madmaxoft
63753c5e84
Added cFile:GetFolderContents().
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Fix 162.
2013-11-22 20:11:24 +01:00
madmaxoft
14569885e5
Fixed cRoot:GetFurnaceRecipe() Lua binding.
2013-11-22 16:49:38 +01:00
madmaxoft
e0e8e18ab2
cLuaState: Added LogStackTrace() and GetTypeText() utility functions
2013-08-21 20:06:37 +02:00
madmaxoft
493100bdb0
Finished renaming cPlugin_NewLua to cPluginLua.
2013-08-19 09:39:18 +02:00
madmaxoft
5efbb46ff0
Fixed assert failures in cLuaState when using it for pushing a StringVector.
2013-08-18 00:20:23 +02:00
madmaxoft
28de751f2c
Attempting to fix CentOS / gcc 4.4.7 compilation problem.
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Reported by ThijsD in the forum http://forum.mc-server.org/showthread.php?tid=1220
2013-08-15 13:05:24 +02:00
madmaxoft
dd60f55bcc
Added the OnHopperPullingItem and OnHopperPushingItem hooks.
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Requested in FS 412, slightly modified the params.
2013-08-11 14:57:07 +02:00
madmaxoft
d4a3c451c4
Added OnExploding() and OnExploded() hooks.
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As requested in FS 413, with extra parameters:
World, BlockX, BlockY, BlockZ, Size, CanCauseFire, Source, SourceData
OnExploding() can return 3 values:
StopHook, CanCauseFire, ExplosionSize
2013-08-09 14:58:43 +02:00
madmaxoft
eb323166d9
Removed LuaScript.
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The WebAdmin now uses LuaState directly to call the one function it needs.
2013-08-08 16:30:02 +02:00
madmaxoft
cc920ea929
cPlugin_NewLua is now completely rewritten to use templated LuaState calls.
2013-08-08 16:02:07 +02:00
madmaxoft
198b221997
LuaState refactoring: using templates for hook function calls.
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This simplifies calling Lua functions considerably, it's almost like calling a C++ function, only with an extra argument to delimit args from returned values.
2013-08-08 14:08:35 +02:00
madmaxoft
3f4abe8c95
Addeed OnSpawningEntity, OnSpawnedEntity, OnSpawningMonster, OnSpawnedMonster hooks.
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As requested in FS 418.
2013-08-08 09:13:13 +02:00
madmaxoft
9b839aa32e
cLuaState has reference management, param checking and a fixed destructor.
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References are now managed as RAII objects, cLuaState::cRef.
Destructor now calls correct function, either Close() or Detach(), based on the owned-ness of the lua_State *.
2013-08-07 14:26:18 +02:00
madmaxoft
c55fabb5ad
cLuaScript now uses cLuaState
2013-08-06 19:28:09 +02:00
madmaxoft
2030bd47c8
cLuaState now tracks the function name and number of args
2013-08-06 08:59:54 +02:00
madmaxoft
2151bb8f5b
cLuaState can now contain a detached LuaState, too.
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This will be useful for cases when we get a lua_State * from the outside and are asked to perform operations on it.
2013-08-06 08:01:00 +02:00
madmaxoft
71bb41ee86
LuaState refactoring: initial part.
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The cLuaState class is a wrapper for the lua_State * and for the common functions on it. The cPlugin_NewLua has been rewritten to use it instead of the raw pointer. Part of #33
2013-08-04 23:11:25 +02:00