lapayo94@gmail.com
f4b66cbbdb
fixed /tp command
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made cWorld::DoWithPlayer case insensitive
git-svn-id: http://mc-server.googlecode.com/svn/trunk@662 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-13 17:22:58 +00:00
lapayo94@gmail.com
2f3dc03005
Missed a file
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Patched the server to allow shutdown from other threads
git-svn-id: http://mc-server.googlecode.com/svn/trunk@657 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-12 18:11:28 +00:00
lapayo94@gmail.com
ff2225dee0
http://www.mc-server.org/support/index.php?do=details&task_id=153
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+ simple code improvements
git-svn-id: http://mc-server.googlecode.com/svn/trunk@656 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-12 17:26:00 +00:00
lapayo94@gmail.com
38459c9c17
Removed some debug messages and removed an old file
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@653 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-09 20:25:50 +00:00
lapayo94@gmail.com
083228a10d
Squirrel Plugins
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I worked a little bit on the squirrel Bindings
They work now on linux and windows :) (OSX is untested, but should work also) but they are very limited at the moment. (Only made OnChat working)
I also fixed some small bugs.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@648 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-08 21:01:08 +00:00
madmaxoft@gmail.com
30daafae2e
Core: Added the check for item damage before attempting a repair
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@636 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-21 09:41:16 +00:00
madmaxoft@gmail.com
47f963ba72
Core: merged in the Fixies plugin code
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@635 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-19 21:58:22 +00:00
madmaxoft@gmail.com
4ea767f39b
Core: fixed old API
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@535 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-02 10:49:18 +00:00
madmaxoft@gmail.com
2ccc87286c
My first Lua plugin, yay! sTick allows a player to force a blocktick on any block by rightclicking it with a stick.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@529 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-05-30 21:31:42 +00:00
faketruth
ae3fa2b622
Moved the commands /coords /viewdistance and /regeneratechunks from cServer.cpp to the Core plugin
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@457 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-04-11 12:16:13 +00:00
faketruth
091d958b0c
Got rid of sPluginManagerState
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/pluginlist now also shows the number of active plugins
Fixed crash caused by lingering bound Lua commands http://forum.mc-server.org/showthread.php?tid=212&pid=2541#pid2541
Added error messages when binding commands to an invalid plugin
git-svn-id: http://mc-server.googlecode.com/svn/trunk@440 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-28 18:11:06 +00:00
faketruth
ed7b680d3c
Added core.build permission to Core. Without this permission players are unable to build
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@425 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-19 20:30:24 +00:00
faketruth
f1f762c4fa
The world can now truly be made higher by incrementing cChunk::c_ChunkHeight to 256. !!HOWEVER THIS WILL DESTROY YOUR SAVED WORLD!!
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@357 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-04 14:09:35 +00:00
faketruth
2518738f7f
Updated the ChatLog plugin to the new format
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@315 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-22 15:57:45 +00:00
faketruth
41d55ef86b
Lua seems to have trouble with a combination of overloaded functions and class inheritance, so I renamed TeleportTo( cEntity* ) to TeleportToEntity
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/tp command should work again :)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@314 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-22 15:46:38 +00:00
faketruth
008addf5d7
Got rid of dangerous GetEntity(), not using DoWithEntity()
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@278 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-16 17:20:28 +00:00
faketruth
1b60fe14f8
Disabled the excessive logging while initializing the Core plugin
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@271 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-16 12:42:46 +00:00
faketruth
5e1033c567
Can now pass any argument to cWorld:ForEachPlayer in Lua! But I'm not even using it.. lol
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@262 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-15 13:16:42 +00:00
faketruth
e7ea352f41
Got rid of cWorld::GetAllPlayers() and implemented ForEachPlayer() more or less in Lua
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Core now uses ForEachPlayer() to interact with connected players
git-svn-id: http://mc-server.googlecode.com/svn/trunk@260 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-14 19:14:23 +00:00
faketruth
dcce79b24d
Apparently the Fire plugin is depreciated since it's implemented in C++ :P
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Using std::list instead of std::vector for fire, I think this would be faster due to all the adding and removing blocks from lists. Correct me if I'm wrong
git-svn-id: http://mc-server.googlecode.com/svn/trunk@254 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-14 12:54:54 +00:00
faketruth
28ff03fcfe
Added all current hooks to the new plugin structure.
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Converted MagicCarpet to the new plugin structure
When you fall of the MagicCarpet you teleport back up :D
git-svn-id: http://mc-server.googlecode.com/svn/trunk@220 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-01 19:19:51 +00:00
faketruth
dc926282ec
Changed the Fire plugin to use the new plugin structure
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@206 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-01 00:17:11 +00:00
faketruth
7c3f98e4ed
Forgot a file
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@205 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-01 00:15:59 +00:00
faketruth
28bc14e267
Plugins can now be enabled and disabled through WebAdmin
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WebPlugins can now have spaces in their tab names
git-svn-id: http://mc-server.googlecode.com/svn/trunk@204 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-01 00:02:48 +00:00
faketruth
968f41ba51
Changed how Lua handles the (Post)Params in the HTTPRequest of a WebPlugin
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It should now be theoretically possible to upload files through WebAdmin
git-svn-id: http://mc-server.googlecode.com/svn/trunk@203 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-01-31 20:56:42 +00:00
faketruth
c142424571
Can now receive POST data in WebPlugins!
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Fixed Debug With optimized Noise in VS2010 by having it run the correct MCServer_debug.exe instead of MCServer.exe
Changed winsock.h to Winsock2.h in Globals.h so sockets can be graciously closed (See webserver Socket::Close() )
git-svn-id: http://mc-server.googlecode.com/svn/trunk@197 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-01-31 00:38:18 +00:00
faketruth
9dfa0f1f15
Added a WebAdmin interface to view users their groups, and the permissions of groups.
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cChunk::Tick did an assertion in cCSLock, I used a cCSUnlock to fix it, but not sure if this is correct.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@194 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-01-30 16:47:26 +00:00
faketruth
f384f80195
Old Core plugin is deprecated! Begone!
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@183 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-01-28 15:44:23 +00:00
faketruth
de29399987
Converted entire Core plugin including WebAdmin interface to new plugin method/system/thingy and sexyfied it.
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Made some changes to WebAdmin to make the new plugins work
Old plugins still work like they're supposed to
Not all hooks have been programmed for the new plugins yet, this still needs to be done
git-svn-id: http://mc-server.googlecode.com/svn/trunk@182 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-01-27 23:47:32 +00:00
faketruth
4e8128b9d7
Converted all of the Core plugin to the new plugin structure, except for the WebAdmin part
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@175 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-01-26 23:10:49 +00:00
faketruth
45e286fdcd
More new plugin awesomeness
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@174 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-01-26 22:44:37 +00:00
faketruth
4e34e438f1
Working on a new plugin design with Lua. While retaining backwards compatibility of course...
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In this new design a plugin consists of a folder with Lua files, this should enable plugin developers to keep things separate and have more overview.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@172 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-01-26 20:39:46 +00:00
faketruth
b8046a8e9d
Updated Core plugin to allow spawning items with damage/metadata, the damage/metadata can also be specified in items.ini
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Incremented version number of Core :P
git-svn-id: http://mc-server.googlecode.com/svn/trunk@170 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-01-25 15:33:49 +00:00
faketruth
738b1b3467
Improved Core's WebAmin interface a bit.
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Can now kick players through WebAdmin
Can now enable/disable whitelist through WebAdmin
Tick speed is limited in a better way now, instead of always sleeping 50ms before each tick, it now add only sleeps additional time when the tick time was faster than 50ms. Server should run slightly faster because of this (and use more cpu%)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@167 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-01-22 20:15:11 +00:00
faketruth
ae3ac08b75
Fixed some things in Core to work for multiple worlds
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@139 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-12-27 23:05:50 +00:00
faketruth
eb942797b8
Players can switch worlds on the fly with the command /gotoworld [worldName]. This uses the function cPlayer::MoveToWorld()
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Changed isValidItem to IsValidItem in Core.lua
git-svn-id: http://mc-server.googlecode.com/svn/trunk@126 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-12-26 21:54:08 +00:00
lapayo94@gmail.com
f65115ef9f
GameMode Switch added to Core Functions (/gm 0 | /gm 1) needs permission core.changegm
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@123 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-12-26 16:43:45 +00:00
faketruth
9ad53cde45
Fixed world time
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@78 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-11-08 02:02:13 +00:00
faketruth
8285a11a26
It's a Squirrel!!
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In SquirrelBindings.h use #define USE_SQUIRREL 1 to enable squirrel
git-svn-id: http://mc-server.googlecode.com/svn/trunk@76 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-11-08 01:25:01 +00:00
faketruth
b5b920deda
You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yet
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Players are now stored in separate folder /players instead of in the world folder (!so move the folder!)
Fixed a memory leak/error in cPickup.cpp
Multiple worlds are stored in cRoot
cClientHandle lists are taken out of cWorld and now stored in cServer
Worlds now have names to distinguish them by
Some functions in the Core plugin now distinguish between worlds
git-svn-id: http://mc-server.googlecode.com/svn/trunk@40 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-11-01 21:57:08 +00:00
faketruth
7e010e7f8f
Setting files
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Plugins
git-svn-id: http://mc-server.googlecode.com/svn/trunk@5 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-03 19:39:53 +00:00