admin@omencraft.com
acd537d533
Added CreateInventoryAction packet for creative mode. Used cPacketEntityEquipment as template. Forced server into Creative Mode. Can't break blocks yet. Player can stil be damaged in creative mode and dying takes you back to survival mode.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@15 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-26 16:49:01 +00:00
faketruth
8e64a5d9ff
Updated VS2010 project files
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Made monster spawning code in cWorld.cpp a bit more compact and readable
srand() is only supposed to be called once in the whole program, and it's already called in the constructor of cWorld so it doesn't have to be in cWorld::Tick()
git-svn-id: http://mc-server.googlecode.com/svn/trunk@14 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-26 13:27:16 +00:00
faketruth
bcc1450ba9
Fixed bug in cMakeDir where it would only create directories named "world"
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The user input thread now properly stops when the server restarts or stops
git-svn-id: http://mc-server.googlecode.com/svn/trunk@13 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-26 13:07:39 +00:00
admin@omencraft.com
459554201b
added simple code for server side item durabilty on tool items that have durabilty. need to add block destroyed durability modifier.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@12 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-26 03:22:43 +00:00
admin@omencraft.com
95d2c5febe
changing port back to default
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@11 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-25 23:51:18 +00:00
admin@omencraft.com
a26a0e3825
git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-25 23:46:01 +00:00
faketruth
625c30d8bd
Using SSE instructions for noise (terrain generation)
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Unfortunately the noise functions is only like 7% faster, so you won't even notice
git-svn-id: http://mc-server.googlecode.com/svn/trunk@9 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-25 18:57:38 +00:00
faketruth
cf94994f8e
Abstracted sockets some more to ensure the same behavior over the entire program and on multiple platforms.
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MCSocket.h should soon be deprecated and deleted
Do a full rebuild (mine bugged out when I didn't)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@8 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-23 00:18:44 +00:00
faketruth
ad119ce556
Found something that calls a function when a segfault happens, might be useful.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@7 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-22 00:15:12 +00:00
faketruth
c7b4b9f819
Compiles for linux
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@6 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-21 21:25:29 +00:00
faketruth
7e010e7f8f
Setting files
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Plugins
git-svn-id: http://mc-server.googlecode.com/svn/trunk@5 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-03 19:39:53 +00:00
faketruth
aafef187ef
Source for additional projects
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-jsoncpp
-lua
-tolua++
-WebServer
-zlib
-iniFile
git-svn-id: http://mc-server.googlecode.com/svn/trunk@4 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-03 19:25:04 +00:00
faketruth
386d58b586
MCServer c++ source files
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@3 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-03 18:41:19 +00:00
faketruth
cc2b15a233
Visual Studio 2010 solution and project files
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@2 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-03 18:40:09 +00:00
faketruth
e0bae05ed4
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-03 18:26:15 +00:00