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Commit Graph

11197 Commits

Author SHA1 Message Date
Nate
8efe55c62c
Change to Cuboid calculation for splash distance (#5176)
* Change to Cuboid calculation for splash distance

* Use ForEachEntityInBox when splash entities

* Remove TODO comment, calculation verified

* Added self to contributors
2021-04-06 16:16:31 +00:00
Damián Imrich
071b7be3d4
Basic elytra flight (#5124)
* Basic elytra flight

Co-authored-by: 12xx12 <44411062+12xx12@users.noreply.github.com>
Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
2021-04-03 18:45:20 +01:00
Tiger Wang
ce6f8b3557 Fix finisher generating invalid pumpkin
Result was black spot in the ground because the meta exceeded 3 and the client didn't render anything.

Been here since the beginning? fbabf9ee8c/source/FinishGen.cpp (L159)
2021-04-01 00:02:44 +01:00
Tiger Wang
8a30a4a7b8 Player data loading cleanup
* Kick player if data were corrupt to avoid making it worse
2021-03-29 23:36:15 +01:00
Tiger Wang
222d9957a1 cIsThread cleanup
+ Semi-gracefully handle unexpected exceptions
* No-one cared about the return values, remove them
2021-03-29 23:36:15 +01:00
Tiger Wang
8ec5552998
Do an early check for empty network buffers (#5172)
Avoid overhead when nothing to do.
2021-03-29 23:36:00 +01:00
Tiger Wang
abcc14076c Call ProcessProtocolOut at opportune times 2021-03-28 21:20:13 +01:00
Tiger Wang
c24e968f2c Send keep alives slightly less frequently
Ref: http://github.com/cuberite/cuberite/issues/4082#issuecomment-348675321
2021-03-28 15:36:10 +01:00
Tiger Wang
5d11816015 Move some redstone implementations into the source file 2021-03-28 15:36:10 +01:00
Tiger Wang
2687f2df30
Fix chunk block changes being sent out of order (#5169)
* Flush out all pending, buffered changes at the end of each tick, after every chunk is ticked. This makes every block update client-side in unison, instead of unlucky ones only being sent 1 tick later.
* Re-add buffer for outgoing network data; IOCP async WSASend has higher overhead than expected... Fixes regression introduced in 054a89dd9
2021-03-28 14:44:20 +01:00
Tiger Wang
125df19477
Do not fake a tool when converting to pickups (#5170)
* When the cause of destruction was world-induced (CanBeAt check failed) there is no tool. Pass the nullptr directly to ConvertToPickups and let it handle it.
* Fixes #4795
- Remove unused a_Digger parameter to ConvertToPickups.
2021-03-28 14:41:34 +01:00
Tiger Wang
748b121703
Unify DoWithBlockEntity (#5168)
+ DoWith calls now broadcast the block entity and mark the chunk dirty
+ Add block entity change queue to synchronise BE updates with block updates
* Fixed a few incorrect assertions about BE type
- Remove manual overloads
2021-03-28 14:40:57 +01:00
Tiger Wang
5123850db0
Fix Windows XP to 7 compatibility (#5167)
* Partially reverts 01a4e696b
* Unify thread names
- Remove use of GetThreadId API
2021-03-28 13:34:57 +01:00
IceCruelStuff
58d7b7e5c7
Update Copyright year (#5165) 2021-03-26 20:29:23 +00:00
Tiger Wang
90369deb5a
Change TimeOfDay to WorldDate (#5160)
* Change TimeOfDay to WorldDate

* Do not wrap at 20 minutes, continue incrementing
* Fixes #4737
* Fixes #5159
2021-03-20 20:58:19 +00:00
Tiger Wang
55ba39ca0e Don't send ping updates one packet at a time
* Use the batch update feature of the packet.
* Lengthen interval between time and ping update packets (ref. http://github.com/cuberite/cuberite/issues/4082#issuecomment-348675321).
2021-03-19 11:23:30 +00:00
Tiger Wang
e3fe9e5e93 Deduplicate WriteBlockEntity 2021-03-17 23:44:59 +00:00
Tiger Wang
edf9e39ed7 Mob heads, banners cannot be used
* Fixed UsedBy returning true, blocking block placement
2021-03-17 23:44:59 +00:00
Tiger Wang
5ca3a7c2e7 shared_ptr -> unique_ptr in generators 2021-03-17 23:44:42 +00:00
Tiger Wang
3e3c30496d Add heraldry names to banner pattern API docs 2021-03-15 11:07:54 +00:00
12xx12
243083e01a
Adding basic Banner functionality (#4806)
+ Added item and block for banners

Co-authored-by: 12xx12 <12xx12100@gmail.com>
Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
2021-03-15 02:47:55 +00:00
Tiger Wang
ca5608c66c Derive HugeMushroom from the base handler
ConvertToPickups is already overridden.
2021-03-15 02:44:39 +00:00
Tiger Wang
61cc1c0190 Change Cobblestone block handler to default
Cobblestone shouldn't be handled with the Stone handler.
2021-03-15 02:44:39 +00:00
Tiger Wang
de76503d5c Remove DoesDropOnUnsuitable
This is only overridden false in Vines and Snow. It is called when a CanBeAt check fails, to determine whether DropBlockAsPickups is called. However, Vines and Snow already drop nothing without the right tool, so this function is superfluous.
2021-03-15 02:44:39 +00:00
Tiger Wang
45591cbe7b
Properly deprecate more XYZ parameter'd functions (#5147)
* Fixes #5144
2021-03-15 02:28:18 +00:00
NiLSPACE
c729d7abde
Fixed some death messages showing up even when they are disabled. (#5153) 2021-03-11 21:26:35 +00:00
Tiger Wang
01a4e696b3
Do protocol decryption in-place (with CryptoAPI on Windows) (#5145) 2021-03-08 16:37:36 +00:00
12xx12
3daf253b7f
Some emplace_back replacements (#5149)
* replace push_back with emplace_back when a new object was created in the function call
2021-03-07 16:31:43 +00:00
Tiger Wang
d9a2b8611c
Mitigate MSVC crash (#5146)
Reference: http://ci.appveyor.com/project/Cuberite/cuberite/builds/38087390/job/p857ibg3x87naw36/messages
2021-03-06 12:59:39 +00:00
Tiger Wang
00e6239b20 Update Core 2021-03-06 01:30:55 +00:00
Mat
40b6758905
Add block handler for huge mushroom blocks (#5143) 2021-03-05 19:43:40 +01:00
12xx12
8405b8969f
Adding Boss bar (#5025)
+ Add boss bar

Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
2021-03-05 15:08:30 +00:00
12xx12
4d6235c807
Add Mushrooms to Generator and fixed up the roofed forest (#5134)
* added generator for mushrooms and aded them to the biomes

* removed unused variable

* added nEwlY uDocUmEnTeD aPi sYmbOls...
2021-03-05 14:04:48 +01:00
Tiger Wang
868cd94ee9
Prepare ChunkData for BlockState storage (#5105)
* Rename ChunkData Creatable test

* Add missing Y-check in RedstoneWireHandler

* Remove ChunkDef.h dependency in Scoreboard

* Prepare ChunkData for BlockState storage

+ Split chunk block, meta, block & sky light storage
+ Load the height map from disk
- Reduce duplicated code in ChunkData
- Remove saving MCSBiomes, there aren't any
- Remove the allocation pool, ref #4315, #3864

* fixed build

* fixed test

* fixed the debug compile

Co-authored-by: 12xx12 <44411062+12xx12@users.noreply.github.com>
2021-03-05 14:03:55 +01:00
12xx12
5fa45182e8
fixed the crash on generating in the SinglePiceStructuresGen (#5136) 2021-03-05 14:28:36 +02:00
Tiger Wang
81e299f00c Mark UNREACHABLE with intrinsics 2021-02-20 17:46:02 +00:00
Tiger Wang
6aa1d13508 Clang 7? 2021-02-11 01:24:50 +00:00
Tiger Wang
2f1359a0f9 Fix march=native not being enabled
* LINUX doesn't exist apparently, use UNIX instead
+ Add some platform-specific logic to determine whether to use mcpu or march
- Remove duplicated compile option comments
+ Add STATUS level to messages
2021-02-11 01:24:50 +00:00
Tiger Wang
2a6d4ffcd8 Turn off SQLITE_ENABLE_JSON1 2021-02-11 01:24:50 +00:00
Tiger Wang
23745525e0 Update libevent, mbedtls 2021-02-10 10:30:32 +00:00
Tiger Wang
86cfb38211 MSVC warnings 2021-02-10 10:30:32 +00:00
12xx12
2481190d9c CompositeChat: use variants 2021-02-08 12:41:30 +00:00
Tiger Wang
7ad054b087 Explodinator performance optimisations
Thanks @lixfel (#4246)
2021-02-07 22:36:15 +00:00
Tiger Wang
5a8e75e6aa Explodinator: fix divide by zero 2021-02-07 22:36:15 +00:00
Tiger Wang
be2bf999c2 Fix #5118 2021-02-07 22:36:15 +00:00
dImrich
925f960ea2 Adds playerlist header and footer broadcasting (1.8-1.13) 2021-02-06 14:14:40 +00:00
Simerson
b1b7424c43
Creative mode hits immediately disappear boats (#5117)
Instant destroy boat in creative mode

+ boat one-shot in creative mode
+ Add boat instant destroy in creative
+ Instant break boat in creative
2021-01-28 22:39:40 +00:00
Tiger Wang
50a94f972d
Fix debug macro situation (#5114)
Use the standard NDEBUG.
2021-01-26 09:41:55 +00:00
Tiger Wang
19302eeb87 Redstone: inline -> static 2021-01-22 22:04:47 +00:00
Damián Imrich
4f3b699b27
End crystal placement (#5112)
* End crystal placement

* End crystal placement - fixed error and added some comments

* Removed unused includes

* Update src/Items/ItemEndCrystal.h

Co-authored-by: Alexander Harkness <me@bearbin.net>

* End Crystal placement, early-return pattern enforcement

* End crystal Item finish?

* Small changes

Fixed a crashbug in ender crystal destruction.
According to vanilla 1.16 testing, end crystals don't place if any entity intersects the box, not just other end crystals.
Check return value of SpawnEnderCrystal.
Add header in SeeMake.
Cafe Stile Redux.

* The stylechecker relies on CMakeLists

* There is another

Co-authored-by: Alexander Harkness <me@bearbin.net>
Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
2021-01-22 17:06:26 +00:00