Added limited world. Configurable through webadmin.
Added a Manage server page in webadmin where you can reload/restart/stop the server.
You can add players to groups with the webadmin. without the player have to relog first
You can change someone's group in-game with a command, without the player have to relog first
Hardcore mode
Improved death messages
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1306 0a769ca7-a7f5-676a-18bf-c427514a06d6
Also tweaked the mechanics so that plugins may revive without dropping other plugins out of the picture.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1182 0a769ca7-a7f5-676a-18bf-c427514a06d6
Created a preprocessor template (define) for DoWith* functions
Exported cWorld::FindAndDoWithPlayer(), cRoot::FindAndDoWithPlayer() and cRoot::ForEachPlayer() to Lua
Added a function FindAndDoWithPlayer to cRoot and cWorld. It takes a part of a player name and finds a single player based on that.
Fixed Core's MOTD to contain the correct URL to the MCServer site
Fixed Core /kick command
Fixed Core's WebAdmin kick
git-svn-id: http://mc-server.googlecode.com/svn/trunk@779 0a769ca7-a7f5-676a-18bf-c427514a06d6
Got rid of cWebPlugin_Lua
cPlugin_Lua is also a cWebPlugin now, so plugins don't need a separate cWebPlugin object
Changed some stuff to use AString instead of char*
git-svn-id: http://mc-server.googlecode.com/svn/trunk@777 0a769ca7-a7f5-676a-18bf-c427514a06d6