STRWarrior
2a741e719c
"reload" is back.
2014-02-09 00:13:25 +01:00
STRWarrior
011a334a8a
Split "reload" in "reloadplugins" and "reloadgroups".
2014-02-09 00:06:37 +01:00
STRWarrior
645c096e2b
The console reload command also reloads the groups.
2014-02-09 00:02:16 +01:00
madmaxoft
bc6fc859f4
Protocol 1.7: Forced encryption on all connections.
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This is for testing purposes only, to find bugs in the encryption. Once the encryption is deemed stable, it will be enabled only for servers with enabled Authentication.
2014-01-28 23:53:54 +01:00
Mattes D
cdcad2237a
Merge pull request #587 from mc-server/mobimprovements
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Mob improvements & rudimentary artificial intelligence
2014-01-25 13:36:32 -08:00
Tiger Wang
314fc3cdac
Mob bugfixes
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* Mobs no longer require constant line-of-sight to a player to remain
aggravated
* Fixed an ASSERT
* Fixed mobs jumping
* Fixed Idle state not properly using AI
+ Added FILE_IO_PREFIX to favicon loading
+ Implemented #563
2014-01-25 14:42:26 +00:00
madmaxoft
5f34c78091
PolarSSL is fully used for 1.3.2 protocol encryption.
2014-01-23 23:35:23 +01:00
andrew
9bd8f74b59
Merge branch 'master' of https://github.com/mc-server/MCServer
2014-01-21 20:40:41 +02:00
andrew
aa61f55b74
Scoreboard protocol support
2014-01-21 15:58:17 +02:00
madmaxoft
3c0e8c8da0
Rewritten SocketThreads for proper shutdown scenario.
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This fixes #560 and #390 .
2014-01-19 19:31:43 +01:00
andrew
1ad6469a18
Command blocks: Execute()
2014-01-18 16:59:33 +02:00
Tiger Wang
1d96a615b5
Fixed favicons
2014-01-07 16:53:40 +00:00
Mattes D
a87daa969e
Merge pull request #514 from derouinw/master
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Implement favicon for 1.7.2
2014-01-07 08:41:13 -08:00
Bill Derouin
5012b81578
Avoid making copies of favicon string
2014-01-07 10:26:56 -06:00
madmaxoft
39a1bcdea0
More MSVC warning fixes.
2014-01-07 17:07:49 +01:00
Bill Derouin
1c2eb4a1c0
A few more touch ups
2014-01-07 09:49:52 -06:00
Bill Derouin
ede6757f67
A few touch ups
2014-01-07 09:40:59 -06:00
Bill Derouin
913841f501
Implement favicon for 1.7.2
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Favicon data is a png encoded in base64 which is stored in the server
and sent in the server response packet
2014-01-07 09:31:06 -06:00
Tycho Bickerstaff
2e113c63f9
fixxed warnings in Server.cpp
2013-12-31 09:16:42 +01:00
madmaxoft
f521cbeb31
Fixed cClientHandle::Tick() being called from two threads.
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When the player was initialized, the Tick() function continued to stream chunk, while the cWorld called Tick() from its tick thread.
Final fix for #187 .
2013-12-16 10:41:51 +01:00
madmaxoft
044fd237b6
Moved bindings-related to a Bindings subfolder.
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Ref.: #407
2013-12-08 12:17:54 +01:00
Alexander Harkness
d925cf4def
Fixed the remaining derps
2013-11-27 07:40:59 +00:00
Tiger Wang
3e3e63d946
Compile fix again
2013-11-26 22:45:08 +00:00
Tiger Wang
f87bb1619e
Fixed Linux compile again
2013-11-26 22:43:22 +00:00
Tiger Wang
e3db69c4ae
Attempt to fix compilation
2013-11-24 18:44:22 +00:00
Alexander Harkness
675b4aa878
Moved source to src
2013-11-24 14:19:41 +00:00