madmaxoft
906fd50343
Removed unused ToLua files.
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Those were used to compile the tolua executable and were getting in the way - Unix makefile tried to compile them into MCS.
2013-12-08 18:05:49 +01:00
madmaxoft
044fd237b6
Moved bindings-related to a Bindings subfolder.
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Ref.: #407
2013-12-08 12:17:54 +01:00
madmaxoft
fb2df44458
Fixed LuaStatic intermediate and output folders.
2013-12-04 21:35:29 +01:00
madmaxoft
4fd876aa7c
Added a new Debug_LuaStatic configuration.
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This re-enables plugin debugging using Decoda, lost when we moved Lua out to a DLL.
2013-12-04 20:35:54 +01:00
madmaxoft
28e905bfff
Fixed a linker warning in MSVC debug build.
2013-12-03 22:18:03 +01:00
madmaxoft
0e48fd35bd
Made Lua compila as a standalone DLL on Windows.
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This enables us to use LuaRocks.
2013-12-03 21:37:34 +01:00
madmaxoft
70cf0c09a8
The server builds and uses Lua as DLL in Debug mode.
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This is a test to see how LuaRocks will interact. Only debug mode on Windows is affected, all other platforms and modes are unchanged.
2013-12-02 22:36:59 +01:00
madmaxoft
8e4a1b2ca1
Added the trapdoor header to project file.
2013-11-30 14:52:35 +01:00
madmaxoft
251647f3bd
Fixed compilation in VS2008.
2013-11-30 13:54:10 +01:00
madmaxoft
97b03df372
Fixed Win nightbuild scripts after folder moves.
2013-11-27 14:24:36 +01:00
madmaxoft
2113ca3844
Fixed VC2008 compilation, normalized include paths.
2013-11-27 09:17:25 +01:00
Alexander Harkness
0de95a215f
Merge remote-tracking branch 'origin/master' into foldermove2
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Conflicts:
VC2008/MCServer.vcproj
2013-11-26 17:21:06 +00:00
Tiger Wang
3466d2cad9
Fixed all outstanding VS compilation issues
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Also updated VS2008 files.
2013-11-25 21:32:09 +00:00
STRWarrior
1358a74412
Added ExpOrb.cpp and ExpOrb.h to MCServer.vcproj.
2013-11-25 22:09:20 +01:00
Tiger Wang
e3db69c4ae
Attempt to fix compilation
2013-11-24 18:44:22 +00:00
Tiger Wang
3c2e7f1aad
Fixed Visual Studio Files
2013-11-24 17:30:42 +00:00
madmaxoft
082573771f
Added cSignEntity into API, added cChunkDesc:GetBlockEntity().
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This fixes both #228 and #347 .
2013-11-14 15:37:09 +01:00
Daniel O'Brien
452f589e21
added tolua export snippet for VC
2013-11-14 16:29:33 +11:00
madmaxoft
b6ca98f380
Removed cStringMap.
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It wasn't used for anything anymore.
2013-11-09 19:54:52 +01:00
Tiger Wang
72ec10f26d
Readded BlockPortal.h (portals)
2013-11-02 00:50:03 +00:00
madmaxoft
dab398d5d6
Added 1.7 to protocol recognizer.
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The 1.7 protocol currently only reports server description and playercount.
2013-10-30 23:24:46 +01:00
madmaxoft
628eebefd3
Ignoring a few generated files.
2013-10-21 21:40:14 +02:00
madmaxoft
848d061de1
Moved all MobTypesManager functions to cMonster.
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This removes some of the memory leaks and is more logical in structure. Also the functions are exported to Lua.
2013-10-20 13:25:56 +02:00
madmaxoft
126ce169f2
Fixed project file after mob update.
2013-10-18 12:54:27 +02:00
madmaxoft
e62cac07c0
Merge branch 'metadata' of git://github.com/tigerw/MCServer into tigerw-metadata.
2013-10-13 18:26:45 +02:00
madmaxoft
55999ee118
Moved cMakeDir::MakeDir to cFile::CreateFolder.
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And exported to Lua.
2013-10-09 09:57:48 +02:00
Tiger Wang
5db6213f34
Initial Metadata Commit [SEE DESC]
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+ Pigs, Minecarts, Sheep, Skeletons, Slimes, Villagers, Wolves, and
Horses have metadata
+ Base code on taming wolves, shearing sheep, and taming horses
+ Sheep and horses have different colours when spawned
2013-10-08 19:20:49 +01:00
madmaxoft
e52dae2c51
Removed the old WebServer library.
2013-10-05 23:12:06 +02:00
madmaxoft
1012fd82fd
HTTP Server can now parse multipart/form-data forms; better architecture.
2013-10-04 13:13:34 +02:00
madmaxoft
8130e6dd54
Created basic cHTTPFormParser.
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It can parse forms in the application/x-www-form-urlencoded encoding, used for forms without file uploads.
2013-09-28 19:30:25 +02:00
madmaxoft
d0b9e81795
Split cHTTPConnection implementation into a separate file.
2013-09-27 19:34:46 +02:00
madmaxoft
f4efcb9080
Rewritten HTTPServer to split into cHTTPConnection, cHTTPRequest and cHTTPResponse classes.
2013-09-27 18:14:26 +02:00
madmaxoft
11e0c73ffd
Implemented basic HTTP message header parsing.
2013-09-24 20:52:37 +02:00
Tiger Wang
a8a45a4afc
Added button placement handler
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Also removed an unneeded variable in the stair handler
2013-09-22 19:34:42 +01:00
Tiger Wang
3e698d7b72
Added moar mobs!
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+ Added dragons
+ Added golems
+ Added giants
+ Added horses
+ Added some missing items
+ Added missing spawn egg metas
2013-09-18 22:17:43 +01:00
Tiger Wang
846f1223f4
Implemented redstone comparators
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They can be placed and toggled, but stills needs proper redstone support
2013-09-18 18:27:21 +01:00
Tiger Wang
480991d1ac
Multiple fixes [SEE DESC]
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- Removed two random block handling files in the item handling section
that didn't do anything. (One was an attempt at making slabs work, but
failed to realise that the coords would have to be the block CLICKED,
and another was just a random empty file for handling wooden planks.)
* Fixed placing repeater blocks not directioning properly
* Fixed wood directions breaking plank metadata
2013-09-18 00:01:20 +01:00
madmaxoft
4e200df18c
Merge branch 'bugfixes' of git://github.com/tigerw/MCServer into tigerw-bugfixes
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Conflicts:
source/Blocks/BlockTorch.h
2013-09-15 20:34:22 +02:00
Tiger Wang
526c769b6a
Possible Linux compile fix
2013-09-15 16:42:23 +01:00
madmaxoft
a58cf6359d
APIDump now produces wiki-style tables of functions and constants.
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Part of #116 .
2013-09-09 22:28:02 +02:00
madmaxoft
5945166a98
Merge branch 'boats' of git://github.com/tigerw/MCServer.
2013-09-09 11:13:14 +02:00
madmaxoft
b8d2d94d90
Removed the cDoors class.
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The helper functions that it implemented were moved into their respective blockhandlers.
2013-09-09 10:49:52 +02:00
madmaxoft
f91ff9e68b
Added the cBoundingBox class.
2013-09-01 12:25:53 +02:00
madmaxoft
d7a5287000
Basic support for thrown items - eggs, snowballs and ender pearls.
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They can be thrown, but they don't do anything on impact. Also they don't save to nor load from MCA.
2013-08-30 18:10:58 +02:00
madmaxoft
17ad4c2610
Shooting a bow kinda works.
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The arrow is released, but sometimes hits wrong blocks or disappears completely.
2013-08-30 14:24:03 +02:00
madmaxoft
73afb1507d
Added skeleton code for projectile spawning.
2013-08-22 08:55:58 +02:00
madmaxoft
0faa1ee2cb
Started work on the cProjectileEntity class.
2013-08-20 16:48:27 +02:00
madmaxoft
8289ac8ba7
Added a "Debug profiled" MSVC configuration.
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Used for profiling debug builds, which turned out to be necessary from time to time.
2013-08-19 21:58:15 +02:00
madmaxoft
1a7912744f
Moved entities into the Entities subfolder.
2013-08-19 11:39:13 +02:00
madmaxoft
50205bc4df
Added simple deadlock detection code.
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This will assert and then deliberately crash the server once a deadlock is detected. For detection, only the world tick threads are considered, cWorld's m_WorldAge is checked periodically and if it doesn't increment for several seconds, a deadlock is reported.
2013-08-14 22:39:12 +02:00