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Commit Graph

1933 Commits

Author SHA1 Message Date
madmaxoft
6bd30954c5 Clarified cBlockHandler::ConvertToPickups() dox. 2013-11-05 22:19:46 +01:00
madmaxoft
e2e948015e Protocol 1.7: More client-bound packets.
Also removed the SendWholeInventory(cInventory &) function, as promised in prev commit.
2013-11-05 18:37:57 +01:00
madmaxoft
88472b7ce6 Removed the obsolete SendWholeInventory(cInventory &) function.
This won't compile because there's still a change in Protocol17x.cpp pending; the next commit will fix this.
2013-11-05 18:37:57 +01:00
Mattes D
e65ce13012 Merge pull request #307 from mc-server/MobImprovements
Mob projectiles
2013-11-05 08:22:31 -08:00
STRWarrior
c84bd79eff Fixed indentation. 2013-11-05 16:24:54 +01:00
STRWarrior
7cfcfc5f39 Skeleton, Ghast and Blaze's projectile code is now in their respective class. 2013-11-04 21:46:56 +01:00
madmaxoft
d47a8ea008 Protocol 1.7: Added more client-bound packets.
Untested, still more to come.
2013-11-04 21:20:36 +01:00
madmaxoft
3002dc8bbf Protocol 1.7: Added client status packet. 2013-11-03 21:34:46 +01:00
Mattes D
7c60ad4856 Merge pull request #306 from tigerw/master
Flipped some variables in Portals
2013-11-03 09:06:15 -08:00
madmaxoft
9b84d68d27 Protocol 1.7: Rewritten packet-sending to use cPacketizer.
Implemented enough of the protocol that the client now spawns in the world (but cannot do anything).
2013-11-03 11:59:07 +01:00
madmaxoft
dacd6a5274 cByteBuffer: Fixed GetUsedSpace() off-by-one error. 2013-11-03 11:59:07 +01:00
madmaxoft
53c31ee1cd ClientHandle: Fixed an error in player-joining hook.
Players being disconnected used to fire the PlayerJoined hook repeatedly.
2013-11-03 11:59:07 +01:00
madmaxoft
9bdc94053e Added cEntity:GetYaw() and cEntity:SetYaw().
This is the preferred way to get / set rotation, GetRotation() and SetRotation is obsoleted due to bad name.
2013-11-03 11:59:05 +01:00
madmaxoft
7dc96f0441 Added cPlayer::GetEffectiveGameMode(). 2013-11-03 11:59:05 +01:00
STRWarrior
6f0f620cf8 Skeleton.cpp doesn't have to load ProjectileEntity.h and Entity.h. 2013-11-02 21:32:55 +01:00
STRWarrior
58ced0c12c Skeletons, Blazes and Ghasts now shoot their projectile to the target. 2013-11-02 20:47:43 +01:00
STRWarrior
3dc3e5eca7 Zombies and Skeletons don't walk into the sun anymore. 2013-11-02 20:45:51 +01:00
Tiger Wang
5bd9eb6a1f Flipped some variables in Portals
To make them work on the X axis.
2013-11-02 19:04:38 +00:00
Mattes D
56c97d6c30 Merge pull request #303 from tigerw/bugfixes
Nether portal creation
2013-11-02 09:10:18 -07:00
Tiger Wang
f38375a2ec Fixed bow damage in creative
Also reverted indenting change
2013-11-02 16:01:40 +00:00
Tiger Wang
96cd7d65a3 Fixed dropspensing speed and position 2013-11-02 14:09:07 +00:00
Tiger Wang
77b3db7e25 Multiple fixes
* Fixed #282
* Fixed bow not taking damage
* Enhanced Player.cpp code
2013-11-02 14:08:00 +00:00
Tiger Wang
b731dd0635 Split border finder into separate function 2013-11-02 13:50:30 +00:00
Tiger Wang
585f01c3f6 Implement suggestions
- Removed unneeded parameter
* Changed 0 -  1 to -1
2013-11-02 12:29:26 +00:00
Tiger Wang
72ec10f26d Readded BlockPortal.h (portals) 2013-11-02 00:50:03 +00:00
Tiger Wang
7913a2dcdb Fixed compile error (portals)
WITH A FULL REFORK
2013-11-02 00:44:09 +00:00
madmaxoft
b6faeaba18 Protocol 1.7: Implemented the first batch of sent packets. 2013-11-01 16:20:15 +01:00
madmaxoft
db190a627c Merge branch 'master' of https://github.com/mc-server/MCServer 2013-11-01 11:17:37 +01:00
madmaxoft
62d27e4ed9 Merge branch 'griefer'sdelight' of git://github.com/tigerw/MCServer. 2013-11-01 11:14:55 +01:00
madmaxoft
7a77986d88 Protocol 1.7: Added skeleton functions for reading client packets.
Untested, this is skeleton code only.
2013-10-31 23:48:43 +01:00
madmaxoft
080ee3b2a1 ByteBuffer: Writing a string doesn't modify it (missing const). 2013-10-31 23:47:22 +01:00
Mattes D
4124ed3ef9 Merge pull request #302 from SamJBarney/master
Broken rail blocks now stack.
2013-10-31 05:58:02 -07:00
Samuel Barney
d85a2a1c2f Adhering to project standards. 2013-10-31 06:19:06 -06:00
Samuel Barney
47697b2667 Added missing conventions for windows. 2013-10-30 19:09:12 -06:00
Samuel Barney
e2ef23fa5f Broken rail blocks now stack. 2013-10-30 16:58:18 -06:00
madmaxoft
feaea31b78 Protocol 1.7: Added status ping handling. 2013-10-30 23:38:55 +01:00
madmaxoft
f490d3d1e7 Fixed a compiler warning.
Also updated code to match our style.
2013-10-30 23:33:42 +01:00
Mattes D
8b9d3c7722 Merge pull request #292 from SamJBarney/MobSpawning
Mob Spawning based on light values
2013-10-30 15:25:51 -07:00
madmaxoft
dab398d5d6 Added 1.7 to protocol recognizer.
The 1.7 protocol currently only reports server description and playercount.
2013-10-30 23:24:46 +01:00
Samuel Barney
7157c392fa Last of the nitpicker note fixes. Added some inline commenting. 2013-10-30 16:14:42 -06:00
Mattes D
9497e11ad4 Merge pull request #301 from SamJBarney/master
Grass no longer grows under water, and water on top kills it.
2013-10-29 14:32:31 -07:00
Mattes D
a0c2981a3c Merge pull request #299 from tonibm19/master
Saddles are dropped, chicken spawn out of thrown eggs.
2013-10-29 14:03:49 -07:00
Samuel Barney
f2e17981c5 Grass no longer grows under water, and water on top kills it. 2013-10-29 14:49:15 -06:00
STRWarrior
52d956ccf3 Changed GameMode() == 1 to IsGameModeCreative in AggressiveMonster.cpp and ClientHandle.cpp 2013-10-29 21:45:31 +01:00
STRWarrior
0384c54676 Fixed bug where creative inventory didn't work. 2013-10-29 21:19:06 +01:00
Samuel Barney
e94307c292 Changes based on madmaxoft's nitpicker notes. 2013-10-29 12:43:41 -06:00
Samuel Barney
e1a06153b2 Update to allow the light map to remain the same, but allow alteration of sky light values based on time. 2013-10-29 10:44:51 -06:00
tonibm19
e96c1aebfe Using tabs 2013-10-29 16:44:45 +01:00
Samuel Barney
d7a490a992 Merge branch 'master' of https://github.com/SamJBarney/MCServer into MobSpawning 2013-10-28 16:40:13 -06:00
Samuel Barney
47283f9daa Got spiders and other mobs respecting night and day for spawning 2013-10-28 16:38:34 -06:00