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Commit Graph

4048 Commits

Author SHA1 Message Date
tumultenrx
a215070cf2 Monsters will now attack. Additional checks have been added when generating spawn.
Monsters will now attack. Additional checks have been added when generating spawn.
2015-03-13 00:02:36 +01:00
Mattes D
f9991c9f92 Merge pull request #1761 from mc-server/NetworkIPEnum
cNetwork: Added EnumLocalIPAddresses() function.
2015-03-12 13:35:45 +01:00
Mattes D
439eb8d6cb Merge pull request #1807 from flx5/master
Fixes #493 and #490
2015-03-11 22:43:52 +01:00
flx5
f6912bd01c Fixed coding conventions for Pull Request #1807 2015-03-11 20:02:11 +01:00
flx5
d8ab99e944 Fixed issue with quotes not appearing in pairs 2015-03-11 19:52:49 +01:00
Mattes D
1b60fe12a8 Merge pull request #1665 from mc-server/Inventory
Own classes for all windows and implemented vanilla-like shift click.
2015-03-11 14:26:04 +01:00
flx5
76012ee090 Fixed some markup issues 2015-03-11 04:38:15 +01:00
flx5
451ab6860f Fixed some markup issues 2015-03-11 04:33:17 +01:00
flx5
d130696e95 Fixes #493 and #490 2015-03-11 04:14:17 +01:00
Tiger Wang
4ffaace384 Use std::memcpy to fix alignment
As suggested by @madmaxoft
2015-03-10 22:25:53 +00:00
worktycho
45fa2d98db Fixed Bug in cChunkData.
FIxed a bug where if the index was not aligned with the sections empty sections would not be set in the correct location.
2015-03-10 20:32:01 +00:00
Howaner
685f6e3713 Moved window code into cpp files 2015-03-10 19:40:53 +01:00
Howaner
a96c21fc0d Merge branch 'master' into Inventory 2015-03-09 22:39:11 +01:00
Howaner
ce6219530a Fixed client kick/crash if many block changes happend 2015-03-09 22:32:12 +01:00
Tiger Wang
20da3d34a5 Potential Linux implementation 2015-03-08 16:54:44 +00:00
STRWarrior
d19f2a472b Added parenthesis around the comparisons 2015-03-08 15:22:01 +01:00
STRWarrior
2bbfd0341f Added proper trees to Mesa biomes
Mesa only has small apple trees.
2015-03-08 13:30:21 +01:00
STRWarrior
134246fb15 Added grass/course dirt layer on MesaPlateauF(M) 2015-03-08 13:29:49 +01:00
Tiger Wang
3d81b0093e Merge pull request #1784 from mc-server/SteppyHeiGen
Added Steppy height generator.
2015-03-06 11:53:12 +00:00
Alexander Harkness
7348bf3853 Grass checks for sufficient light before spreading 2015-03-05 19:30:00 +00:00
joshi07
f71b1fe799 Added OnTeleportEntity hook for plugins.
Plugins may or may not allow teleport to the new position.
Updated the HookNotify plugin with it.
2015-03-05 11:52:42 +01:00
Mattes D
d4b505db02 Lua API: Fixed md5 and sha1 hex formatting.
std::setw() is only valid for one output operation and needs to be set again in each loop repetition.
2015-03-03 01:28:58 +01:00
Mattes D
7767af9493 Merge pull request #1781 from mc-server/Vines
Vines in caves
2015-03-01 22:52:40 +01:00
STRWarrior
db2a406c13 Removed trailing whitespace 2015-03-01 20:09:44 +01:00
STRWarrior
3d3735a378 Replaced IntNoiseXX with IntNoiseXXInt 2015-03-01 20:08:05 +01:00
STRWarrior
e63f9bdc1a Replaced cFinishGenPtr with std::make_shared 2015-03-01 20:06:44 +01:00
Mattes D
d2e1ed3a3b Steppy HeiGen: Fixed Linux compilation. 2015-03-01 12:40:53 +01:00
Mattes D
a20c1c6d43 Merge pull request #1780 from DevToaster/master
Modified Player class to use int data type for experience
2015-03-01 12:16:06 +01:00
Mattes D
780a9ae9d1 Added Steppy height generator. 2015-03-01 12:13:39 +01:00
STRWarrior
0394acfc0c Made the minimum vine level configurable 2015-02-28 22:40:13 +01:00
STRWarrior
19d7ec51a0 Implemented a vines finisher that creates vines in jungle biomes 2015-02-28 22:37:33 +01:00
DevToaster
f5a216cabc Changed C-styled casts to static_cast and removed unneeded casts 2015-03-01 03:45:06 +10:30
NiLSPACE
24bb911c3c Merge pull request #1769 from mc-server/snowweather
Snow weather
2015-02-28 18:05:06 +01:00
DevToaster
e012c06281 Replaced short int with int for Player experience 2015-03-01 03:09:36 +10:30
DevToaster
b65a6ef210 modified: src/Entities/Player.cpp
modified:   src/Entities/Player.h
2015-03-01 03:03:41 +10:30
STRWarrior
224df08d30 GetSnowStartHeight returns an int 2015-02-28 17:27:28 +01:00
Mattes D
88fc70a06a Fixed door placement.
Doors now have hinges on the correct side, based on what the surroundings are when placing them.
2015-02-28 17:16:21 +01:00
STRWarrior
e63b4f4913 Added experience drops when mining ores 2015-02-28 16:34:17 +01:00
STRWarrior
81e8577cfd changed int to unsigned
And return 0 instead of -1
2015-02-26 20:26:45 +01:00
Raekye
378528136c use DoSetSpeed in AddSpeed* in Entity.cpp 2015-02-25 20:56:45 -05:00
STRWarrior
ac2c88b451 Ice finisher uses GetSnowStartHeight instead of specific biomes 2015-02-25 19:22:44 +01:00
STRWarrior
ba3eaf9223 Snow finisher uses GetSnowStartHeight instead of specific biomes 2015-02-25 19:12:53 +01:00
STRWarrior
b3f0751130 Weather: Snow starts forming when the top block is at the right height or higher 2015-02-25 19:02:08 +01:00
STRWarrior
f1f23b09ae Added GetSnowStartHeight
returns the height of a biome where it starts snowing
2015-02-25 19:00:52 +01:00
STRWarrior
a56b6906d6 Fixed flowing water turning into ice when snowing 2015-02-25 17:26:48 +01:00
Mattes D
81c49a0246 Merge pull request #1762 from mc-server/LuaStringCompress
Lua string compress
2015-02-25 10:18:39 +01:00
Mattes D
c286b186c4 1.8 Protocol: Fixed a possible race condition.
Fixes #1759.
2015-02-24 10:04:43 +01:00
STRWarrior
9e1db16ba4 Fixed operators 2015-02-23 16:09:35 +01:00
STRWarrior
d39d2ca5e9 Added forgotten indent 2015-02-23 15:40:31 +01:00
STRWarrior
8c8ec1094d Replaced lua_isXYZ with cLuaState::CheckParamXYZ 2015-02-23 15:29:07 +01:00