Mattes D
ac6b4cda7c
Merge pull request #408 from mc-server/SpawnPoint_Fix
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Now spawn points will not be in deep oceans or rivers etc.
2013-12-08 09:07:49 -08:00
STRWarrior
d85ea4f654
Now spawn points will not be in deep oceans or rivers etc.
2013-12-08 17:05:51 +01:00
Tiger Wang
9c1b7c8b6e
Readded redstone lamp handler
2013-12-08 14:07:32 +00:00
Tiger Wang
1d554677b4
Merge branch 'master' of https://github.com/mc-server/MCServer into fixesnfeatures
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Conflicts:
src/Bindings/Bindings.cpp
src/Bindings/Bindings.h
src/Blocks/BlockHandler.cpp
2013-12-08 14:02:45 +00:00
Tiger Wang
f64dd786aa
Fixed tabcompletion packet, fixes #356
2013-12-08 13:37:10 +00:00
madmaxoft
6785bb7c16
Fixed normalizing large angles.
2013-12-08 13:08:56 +01:00
madmaxoft
044fd237b6
Moved bindings-related to a Bindings subfolder.
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Ref.: #407
2013-12-08 12:17:54 +01:00
madmaxoft
62adb2b965
Fixed stationary water starting fires and flowing lava not.
2013-12-08 11:47:40 +01:00
Tiger Wang
0148685d4e
Fixed falling block metas, fixes #406
2013-12-08 00:32:02 +00:00
Tiger Wang
838d4d5d1d
Bonemeal has particles, fixes #393
2013-12-07 23:45:33 +00:00
Tiger Wang
b779d84663
Console trims its commands before executing 'em
2013-12-07 22:35:24 +00:00
Tiger Wang
405f67dac8
Fixed water starting fires
2013-12-07 22:35:01 +00:00
Tiger Wang
16db8533e1
Improved piston animations
2013-12-07 20:29:09 +00:00
Tiger Wang
5bed85aba0
Fixed some new 1.7 client crash bugs
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Some technical blocks were removed; trying to render them as items
caused a crash.
2013-12-07 18:03:56 +00:00
Tiger Wang
a61082ffee
Changed some FastSetBlocks to SetBlock
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Should fix some duplication glitches.
2013-12-07 14:55:19 +00:00
Tiger Wang
1932cc38a1
Fixed trapdoors not toggling
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The redstone simulator kept on resetting them.
2013-12-07 14:41:58 +00:00
STRWarrior
c0f091b1a3
Added a SpawnFallingBlock function so plugins can make other blocks fall.
2013-12-07 14:26:52 +01:00
Tiger Wang
347e80bdd8
Added basic ender chests
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Note that they just mirror chests now, so no per player inventory.
2013-12-07 00:18:58 +00:00
Tiger Wang
30ead79049
Renamed animation function
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Renamed BroadcastPlayerAnimation to BroadcastEntityAnimation. Not just
players can have animations, you know.
2013-12-06 23:47:07 +00:00
Tiger Wang
a5dd0e2b88
Fixed bed leave animation
2013-12-06 22:45:55 +00:00
Tiger Wang
b028731726
Fixed duplication glitch with QueueSetBlock
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If a coordinate was queued, and then the block there was broken, it
would reappear: double items!
Also now just sets meta if previous and current blocktypes matched.
2013-12-06 22:29:15 +00:00
Tiger Wang
b115f3d636
Added trapdoor cursor Y detection
2013-12-06 21:31:55 +00:00
Tiger Wang
ec226e00ab
Puking now uses GetEyeHeight()
2013-12-06 20:41:58 +00:00
Tiger Wang
e2a557f46c
Added pickup invalid item check
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They aren't spawned at all if their itemtype isn't valid; possibly fixes
the client crashing with bad pickups.
2013-12-06 20:39:42 +00:00
Tiger Wang
126577214a
Re-implemented redstone duplicate checking
2013-12-06 20:33:48 +00:00
Tiger Wang
289e8cba21
Fixed eating using wrong animation
2013-12-06 20:28:27 +00:00
Tiger Wang
008c515b4b
Fixed trapdoors not overriding OnUse
2013-12-06 20:01:52 +00:00
Tiger Wang
6c7de446ae
Spawn eggs use IsGameMode()
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Possible fix for #316 .
2013-12-06 20:00:49 +00:00
Tiger Wang
44d5fd1e87
Tools make a sound when breaking, fixes #266
2013-12-06 19:59:14 +00:00
Tiger Wang
77a7bfb3e5
Cleaned up torch code and added comments
2013-12-06 19:35:10 +00:00
Tiger Wang
73dd2e9bed
Removed another export and inline'd stuff
2013-12-06 19:24:45 +00:00
Tiger Wang
0376b847d7
Removed exporting of a torch function
2013-12-06 19:23:27 +00:00
Tiger Wang
57b8b38511
Updated comments for slabs
2013-12-06 19:22:25 +00:00
Tiger Wang
ee4d57a076
Fixed pickups spawning for BlockEntities
2013-12-06 19:17:57 +00:00
Mattes D
dde1c3a7cd
Merge pull request #394 from SamJBarney/master
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Fire no longer goes out when on top of nether rack
2013-12-06 02:41:37 -08:00
madmaxoft
1205c540ee
Added cPluginManager:GetCurrentPlugin() to Lua API.
2013-12-05 22:03:07 +01:00
Samuel Barney
d62bfdaca4
Merged if statements.
2013-12-05 10:01:23 -07:00
Samuel Barney
3d9396b097
Finished Merge
2013-12-05 07:34:56 -07:00
Samuel Barney
8acfe21503
Merge branch 'master' of https://github.com/mc-server/MCServer
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Conflicts:
src/Simulator/FireSimulator.h
2013-12-05 07:32:19 -07:00
madmaxoft
321b259213
ByteBuffer: Fixed optimization failures with threading checks.
2013-12-05 10:33:26 +01:00
Alexander Harkness
9f1efbdf21
Hopefully fixed the sparc not being detected
2013-12-04 18:57:23 +00:00
madmaxoft
e48168aa13
Lava can spawn fire.
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Settable in world.ini, lava can spawn fire to fuel blocks near it. Fix #65 .
2013-12-04 19:48:42 +01:00
madmaxoft
be1cdadda7
Fixed an error in cChunk's block ticking.
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Absolute coords were passed to a handler expecting relative coords.
2013-12-04 19:47:08 +01:00
Samuel Barney
efae54db0a
Made suggested changes
2013-12-03 19:05:34 -07:00
Samuel Barney
30906a597c
Fire no longer goes out when on top of nether rack
2013-12-02 14:11:45 -07:00
Samuel Barney
53d5eb09e0
Removed stray printf, again.
2013-12-02 09:56:42 -07:00
Samuel Barney
050702eaa1
Switched to using provided ReadItem function.
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Fixed misplacing when clicking on the bottom of bottom slabs and the top of top slabs.
2013-12-02 09:32:28 -07:00
Samuel Barney
9e75df6a41
Removed stray printf.
2013-12-02 00:51:39 -07:00
Samuel Barney
458eff560b
Fixed 1.7 slab and stair placement.
2013-12-01 20:40:12 -07:00
madmaxoft
ffd2caea66
Fixed compiler warnings in LightingThread.cpp.
2013-12-01 14:04:17 +01:00