Tiger Wang
6981e55b6c
Possible entity ID fix?
2013-08-16 13:12:44 +01:00
Tiger Wang
e64c40115e
Compilation and Minecart fixes
2013-08-16 13:04:06 +01:00
Tiger Wang
cbde4f546a
Merge remote-tracking branch 'upstream/master'
2013-08-16 11:25:53 +01:00
Tiger Wang
7f87d6c3d6
Feature and bugfixes [SEE DESC]
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Added TNT and Hopper minecarts
Fixed piston code failing without an extension set
Repeaters are now broken
Fixed not being able to place a minecart on an activator rail
Added much needed comments on piston code
Fixed minor formatting issue
2013-08-16 11:23:24 +01:00
madmaxoft
0cb00996de
Replaced E_ENTITY_TYPE_XXX with cMonster::mtXXX.
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Also slightly improved the spawning algorithm.
2013-08-16 10:48:30 +02:00
madmaxoft
7acb665f25
Exported cWorld:DoExplosionAt() to Lua API.
2013-08-15 22:12:57 +02:00
madmaxoft
28de751f2c
Attempting to fix CentOS / gcc 4.4.7 compilation problem.
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Reported by ThijsD in the forum http://forum.mc-server.org/showthread.php?tid=1220
2013-08-15 13:05:24 +02:00
Mattes D
1a52e89177
Merge pull request #93 from mc-server/PerWorldThreads
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Per world threads
2013-08-15 01:56:52 -07:00
Tiger Wang
d4f8a057dd
Generation and simulation defaults
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...are no longer set, instead, the server operator is told to set them.
2013-08-14 22:26:15 +01:00
madmaxoft
50205bc4df
Added simple deadlock detection code.
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This will assert and then deliberately crash the server once a deadlock is detected. For detection, only the world tick threads are considered, cWorld's m_WorldAge is checked periodically and if it doesn't increment for several seconds, a deadlock is reported.
2013-08-14 22:39:12 +02:00
madmaxoft
f93d13c419
Fixed world's a_Dt parameter getting time values in wrong units.
2013-08-14 22:36:34 +02:00
madmaxoft
259cf9f027
cEvent can now wait for the event with a specified timeout.
2013-08-14 22:27:49 +02:00
madmaxoft
0af2a0b08c
ClientHandle no longer queues chat messages.
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It is no longer needed to queue chat messages, because the protocol is parsed within the Tick thread itself, without holding any SocketThread CS.
2013-08-14 20:08:05 +02:00
madmaxoft
e2ff4a2e5c
Clients are deleted when the world is stopped.
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This fixes #92 .
2013-08-14 19:56:29 +02:00
madmaxoft
cce9642c7b
Fixed wrong names for some metas.
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They were E_BLOCK_ instead of E_META_.
2013-08-14 19:49:53 +02:00
madmaxoft
17b2353d71
Server counts the players correctly.
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Was missing the PlayerDestroying() call, so players weren't removed from the playercount.
2013-08-14 19:11:54 +02:00
madmaxoft
f8757d3606
Fixed crashes in world's clientlist manipulators
2013-08-14 13:43:55 +02:00
Tiger Wang
ad57f1966c
Okay, changed to xoft's partial fix
2013-08-14 12:08:36 +01:00
Tiger Wang
77468f87b7
Merge remote-tracking branch 'upstream/master'
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Conflicts:
source/Piston.cpp
Merge conflict?
2013-08-14 12:03:13 +01:00
Tiger Wang
4ae1750da2
Alpha sorted PistonBreakable list
2013-08-14 11:50:21 +01:00
madmaxoft
b1a892bd9a
Partially fixed tonibm19's mess.
2013-08-14 12:45:39 +02:00
Tiger Wang
303b1a9c45
Buncha bugfixes [SEE DESC]
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Fixed generation values not being written
Fixed piston being able to push water
Fixed ice creating a non-source block (still doesn't update though)
Removed problematic piston code
2013-08-14 11:44:02 +01:00
Tiger Wang
7803bde6b6
Merge pull request #85 from tigerw/master
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Fixed #57
2013-08-14 03:36:16 -07:00
madmaxoft
c0629a9a6e
Fixed player swimstate crash.
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The check for swimming / submersion checks the Y coord first. Fixes #63 .
2013-08-14 10:33:26 +02:00
madmaxoft
8c3837987b
Player counts are now properly handled.
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Fixes #80
2013-08-14 10:24:34 +02:00
madmaxoft
b65a91dde3
Exported cWorld:BroadcastChat() to the Lua API; used in the Core.
2013-08-13 23:10:59 +02:00
madmaxoft
af645c62c9
Merge branch 'master' into PerWorldThreads.
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Also fixed the AllToLua script not resolving conflicts.
2013-08-13 23:02:22 +02:00
madmaxoft
9020dc9932
Clients are now ticked in cServer first, then in cWorld once they get assigned a world.
2013-08-13 22:45:29 +02:00
Tiger Wang
020ff36af2
YET ANOTHER ERROR >:(
2013-08-13 17:45:40 +01:00
Tiger Wang
27b400adf8
Credits
2013-08-13 17:44:01 +01:00
Tiger Wang
dd6450c2a9
Attempt three
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This is extremely embarrassing...
2013-08-13 17:41:50 +01:00
Tiger Wang
a322bb275f
Attempt two
2013-08-13 16:47:44 +01:00
Tiger Wang
2b0541ab39
Attempt at fixing sleep issue
2013-08-13 16:42:02 +01:00
Tiger Wang
23a5fb1450
Removed more comments
2013-08-13 16:36:19 +01:00
Tiger Wang
9ec248eaa0
Fixes #57
2013-08-13 16:34:26 +01:00
madmaxoft
27d0c9aef2
Fixed logging into debug console.
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Was missing the LF at the end.
2013-08-12 14:47:08 +02:00
STRWarrior
9ad3c52593
Keep players from taking damage when teleporting.
2013-08-12 02:52:32 -07:00
STRWarrior
83d3635e0b
Added quartz stairs.
2013-08-12 02:31:02 -07:00
madmaxoft
90ef9cfe97
Fixed logging into debug console.
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Was missing the LF at the end.
2013-08-12 08:42:18 +02:00
madmaxoft
c628ab03e9
Removed cServer::BroadcastChat() and cServer::SendMessage().
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These two functions make it difficult to move to the new ticking system, and they aren't used anyway. If so required, they can be emulated by ForEachWorld / ForEachPlayer calls.
2013-08-12 08:35:13 +02:00
madmaxoft
6914bf4c65
Removed unused cServer::IsConnected() function.
2013-08-12 07:55:53 +02:00
madmaxoft
79ece8eb0d
Merge branch 'master' into PerWorldThreads
2013-08-12 07:46:41 +02:00
Tiger Wang
d23b8e0c7c
Merge pull request #77 from tonibm19/patch-1
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Now Endermans spawn in The End
2013-08-11 14:38:31 -07:00
Tiger Wang
b48651a034
Really removed comments this time
2013-08-11 21:08:20 +01:00
tonibm19
67351d7d7b
Now Endermans spawn in The End
2013-08-11 21:54:39 +02:00
Tiger Wang
1599d607d1
Merge pull request #74 from tigerw/master
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Further attempt at fixing torch placements
2013-08-11 12:44:54 -07:00
madmaxoft
829cc866cd
Added cWorld:QueueSaveAllChunks() function for saving chunks asynchronously.
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The cWorld:SaveAllChunks() is therefore deprecated in the API and will be removed soon, use QueueSaveAllChunks() instead.
2013-08-11 21:05:44 +02:00
madmaxoft
ac9224da91
cIsThread threads get a window identification on Win.
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This enables tools such as TaskInfo to report the thread name directly.
2013-08-11 20:22:42 +02:00
madmaxoft
4c5590636c
Each world now ticks in a separate thread.
2013-08-11 20:16:41 +02:00
madmaxoft
c59d80a2af
Removed cServer::m_pState, dissolved into direct member variables.
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The server tick thread is now in the cServer::cTickThread object.
2013-08-11 19:46:27 +02:00