1
0
Commit Graph

3870 Commits

Author SHA1 Message Date
Alexander Harkness
9c93ab15ab Fix a crash but somewhere... 2014-01-20 19:02:37 +00:00
andrew
ff2302ebd5 Scoreboard serialization 2014-01-20 16:45:40 +02:00
andrew
7728f4bcbe Scoreboard deserialization 2014-01-20 16:10:39 +02:00
madmaxoft
2407a67906 APIDump: Added notes about objects across cWorld's task execution. 2014-01-19 23:56:49 +01:00
madmaxoft
e9e9593e6d APIDump: Updated cWorld:ScheduleTask()'s description. 2014-01-19 23:50:49 +01:00
madmaxoft
41618bf242 Changed the cWorld::ScheduleTask() signature.
Now it takes the delay in ticks as an argument, and a cTask descendant as the task to run. Lua API has been updated similarly.
2014-01-19 23:49:19 +01:00
madmaxoft
4a01879911 cLuaState can now check function params. 2014-01-19 23:45:26 +01:00
Mattes D
865016abe2 Merge pull request #569 from worktycho/EnchantmentsFix
Enchantments fix
2014-01-19 13:50:50 -08:00
Mattes D
fde8b0be60 Merge pull request #565 from mc-server/commandblockfixes
Command block fixes
2014-01-19 13:47:52 -08:00
Tiger Wang
e4c3d799ff Removed unneeded paramters 2014-01-19 19:42:25 +00:00
madmaxoft
3c0e8c8da0 Rewritten SocketThreads for proper shutdown scenario.
This fixes #560 and #390.
2014-01-19 19:31:43 +01:00
madmaxoft
cce063b0cd Added graph of SocketThreads state transitions.
This graph has been used for #560.
2014-01-19 18:37:37 +01:00
Tycho
f13a14d2cf Switched EnchantmentSerilizer to namespace 2014-01-19 08:52:45 -08:00
Mattes D
6976735a53 Merge pull request #551 from worktycho/schedular
Implemented xoft's suggestion for a saturating counter in the scheduler
2014-01-19 07:46:34 -08:00
Tycho
e14ddff1c0 Spilt Writing of Enchantments to seperate class
Created a new class cEnchantmentSerializer to serilize Enchantments to NBT.
This breaks a dependecy chain between cChunkGenerator and cWorld.
cEnchantmentSerializer is seperate from NBTWriter as it needs to access private members of cEnchantments
so having it seperate reduces the spread of the frein modifier
2014-01-19 07:38:59 -08:00
madmaxoft
1c05831974 Updated Core. 2014-01-19 16:20:38 +01:00
madmaxoft
f75d1adf0e Removed obsolete MSVC project files.
Windows builds now use CMake as well.
2014-01-19 16:17:16 +01:00
madmaxoft
dc70d04cdd SocketThreads: Removed unused code. 2014-01-19 16:15:56 +01:00
andrew
f321b5d224 Scoreboard improvements 2014-01-19 16:02:37 +02:00
Tiger Wang
2a4fa72d10 Updated core 2014-01-19 13:43:42 +00:00
Tiger Wang
1af89a8b50 Changed SendBlockEntity format slightly
* Writing NBT is now in Protocol, not BlockEntity files
* Fixed a last output bug
2014-01-19 13:25:35 +00:00
andrew
2b94361059 Basic scoreboard implementation 2014-01-19 14:20:57 +02:00
Mattes D
972585363d Merge pull request #559 from mc-server/SpawnMobParticles
Removed the particles when a mob spawns.
2014-01-18 23:23:53 -08:00
Tiger Wang
a85b2897e0 Implemented MC|Brand response 2014-01-19 01:06:19 +00:00
Tiger Wang
71b01234a2 ProtoProxy: UpdateBlockEntity NBT is written 2014-01-19 00:55:08 +00:00
Tiger Wang
f8c8dcc7f3 Improved command blocks
* Their command and previous output are displayed on the client
* They have a BlockHandler implementation, so you can't place blocks on
them anymore
+ As a side effect, implemented UpdateBlockEntity
2014-01-19 00:54:38 +00:00
STRWarrior
24df625fbd Exported cFloater to the Lua API. 2014-01-19 00:04:46 +01:00
STRWarrior
7153bc0578 Fixed compiler error. 2014-01-18 23:42:48 +01:00
Mattes D
36b9d42819 Merge pull request #557 from xdot/master
Command blocks
2014-01-18 11:39:42 -08:00
andrew
a037172465 Command block fixes 2014-01-18 21:27:54 +02:00
madmaxoft
fab726282c HTTP connections aren't kept alive unless explicitly enabled.
Only the client can decide that the connection can be kept alive, we must close the socket if the client doesn't indicate keepalive support.
This will provide a fix for #390 when #560 is fixed; until then the issue remains, just it's no longer HTTPServer's fault.
2014-01-18 20:20:56 +01:00
Tycho
d93a4362b4 Fixed iterators bug 2014-01-18 10:57:25 -08:00
STRWarrior
1cced1664f Removed the particles when a mob spawns. 2014-01-18 19:41:31 +01:00
andrew
992053b32a Merge branch 'master' of https://github.com/mc-server/MCServer 2014-01-18 20:38:02 +02:00
andrew
02c9aa2b1e Parse the MC|AdvCdm plugin message 2014-01-18 19:58:46 +02:00
madmaxoft
e68521deac Alpha-sorted the finishers. 2014-01-18 17:03:43 +01:00
madmaxoft
896f1a26ec Merged branch 'NetherFinish'. 2014-01-18 17:03:31 +01:00
Alexander Harkness
b3ac2d9e23 Fix bad nested headings. 2014-01-18 15:17:19 +00:00
andrew
1ad6469a18 Command blocks: Execute() 2014-01-18 16:59:33 +02:00
Tycho
160a27cced switched to using m_WorldAge rather than m_TickID 2014-01-18 06:15:33 -08:00
andrew
be5299350a Command block (de)serialization 2014-01-18 15:40:47 +02:00
STRWarrior
188cb1f6bc Fixed errors. 2014-01-18 14:17:26 +01:00
andrew
9a9b51a513 Basic command block implementation 2014-01-18 15:16:47 +02:00
STRWarrior
ca27f87272 Renamed cFinishGenNetherSprinkleFoliage to cFinishGenNetherClumpFoliage. Fixed typo's 2014-01-18 14:16:07 +01:00
STRWarrior
dd7c02bba9 Some tweaks.
Everything generates more often.
Fire can only spawn on ForeverBurning blocks.
2014-01-18 13:45:41 +01:00
STRWarrior
087d650aed Fixed bug where only brown mushrooms would spawn. 2014-01-18 00:37:21 +01:00
STRWarrior
9f17c9799b It now actualy works. 2014-01-18 00:27:13 +01:00
Mattes D
9aca5b4b99 Merge pull request #552 from worktycho/c++11
Changed std to c++11 in clang to fix va_copy issues
2014-01-17 13:59:58 -08:00
STRWarrior
7c787de261 First attempt at creating a clumb version NetherFinisher. 2014-01-17 22:58:01 +01:00
Alexander Harkness
935600bf0a Merge pull request #554 from worktycho/compression
Added user setting compression factor
2014-01-17 11:11:37 -08:00