1
0
Commit Graph

6 Commits

Author SHA1 Message Date
madmaxoft@gmail.com
b934d030d3 Noise3D: Re-fixed composition, finally no fake-tree remnants
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1423 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-27 21:32:37 +00:00
madmaxoft@gmail.com
9794f8ddcb Noise3D: Fixed composition when reusing the buffer (caused chopped trees)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1420 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-27 21:01:45 +00:00
madmaxoft@gmail.com
ac8db4d16b Noise3D made into Composable - both a HeightGen and a CompositionGen
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1419 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-27 19:46:25 +00:00
madmaxoft@gmail.com
f34cbb9e76 Noise3D: Made settable through INI, added slight height control, added basic compositing
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1417 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-27 16:41:20 +00:00
madmaxoft@gmail.com
ead418967f Noise3D: Shifted to normal groundlevel, added water on sealevel
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1416 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-27 14:47:59 +00:00
madmaxoft@gmail.com
fb58acf27c New terrain generator - Noise3D.
A testbed for a generator based on 3D noise.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1414 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-27 13:38:40 +00:00