madmaxoft
a5c2d639c6
Added cWorld:ForEachBlockEntityInChunk() and cWorld:DoWithBlockEntityAt() functions.
...
Also exported them to the Lua API.
2013-11-20 21:53:29 +01:00
Tiger Wang
bc1e236d54
Redstone Megacommit [SEE DESC]
...
+ Updated BlockID - look for yourself
* Improved button, repeater, lever, and comparator code ->
simplification and splitting of some stuff from the redstone simulator
file
* Fixed buttons not breaking when in an invalid game state
* Fixed QueueSetBlock -> improved (AGAIN) piston code
+ Rewrote redstone simulator
Fixes : #57 , #58 , #205 , and part of #131 .
Fixes FS issues: 281, 116, and 102
2013-11-18 22:30:34 +00:00
madmaxoft
082573771f
Added cSignEntity into API, added cChunkDesc:GetBlockEntity().
...
This fixes both #228 and #347 .
2013-11-14 15:37:09 +01:00
Tiger Wang
347162a82f
Bundled fixes [SEE DESC]
...
* BoundingBox now returns FACE_NONE
+ Arrows can be picked up
* Arrows dug up resume physics simulations
* Added sound effects for bows, lava to stone, and arrows
* Fixed SoundParticleEffect on <1.7 protocols
2013-11-12 21:43:20 +00:00
Samuel Barney
7157c392fa
Last of the nitpicker note fixes. Added some inline commenting.
2013-10-30 16:14:42 -06:00
Samuel Barney
e1a06153b2
Update to allow the light map to remain the same, but allow alteration of sky light values based on time.
2013-10-29 10:44:51 -06:00
Samuel Barney
d7a490a992
Merge branch 'master' of https://github.com/SamJBarney/MCServer into MobSpawning
2013-10-28 16:40:13 -06:00
Samuel Barney
47283f9daa
Got spiders and other mobs respecting night and day for spawning
2013-10-28 16:38:34 -06:00
Samuel Barney
16bac5ace9
Made mob spawning code use the chunk so that it could use varying sizes of areas for different mobs.
2013-10-28 09:49:06 -06:00
madmaxoft
3fa03e854f
Added cChunk::UnboundedRelGetBlockLights().
...
This queries both BlockLight and SkyLight for the specified block.
2013-10-27 09:19:13 +01:00
Samuel Barney
0b853dca93
Moving spawning position to the center of the block.
2013-10-26 03:50:34 -06:00
Samuel Barney
00480a1d9a
Using provided UnboundedRelGetBlockBlockLight and UnboundedRelGetBlockSkyLight.
2013-10-23 17:51:14 -06:00
Samuel Barney
4666c1bf30
Merge branch 'master' of https://github.com/SamJBarney/MCServer into MobSpawning
2013-10-23 17:41:36 -06:00
Samuel Barney
f558f3c6d2
Removed my hackish Light functions
2013-10-23 17:41:24 -06:00
Samuel Barney
d6d73a1754
Invalid light value is now 127
2013-10-22 17:10:32 -06:00
madmaxoft
76ed2f441a
Implemented UnboundedRel BlockLight and SkyLight.
...
Also unified the various UnboundedRel operations to use the same underlying structure.
2013-10-22 17:54:09 +02:00
Samuel Barney
6e361f195f
Added two new unbounded del functions to deal with looking up the lighting.
2013-10-21 14:38:38 -06:00
Samuel Barney
56fa632d5e
Swapped which block is checked for light first.
2013-10-21 10:03:05 -06:00
Samuel Barney
d73a0cd8b0
Current Mob Spawning code.
2013-10-21 09:41:48 -06:00
mgueydan
59f4635309
replacing dynamic_cast by c-style cast
2013-09-09 18:45:39 +02:00
mgueydan
ead953898d
replacing C-style cast by dynamic_cast
2013-09-08 12:37:14 +02:00
mgueydan
b4bb255344
Replacing chunCk by chunk
2013-09-08 12:25:07 +02:00
mgueydan
5846be9400
replacing asserts by ASSERTs
2013-09-08 12:20:19 +02:00
mgueydan
668b6edaa7
renaming the cChunk::getRandomBlock method + removing a buggy working log
2013-09-08 11:49:33 +02:00
mgueydan
7a5e3592ff
Adding glue to call everything done in last commits - now the mobs are spawning
2013-09-08 02:47:02 +02:00
mgueydan
04151677d5
Disabeling current mob spawning and tick
2013-09-08 01:43:55 +02:00
mgueydan
bf1fb0aa3d
Adding an Empty shell that would launch mob spawner - not called yet
2013-09-08 00:11:38 +02:00
mgueydan
d2eb58f277
Adding mob census (sorry this is a big commit as work was done before git integration i couldn't split it more)
2013-09-07 22:19:56 +02:00
madmaxoft
94f8884f60
Fixed the extreme strain on the world tick thread.
...
Block changes were sent even with empty changesets, causing a lot of lost CPU cycles.
2013-08-19 21:55:03 +02:00
madmaxoft
1a7912744f
Moved entities into the Entities subfolder.
2013-08-19 11:39:13 +02:00
madmaxoft
909a9c6973
cChunk::SetBlock() now uses cChunk::FastSetBlock() for the common code path.
2013-08-19 09:19:45 +02:00
madmaxoft
82ce40e2cc
Removed an unused CriticalSection from cChunk.
...
Fixes #109
2013-08-19 09:13:19 +02:00
madmaxoft
7b10068370
Implemented cWorld:QueueSetBlock(), as requested for delayed blocksetting.
...
Untested yet, so might not work.
2013-08-18 22:44:22 +02:00
madmaxoft
861d5c75c9
Removed SetServerBlock griefing.
2013-08-18 20:00:50 +02:00
Tiger Wang
8a3174164b
Properly fixed piston non-animation
...
Fixes #57
2013-08-18 14:52:38 +01:00
madmaxoft@gmail.com
b1d05b0f57
Improved function names for protocol packet sending; alpha-sorted the function lists
...
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1659 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-07 13:06:06 +00:00
madmaxoft@gmail.com
4fe7801cfc
Unified the way mobs are spawned (egg vs natural). Fixed deadlocks in mob moving. Fixed mob destroying code.
...
Should fix FS #400 and partially fix FS #381
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1626 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-25 06:36:59 +00:00
madmaxoft@gmail.com
8dd5fe5070
Furnaces light up visually when they're cooking
...
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1612 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-20 11:41:44 +00:00
madmaxoft@gmail.com
03c6bb9f85
Added hopper entity, it can suck items out of chests, dispensers, droppers and other hopppers above it.
...
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1587 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-13 07:36:43 +00:00
madmaxoft@gmail.com
fe3712284e
Added cWorld::SetSignLines(), re-exported to Lua manually to avoid ghost return values
...
FS #364
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1582 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-12 07:14:06 +00:00
madmaxoft@gmail.com
3ee5236284
Removed cLadder, cSign, cStairs, cTorch and cVine classes, moved their functionality into the appropriate BlockHandlers / ItemHandlers
...
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1555 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-04 19:22:14 +00:00
madmaxoft@gmail.com
dff77e8e56
Implemented proper player crouching.
...
Fixes FS #365
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1553 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-04 14:18:03 +00:00
madmaxoft@gmail.com
9be27992e2
Moved BlockEntities to a separate folder
...
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1527 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-28 19:12:47 +00:00
madmaxoft@gmail.com
3138daa1f8
Block entities now receive the cChunk param in their Tick() function
...
They can safely access that chunk and any of its neighbors during ticking.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1526 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-28 18:50:44 +00:00
madmaxoft@gmail.com
9cd6333486
cChunk: Added the GetRelNeighborChunkAdjustCoords() function
...
Not only does it return the proper neighbor chunk, but also it adjusts the relative coords to be in that returned chunk.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1523 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-28 12:18:03 +00:00
madmaxoft@gmail.com
5f208f30ac
Chunk / ChunkMap: Added support for unbounded querying blocktype-only or blockmeta-only
...
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1522 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-28 12:05:23 +00:00
madmaxoft@gmail.com
5c3235ecdc
Implemented droppers
...
Added a common ancestor class "DropSpenser" that has the common code for dropper and dispenser and is Lua-accessible, too. The Debuggers plugin now triggers both droppers and dispensers when rclking them with a redstone torch.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1514 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-26 14:39:04 +00:00
madmaxoft@gmail.com
34fa53ca3a
Fixed entity chunking.
...
Sand simulator was off, sand in negative coords wouldn't fall properly
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1489 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-19 11:49:01 +00:00
madmaxoft@gmail.com
b7041c1bd2
Removed pickup logging
...
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1487 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-17 14:30:18 +00:00
madmaxoft@gmail.com
fd26595b56
Added logging to pickup collection when a player is near and when collecting.
...
This should help fix the inactive pickups bug, http://forum.mc-server.org/showthread.php?tid=434&pid=8019#pid8019 )
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1480 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-13 20:26:45 +00:00