madmaxoft
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3f4718154b
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Arrows have proper yaw and pitch when shot, and stop when they hit a block.
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2013-09-07 17:14:37 +02:00 |
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madmaxoft
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f260e9211f
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Entities fall 3x slower in water
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2013-08-27 19:56:54 +02:00 |
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madmaxoft
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71cfb8fcd2
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Debug: arrow log their position in each tick
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2013-08-26 22:27:28 +02:00 |
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madmaxoft
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a7447b4c7e
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Moved entity spawning into cEntity::Initialize().
It has been called in every descendant anyway, so it's better this way - reduced duplicate code.
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2013-08-25 21:25:13 +02:00 |
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madmaxoft
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1a7912744f
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Moved entities into the Entities subfolder.
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2013-08-19 11:39:13 +02:00 |
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