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Commit Graph

11 Commits

Author SHA1 Message Date
madmaxoft
8bcb176a19 Lighting reads blocktypes only for blocks under heightmap.
This should theoretically speed it up, since less data is copied back and forth.

Also implemented a possibly more cache-friendly blocklight starter algorithm (PrepareBlockLight2()), is disabled by default, needs perf testing.
2014-04-12 00:04:50 +02:00
Tycho
2eca30aebc Removed Some unnessicary macros 2014-03-10 11:34:20 -07:00
andrew
d73cdba1f6 g_BlockXXX => cBlockInfo::XXX 2014-03-01 21:34:19 +02:00
madmaxoft
9cebc9157c Rewritten Lua ChunkStay API into a single function, cWorld:ChunkStay().
This fixes problems with indeterminate class object lifespan (Lua-GC) and forgetting to disable it or keep it until ready.
2014-02-10 22:47:10 +01:00
madmaxoft
cf48968835 Moved a forgotten comment back to its place. 2014-02-08 22:35:45 +01:00
madmaxoft
df0ecc6c07 Fixed lighting thread queueing. 2014-02-08 22:33:42 +01:00
madmaxoft
ea71bfa9b6 Initial ChunkStay code. 2014-02-08 21:55:21 +01:00
madmaxoft
39a1bcdea0 More MSVC warning fixes. 2014-01-07 17:07:49 +01:00
Tycho Bickerstaff
8e7e990cfe fixed warnings in LightingThread.cpp 2013-12-31 09:16:43 +01:00
Tycho Bickerstaff
3da41de553 take Z axis into account when calculating neighboors in LightingThread::ChunkReady 2013-12-31 09:16:43 +01:00
Alexander Harkness
675b4aa878 Moved source to src 2013-11-24 14:19:41 +00:00