madmaxoft@gmail.com
0ba2be666f
Added protocol-specific authentication, now works for both 1.2.5 and 1.3.2
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@841 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-06 17:36:59 +00:00
madmaxoft@gmail.com
d75bdabc90
Removed excessive debug logging in cProtocol132
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@840 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-06 16:22:08 +00:00
madmaxoft@gmail.com
c7d5c00a17
Next iteration on the 1.3.2 protocol. Still no good, but sometimes it just gets through. For your testing pleasures ;)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@819 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-02 12:09:58 +00:00
madmaxoft@gmail.com
7824ce9d63
Progress on the 1.3.2 protocol.
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Sometimes the client lets the player through, but most of the times the connection breaks for no apparent reason.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@812 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-31 21:59:57 +00:00
madmaxoft@gmail.com
539364846a
Implemented 1.3.2 protocol encryption using CryptoPP, up to Client Status packet ( http://wiki.vg/Protocol_FAQ step 14)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@808 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-30 21:06:13 +00:00
madmaxoft@gmail.com
f5fe723b2a
Added a basic protocol recognizer and the base for 1.3.2 protocol.
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Also fixed a few type-related warnings.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@805 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-30 09:56:59 +00:00