madmaxoft@gmail.com
4fe7801cfc
Unified the way mobs are spawned (egg vs natural). Fixed deadlocks in mob moving. Fixed mob destroying code.
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Should fix FS #400 and partially fix FS #381
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1626 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-25 06:36:59 +00:00
madmaxoft@gmail.com
8dd5fe5070
Furnaces light up visually when they're cooking
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1612 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-20 11:41:44 +00:00
madmaxoft@gmail.com
03c6bb9f85
Added hopper entity, it can suck items out of chests, dispensers, droppers and other hopppers above it.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1587 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-13 07:36:43 +00:00
madmaxoft@gmail.com
fe3712284e
Added cWorld::SetSignLines(), re-exported to Lua manually to avoid ghost return values
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FS #364
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1582 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-12 07:14:06 +00:00
madmaxoft@gmail.com
3ee5236284
Removed cLadder, cSign, cStairs, cTorch and cVine classes, moved their functionality into the appropriate BlockHandlers / ItemHandlers
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1555 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-04 19:22:14 +00:00
madmaxoft@gmail.com
dff77e8e56
Implemented proper player crouching.
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Fixes FS #365
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1553 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-04 14:18:03 +00:00
madmaxoft@gmail.com
9be27992e2
Moved BlockEntities to a separate folder
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1527 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-28 19:12:47 +00:00
madmaxoft@gmail.com
3138daa1f8
Block entities now receive the cChunk param in their Tick() function
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They can safely access that chunk and any of its neighbors during ticking.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1526 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-28 18:50:44 +00:00
madmaxoft@gmail.com
9cd6333486
cChunk: Added the GetRelNeighborChunkAdjustCoords() function
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Not only does it return the proper neighbor chunk, but also it adjusts the relative coords to be in that returned chunk.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1523 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-28 12:18:03 +00:00
madmaxoft@gmail.com
5f208f30ac
Chunk / ChunkMap: Added support for unbounded querying blocktype-only or blockmeta-only
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1522 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-28 12:05:23 +00:00
madmaxoft@gmail.com
5c3235ecdc
Implemented droppers
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Added a common ancestor class "DropSpenser" that has the common code for dropper and dispenser and is Lua-accessible, too. The Debuggers plugin now triggers both droppers and dispensers when rclking them with a redstone torch.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1514 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-26 14:39:04 +00:00
madmaxoft@gmail.com
34fa53ca3a
Fixed entity chunking.
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Sand simulator was off, sand in negative coords wouldn't fall properly
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1489 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-19 11:49:01 +00:00
madmaxoft@gmail.com
b7041c1bd2
Removed pickup logging
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1487 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-17 14:30:18 +00:00
madmaxoft@gmail.com
fd26595b56
Added logging to pickup collection when a player is near and when collecting.
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This should help fix the inactive pickups bug, http://forum.mc-server.org/showthread.php?tid=434&pid=8019#pid8019 )
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1480 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-13 20:26:45 +00:00
madmaxoft@gmail.com
5d4591de47
Fixed player teleporting too far away ("Entity lost")
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1452 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-06 18:32:22 +00:00
madmaxoft@gmail.com
5c6164b55a
Fixed most of client slowdowns caused by sending too many block changes (bad condition in FastSetBlock)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1431 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-28 18:54:56 +00:00
madmaxoft@gmail.com
1b7ea2ef82
Fixed a few possible crashes with out-of-bounds Y coords
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1413 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-27 13:23:20 +00:00
madmaxoft@gmail.com
a49c004278
Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1385 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-13 21:02:10 +00:00
madmaxoft@gmail.com
46197e3be6
Fixed chunk possibly writing to uninitialized memory
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1376 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-09 19:25:19 +00:00
madmaxoft@gmail.com
502935c061
Mineshafts: Added random loot to generated chests and fixed chest direction
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1365 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-06 21:21:57 +00:00
madmaxoft@gmail.com
ef170348aa
Added a debugging log for melon-growing to catch FS #349
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1355 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-03 16:43:37 +00:00
madmaxoft@gmail.com
578560d213
Proper fix for FS #347 . Also unification of ticking block entities.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1348 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-01 20:56:25 +00:00
madmaxoft@gmail.com
3e4fb19321
Fixed block update queueing and water meta change not propagated to clients.
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Fixes FS #333 .
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1297 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-22 16:48:45 +00:00
keyboard.osh@gmail.com
8557ed8359
Added support for the packet #28 (0x1C): ENTITY_VELOCITY
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1283 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-18 02:51:55 +00:00
madmaxoft@gmail.com
8090c13cde
Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking.
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Also fixed vines' placement.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1278 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-15 20:18:11 +00:00
madmaxoft@gmail.com
6f883cba2d
Small performance improvements in fluid simulator.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1276 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-14 21:56:01 +00:00
madmaxoft@gmail.com
7f71bfb58f
Fix for the Vaporize fluid simulator when loading chunks.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1271 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-14 20:02:52 +00:00
madmaxoft@gmail.com
7593707713
Pickups are now being saved into Anvil.
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Also changed cEntity rotation datatype to double
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1262 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-09 14:35:43 +00:00
madmaxoft@gmail.com
01b24d73ea
Player can sit in minecarts (but not move them yet)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1249 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-03 19:05:11 +00:00
madmaxoft@gmail.com
55326ee2a7
Simulators are woken up upon chunk load
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1248 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-03 15:33:55 +00:00
madmaxoft@gmail.com
66670f5d5c
Floody fluid simulator has been converted to use direct chunk access
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1236 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-02 15:44:31 +00:00
madmaxoft@gmail.com
011e11af2c
New fire simulator, fully rewritten to the new scheme of things, directly accessing chunk data.
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http://forum.mc-server.org/showthread.php?tid=617&pid=6626#pid6626
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1233 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-01 19:35:29 +00:00
madmaxoft@gmail.com
afee43d274
Fixed previous commit.
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I'm too sleepy and shouldn't be let around the sources :P
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1230 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-02-28 21:42:16 +00:00
madmaxoft@gmail.com
ee7f36f682
Fixed a bug in cChunk::QueueTickBlockNeighbors() that caused the tick thread to overload easily
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1229 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-02-28 21:36:43 +00:00
madmaxoft@gmail.com
2588f5a605
Simulators now have direct access to the cChunk object in the WakeUp() call
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1227 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-02-28 07:42:45 +00:00
madmaxoft@gmail.com
dedb414a50
Added new hooks: OnChunkAvailable(), OnChunkUnloaded() and OnChunkUnloading(). Modified OnChunkGenerated() signature.
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http://forum.mc-server.org/showthread.php?tid=464&pid=6312#pid6312
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1193 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-02-05 19:57:22 +00:00
luksor111@gmail.com
575abe8691
Dispensers can dispense items and liquids now
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1105 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-26 17:16:33 +00:00
madmaxoft@gmail.com
afaf104b40
Added more constants into eEntityType; made them a compulsory parameter to the constructor, so that all entities have proper type.
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Also added a few utility functions to cEntity for distinguishing the types (IsPlayer(), IsPickup() etc.)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1092 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-21 12:52:14 +00:00
luksor111@gmail.com
05d71675f6
Added dispensers (they can't dispense items yet)
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Fixed crash when digging snow
Moved BlockPlace hook check, so Core plugin will no longer block item usage
Player chat messages are now visible in the console
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1081 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-19 21:19:36 +00:00
madmaxoft@gmail.com
310c1076a7
cChunk now tracks its neighbors as direct pointers; used in UnboundedRelGetBlock et al.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1073 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-14 22:38:30 +00:00
madmaxoft@gmail.com
934d3fe565
Removed an unused obsolete function chain - cWorld::GetChunkBlockData()
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1036 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-11-11 15:06:31 +00:00
madmaxoft@gmail.com
f948551971
Fixed FS #268 - if a block entity breaking is disallowed by a plugin, the entire blockentity is sent back to the client
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1031 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-11-11 08:48:38 +00:00
luksor111@gmail.com
35e174b4c1
Made DeepSnow remove flowers and mushrooms while snowing.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1001 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-22 14:32:54 +00:00
madmaxoft@gmail.com
ba8a5184c8
Top blocks are now snowed over, either normally, or in deep snow (patch contributed by funmaker, Luksor and Sebi)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1000 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-21 21:15:57 +00:00
madmaxoft@gmail.com
3f9e876d70
Added jukeboxes (patch contributed by Luksor)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@994 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-21 07:46:28 +00:00
madmaxoft@gmail.com
d006ea5337
Made cWorld's block query functions more orthogonal, added GetBlockInfo() returning all info on a block.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@986 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-20 11:40:34 +00:00
madmaxoft@gmail.com
bd29042dcd
Removed unused [Physics].Water section from settings.ini.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@982 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-19 20:51:46 +00:00
madmaxoft@gmail.com
f9dab57d8b
Fixed DelayedFluidSimulator.
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Floody fluid simulator is now woken up properly across chunk borders.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@966 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-15 20:16:43 +00:00
madmaxoft@gmail.com
41a38e8d90
Floody fluid simulator now dries up correctly, too.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@964 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-14 18:30:16 +00:00
madmaxoft@gmail.com
f7da7c2536
Preparation for multiple fluid simulators.
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Moved all simulators into a subfolder.
Replaced cWaterSimulator and cLavaSimulator with a generic cFluidSimulator.
Moved original fluid simulation into cClassicFluidSimulator.
Fluid simulator parameters (MaxHeight, Falloff) are read from the world.ini file (can have nether-like lava with lower falloff)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@956 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-13 09:53:28 +00:00