JoannisO
daae75b30b
- Cleaned up the code massively
...
- Stopped using cChunk in the GetShootVector class. Parameter is now the
Metadata of the block
- Stopped using cChunk in the SpawnProjectileFromDispenser method now
using coordinates and finding the chunk by itself.
- Removed the matrix calculations from GetShootVector.
2014-06-03 17:21:38 +02:00
Joannis
545478802b
- Added doxy comments and exported to lua
...
- Manipulation of the ShootVector is not to be done by the function that
wants to spawn a projectile.
2014-06-03 09:26:14 +02:00
JoannisO
b436359237
- Changed the name of the ProjectileLookVector method.
...
Note: I still think the new name is unclear. Any other suggestions are
welcome.
2014-05-31 16:08:15 +02:00
JoannisO
ab633c8bd6
- Prefixed all args with "a_"
...
- Added braces around the cases.
2014-05-29 20:19:36 +02:00
Joannis
e5fd782524
- Implemented vertical dispensing for projectiles.
...
- Fixed some terrible commit issues on my side.
2014-05-28 09:10:09 +02:00
Joannis
1128dc783f
- Fixed the ampersands and asterisks to fit the format.
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- Fixed the method "SpawnProjectileFromDispenser" to use CamelCasing.
2014-05-27 11:08:06 +02:00
JoannisO
74801f5647
- Added support for more types of projectiles in the Dispenser
...
- Improved the method of spawning projectiles in the world
- Added another method for spawning the projectiles
2014-05-26 14:47:04 +02:00
JoannisO
c9c2a4f479
Added Arrow- and FireCharge-Dispensing to DispenserEntity.
2014-05-26 08:44:16 +02:00
Alexander Harkness
675b4aa878
Moved source to src
2013-11-24 14:19:41 +00:00