madmaxoft
c2befd9777
Fixed block area height check.
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The block area couldn't be read up to chunk height.
2013-12-25 19:39:07 +01:00
tonibm19
4cee3d8fe3
(Hopefully) fixed if conditions
2013-12-25 19:32:45 +01:00
STRWarrior
5eacf327b7
Fixed Parentheses.
2013-12-25 18:14:00 +01:00
STRWarrior
17a84111ce
You are now able to sweep mobs to your position using fishing rods.
2013-12-25 17:26:17 +01:00
Alexander Harkness
e42008aa84
Merge pull request #470 from mc-server/mobileentitysaving
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Preliminary mobile entity saving
2013-12-25 08:21:36 -08:00
Tiger Wang
548273c8f7
Preliminary mobile entity saving
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* Fixes #252
* Alleviates #380
+ Adds mob saving
* Fixed some debug !ASSERTs
2013-12-25 16:07:52 +00:00
tonibm19
6b6b6e7498
Implemented xoft suggestion (partly)
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I only get it working in first condition. It seems it's not compatible with else if...
2013-12-25 16:59:26 +01:00
Tiger Wang
1a02d94ed2
Fixed rails not updating with diagonals
2013-12-25 14:12:48 +00:00
Tiger Wang
40c2826a21
Braced up some code
2013-12-25 14:05:37 +00:00
Tiger Wang
508e505ace
Used IsGamemodeCreative() function
2013-12-24 23:47:04 +00:00
tonibm19
258bb45880
BLOCKTYPE...
2013-12-24 19:31:32 +01:00
tonibm19
96c94a79a7
Fixed compilation
2013-12-24 19:25:34 +01:00
tonibm19
e3f89400d8
Implemented xoft suggestion
2013-12-24 19:13:18 +01:00
tonibm19
276f7dae5c
Using BLOCKTYPE instead of int
2013-12-24 19:08:22 +01:00
tonibm19
0b49f896eb
Added myself to contributors
2013-12-24 18:50:54 +01:00
tonibm19
59f8068cf4
Fixed comments
2013-12-24 18:41:49 +01:00
tonibm19
85fc1478fa
Changed a little how detection works and added comments.
2013-12-24 18:37:09 +01:00
tonibm19
c06388aa4a
Storing Y -1 and -2 blocks in a variable
2013-12-24 18:07:33 +01:00
Tiger Wang
9e5e415674
Merge pull request #469 from mc-server/Android_Update
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Android update
2013-12-24 08:20:55 -08:00
Alexander Harkness
f2d2b4fecb
Merge pull request #468 from mc-server/colourchange
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Update chat colours
2013-12-24 07:55:15 -08:00
Tiger Wang
ae6cb01e56
Fixed comments in main.cpp and Player.cpp
2013-12-24 15:16:30 +00:00
Tiger Wang
c6314e8935
Implemented stone and wooden pressure plates
2013-12-24 15:02:55 +00:00
Tiger Wang
89f87f66a5
Improved knockback animation
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* Critical hits now actually increase damage
* Looking down at an entity and hitting them still produces upwards
motion (as per Vanilla experience)
* Reduced force to be more realistic
2013-12-24 15:02:35 +00:00
STRWarrior
6ad0da5ce0
Removed unneeded include.
2013-12-24 14:52:19 +01:00
STRWarrior
b424877448
Fixed getting configure button going to port 0.
2013-12-24 14:44:24 +01:00
Alexander Harkness
200f37c41f
removed the function def also
2013-12-24 13:26:54 +00:00
Alexander Harkness
e1d3b201bd
Finally removed the function.
2013-12-24 13:25:58 +00:00
Alexander Harkness
8c6337ff20
Removed documentation for cChatColour:MakeColor()
2013-12-24 13:25:03 +00:00
STRWarrior
155f1751ce
Added the list_item.xml
2013-12-24 13:48:15 +01:00
tonibm19
5e24577373
Using parenthesis
2013-12-24 12:35:40 +01:00
tonibm19
84bfffcc15
Fixed a possible crash
2013-12-24 12:23:20 +01:00
Alexander Harkness
8c91f7062a
fixed compile?
2013-12-24 10:36:06 +00:00
Alexander Harkness
af6389ea7a
finally removed them all?
2013-12-24 10:30:36 +00:00
Alexander Harkness
8674c6800f
updated another file...
2013-12-24 10:29:18 +00:00
Alexander Harkness
b397dc438b
Updated MakeColour's defenition in the header.
2013-12-24 10:24:08 +00:00
Alexander Harkness
085008ff8c
Update as per xoft's instructions.
2013-12-24 10:17:44 +00:00
Alexander Harkness
be79d12966
Update chat colours
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@madmaxoft, is this right? fixes #467
2013-12-24 10:14:33 +00:00
Alexander Harkness
dec59e783f
Merge pull request #466 from Sxw1212/master
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Fix error on MagicCarpet Disable
2013-12-24 00:03:52 -08:00
Sam Mauldin
002dd1fdd6
Add myself to CONTRIBUTORS to comply with the Apache License
2013-12-23 21:04:34 -06:00
Sam Mauldin
e593cef109
Store plugin in a local variable to fix error on disable
2013-12-23 20:58:39 -06:00
madmaxoft
5bbe72bc90
Replaced esCreeper with esMonster.
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Any monster will be able to explode, and also this fixes #425 .
2013-12-23 22:36:22 +01:00
Tiger Wang
1014c737a4
Improved player fall particle positions
2013-12-23 21:18:01 +00:00
STRWarrior
1bd1696ceb
Just a quick update for the files you need to compile for Android.
2013-12-23 16:56:21 +01:00
Tiger Wang
76444470a4
Provides an enhancement to daylight sensors
2013-12-23 15:22:05 +00:00
tonibm19
99ade2fa12
Improved iron golem detection algorithm
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- You need to make it like in vanilla
- Only used blocks are removed
2013-12-23 12:00:08 +01:00
Tiger Wang
9c796bf6b4
Clarified some code in Player.cpp
2013-12-23 09:51:41 +00:00
Tiger Wang
d8221854d2
Fixed a comment in Entity.cpp
2013-12-23 09:41:45 +00:00
Tiger Wang
003043f8ab
Added some comments in main.cpp
2013-12-23 09:41:34 +00:00
tonibm19
c6946fb8c4
Some fixes (SEE DESC)
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-Added missing mobs (wither, enderdragon and iron golem) to type to string list.
-Wither and iron golem can now spawn
2013-12-23 10:32:49 +01:00
tonibm19
b95ee2d230
You can now spawn iron golems.
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You can spawn them like in vanilla.
2013-12-23 10:26:45 +01:00