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Commit Graph

19 Commits

Author SHA1 Message Date
tonibm19
4af5868322 Fixes (SEE DESC)
Entity metadata is broadcasted.
If player is in survival, his equipped item is removed.
If you have green dye, and sheep is green, your equipped item won't be removed.
2013-11-10 17:05:19 +01:00
tonibm19
da5bd81836 STR_Warrior was right.
Simplified code.
2013-11-10 16:48:22 +01:00
tonibm19
e2b4745bbf Fixed compilation 2013-11-10 16:43:47 +01:00
tonibm19
9da4011a7f You can no longer color with wood 2013-11-10 16:42:38 +01:00
tonibm19
e919496025 Added sheep dyeing 2013-11-10 16:03:00 +01:00
madmaxoft
1eac38f3d7 Fixed indentation in tonibm19's code. 2013-10-28 19:54:03 +01:00
tonibm19
984277f65e Fixed compilation
STR_Warrior code had an error (I copied&pasted it before)
2013-10-28 19:47:38 +01:00
tonibm19
6e554c3b52 Use STR_Warrior code and changed variable name 2013-10-28 19:42:02 +01:00
tonibm19
144b528257 Extra line 2013-10-27 10:42:16 +01:00
tonibm19
a42561cf5a Sheep fixes.
Now amount of wool you get when shearing a sheep is random.
Sheeps only spawn in white color (I will add sheep dying soon).
2013-10-27 10:41:25 +01:00
madmaxoft
34928378b8 Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
Tiger Wang
5db6213f34 Initial Metadata Commit [SEE DESC]
+ Pigs, Minecarts, Sheep, Skeletons, Slimes, Villagers, Wolves, and
Horses have metadata
+ Base code on taming wolves, shearing sheep, and taming horses
+ Sheep and horses have different colours when spawned
2013-10-08 19:20:49 +01:00
madmaxoft@gmail.com
37276a4430 Rewritten entity-on-fire management ("forever on fire" bugs)
Fixes FS #297 and part of FS #403.
Added sizes to all entities.
Moved all damage-related functions from cPawn to cEntity
API change: renamed cPawn:TeleportTo() to cEntity:TeleportToCoords()

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1635 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-01 10:39:56 +00:00
madmaxoft@gmail.com
32ee4aaf1e Removed all E_ITEM_ symbols equivalent to E_BLOCK_, and all obsolete item and block symbols.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1218 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-02-16 11:12:56 +00:00
madmaxoft@gmail.com
aebe130299 Reduced most mobs' constructors to oneliners by passing parameters to superclasses
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1095 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-22 09:39:13 +00:00
luksor111@gmail.com
994b02f5af Added sounds to levers and mobs
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1093 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-21 18:05:34 +00:00
madmaxoft@gmail.com
033af999ba Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1090 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-21 12:21:20 +00:00
madmaxoft@gmail.com
912a1e7adc Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested)
http://forum.mc-server.org/showthread.php?tid=625

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1087 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-21 11:04:08 +00:00
madmaxoft@gmail.com
16f44ab7de Source files cleanup: Mobs-related files in a separate subfolder, renamed.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@883 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-23 20:53:08 +00:00