Tycho Bickerstaff
973999f524
fixed unused expression warnings in blockFire
2013-12-10 19:35:05 +00:00
Tycho Bickerstaff
c217ab5168
fixed comparison of thread handle to Null point rather than null handle
2013-12-10 18:43:54 +00:00
Tycho Bickerstaff
5d2311bcff
Merge remote-tracking branch 'upstream/master'
2013-12-10 16:53:46 +00:00
Mattes D
9cfd8f6910
Merge pull request #412 from mc-server/fixes
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Main feature: repeater delays!
2013-12-10 06:19:38 -08:00
Tiger Wang
e2e8c9624c
Readded initial line
2013-12-10 10:31:42 +00:00
Tiger Wang
b6e0234985
Fixed compile (alas, no more goto)
2013-12-10 10:29:36 +00:00
Tiger Wang
0905369fc7
Fixed Floody lava to stone fizzle
2013-12-10 00:29:59 +00:00
Tiger Wang
1dec73be0b
Added repeater delays
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They DO sometimes get stuck though :P
2013-12-10 00:21:24 +00:00
Tiger Wang
ebad87d870
Slight redstone wire performance improvement
2013-12-09 23:48:06 +00:00
Tiger Wang
aecdfebf36
Changed more FastSetBlocks to SetBlocks
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Fixes duplication bugs.
2013-12-09 23:43:26 +00:00
Tiger Wang
97a1147aca
Improved pickups spawning speed again
2013-12-09 23:43:06 +00:00
madmaxoft
3712ee7b11
Fixed angle normalization typo.
2013-12-08 18:54:04 +01:00
madmaxoft
4608beb3c6
Fixed tolua++ compilation.
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Duplicate files, wrong includes, const-incorrect code...
2013-12-08 18:24:56 +01:00
madmaxoft
fd68095acc
Fixed VS2008 compilation after those huge changes.
2013-12-08 18:13:30 +01:00
Mattes D
ac6b4cda7c
Merge pull request #408 from mc-server/SpawnPoint_Fix
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Now spawn points will not be in deep oceans or rivers etc.
2013-12-08 09:07:49 -08:00
STRWarrior
d85ea4f654
Now spawn points will not be in deep oceans or rivers etc.
2013-12-08 17:05:51 +01:00
Tiger Wang
9c1b7c8b6e
Readded redstone lamp handler
2013-12-08 14:07:32 +00:00
Tiger Wang
1d554677b4
Merge branch 'master' of https://github.com/mc-server/MCServer into fixesnfeatures
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Conflicts:
src/Bindings/Bindings.cpp
src/Bindings/Bindings.h
src/Blocks/BlockHandler.cpp
2013-12-08 14:02:45 +00:00
Tiger Wang
f64dd786aa
Fixed tabcompletion packet, fixes #356
2013-12-08 13:37:10 +00:00
madmaxoft
6785bb7c16
Fixed normalizing large angles.
2013-12-08 13:08:56 +01:00
madmaxoft
044fd237b6
Moved bindings-related to a Bindings subfolder.
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Ref.: #407
2013-12-08 12:17:54 +01:00
madmaxoft
62adb2b965
Fixed stationary water starting fires and flowing lava not.
2013-12-08 11:47:40 +01:00
Tiger Wang
0148685d4e
Fixed falling block metas, fixes #406
2013-12-08 00:32:02 +00:00
Tycho Bickerstaff
4c2490ed17
moved deafult action into deafult clause at src/Generating/DistortedHeightmap.cpp line 741
2013-12-08 00:13:31 +00:00
Tycho Bickerstaff
2942e57f93
reordered initalisation order at src/Generating/Cave.h line 73
2013-12-08 00:08:25 +00:00
Tycho Bickerstaff
e32a224fe3
fixed warnings in src/Generating/BioGen.cpp
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removed unused variable at src/Generating/BioGen.cpp line 379
and added default fallthrough clause to switch at
src/Generating/BioGen.cpp line 725
2013-12-07 23:56:26 +00:00
Tycho Bickerstaff
c1dbe8a19e
added default fallthrough clause to switch at line 178 of src/UI/Window.cpp
2013-12-07 23:51:18 +00:00
Tycho Bickerstaff
ae369618ca
Reordered Listed Initalisation order in src/UI/Window.cpp
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Reordered the Listed Initalisation order for CWindow to the
executed initalisation order. The compiler initalises values
in the order the fields are declared not the initalisations
listed
2013-12-07 23:51:18 +00:00
Tiger Wang
838d4d5d1d
Bonemeal has particles, fixes #393
2013-12-07 23:45:33 +00:00
Tycho Bickerstaff
cd7813f0f5
Removed unused variable ResultSlot
2013-12-07 23:33:18 +00:00
worktycho
604c8fd9b9
Fix Undefined behavior at Bindings/LuaWindow line 32
2013-12-09 14:17:39 +00:00
worktycho
187449824c
Fix Unused Variable Warning at FluidSimulator.cpp line 169 and 176
2013-12-09 14:15:30 +00:00
worktycho
c78f67dcc0
Fixed warning unchecked enum value at Chunk.cpp line 841
2013-12-09 14:05:32 +00:00
worktycho
a99bece3fa
Fixed Warning Unhandeled enum values in switch as src/UI/SlotArea.cpp line 54
2013-12-09 13:57:09 +00:00
Tiger Wang
b779d84663
Console trims its commands before executing 'em
2013-12-07 22:35:24 +00:00
Tiger Wang
405f67dac8
Fixed water starting fires
2013-12-07 22:35:01 +00:00
Tiger Wang
16db8533e1
Improved piston animations
2013-12-07 20:29:09 +00:00
Tiger Wang
5bed85aba0
Fixed some new 1.7 client crash bugs
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Some technical blocks were removed; trying to render them as items
caused a crash.
2013-12-07 18:03:56 +00:00
Tiger Wang
a61082ffee
Changed some FastSetBlocks to SetBlock
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Should fix some duplication glitches.
2013-12-07 14:55:19 +00:00
Tiger Wang
1932cc38a1
Fixed trapdoors not toggling
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The redstone simulator kept on resetting them.
2013-12-07 14:41:58 +00:00
STRWarrior
c0f091b1a3
Added a SpawnFallingBlock function so plugins can make other blocks fall.
2013-12-07 14:26:52 +01:00
Tiger Wang
347e80bdd8
Added basic ender chests
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Note that they just mirror chests now, so no per player inventory.
2013-12-07 00:18:58 +00:00
Tiger Wang
30ead79049
Renamed animation function
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Renamed BroadcastPlayerAnimation to BroadcastEntityAnimation. Not just
players can have animations, you know.
2013-12-06 23:47:07 +00:00
Tiger Wang
a5dd0e2b88
Fixed bed leave animation
2013-12-06 22:45:55 +00:00
Tiger Wang
b028731726
Fixed duplication glitch with QueueSetBlock
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If a coordinate was queued, and then the block there was broken, it
would reappear: double items!
Also now just sets meta if previous and current blocktypes matched.
2013-12-06 22:29:15 +00:00
Tiger Wang
b115f3d636
Added trapdoor cursor Y detection
2013-12-06 21:31:55 +00:00
Tiger Wang
ec226e00ab
Puking now uses GetEyeHeight()
2013-12-06 20:41:58 +00:00
Tiger Wang
e2a557f46c
Added pickup invalid item check
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They aren't spawned at all if their itemtype isn't valid; possibly fixes
the client crashing with bad pickups.
2013-12-06 20:39:42 +00:00
Tiger Wang
126577214a
Re-implemented redstone duplicate checking
2013-12-06 20:33:48 +00:00
Tiger Wang
289e8cba21
Fixed eating using wrong animation
2013-12-06 20:28:27 +00:00