cedeel@gmail.com
4d6433ac30
Proper kick reasons!
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@621 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-16 08:53:38 +00:00
madmaxoft@gmail.com
ada984facf
Exported cWorld::ForEachEntity and cWorld::ForEachEntityInChunk; no idea if they actually work
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@620 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-16 08:35:07 +00:00
madmaxoft@gmail.com
ceeb3d4c54
Lit furnaces can be used by players
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@617 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-15 20:59:27 +00:00
cedeel@gmail.com
3ef6ecb8d2
Basic handling of vines. No growth yet.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@615 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-15 15:55:53 +00:00
madmaxoft@gmail.com
cd0271a244
Fixed placing block on tall grass (FS #209 )
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@614 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-15 07:38:02 +00:00
cedeel@gmail.com
6f70fb2845
Fixed snow again, this time for real.
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I didn't realize the client would also try to replace the snow from the sides.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@612 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-14 20:43:23 +00:00
cedeel@gmail.com
7450e573c3
Fixes placing blocks on snow.
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Also a little formatting.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@611 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-14 20:06:25 +00:00
cedeel@gmail.com
92c59963f8
Attempt to bring sanity to newlines across systems.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@606 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-14 13:06:06 +00:00
madmaxoft@gmail.com
1c60680fba
Added a BlockToPickup hook for modifying pickups when a player breaks a block.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@602 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-13 17:37:23 +00:00
madmaxoft@gmail.com
6bf5fa0d88
Disallowed placing cacti in water
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@592 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-09 16:51:52 +00:00
madmaxoft@gmail.com
2c241bb9a4
Plants growable by bonemeal are settable in the world.ini. Default matches vanilla MC.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@584 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-09 12:44:02 +00:00
madmaxoft@gmail.com
0e236c03f9
Bonemeal is consumed in survival mode when used on growable blocks
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@582 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-09 11:32:34 +00:00
madmaxoft@gmail.com
6d36a82e19
Sugarcane grows and can be grown using bonemeal.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@578 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-08 14:17:33 +00:00
madmaxoft@gmail.com
876014b8e8
Bonemeal works on crops, melons, pumpkins, saplings and grass. Plant growing has been refactored into separate functions callable from Lua, too.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@573 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-07 21:07:21 +00:00
madmaxoft@gmail.com
c0a73ef89d
Repeaters' delays can be set by rclk
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@570 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-07 11:57:51 +00:00
madmaxoft@gmail.com
fd08accf52
Multiple packets are serialized in one request.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@568 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-07 10:49:22 +00:00
madmaxoft@gmail.com
cf872484af
Added more statistics to the packet queue overfill problem.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@566 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-07 09:27:59 +00:00
madmaxoft@gmail.com
b0ffd6ad94
(Temporary) hotfix for the "too many packets" error - set the packet limit 5x higher.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@565 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-07 08:46:21 +00:00
madmaxoft@gmail.com
1cca9b13b3
Item-dropping code rewritten and centralized - now there's only one place to modify if we want to split or merge same-item drops: cWorld:SpawnItemPickups(). Also, mined blocks can now drop more items, and they recognize if they're being mined by the correct tool.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@561 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-06 20:18:50 +00:00
cedeel@gmail.com
b17d12c86f
Updated zlib, added chat formatting, fixed upside down stairs and slabs, fixed makefiles, hopefully updated vc project files
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@546 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-03 23:35:17 +00:00
madmaxoft@gmail.com
783ca913d4
ClientHandle dumps the contents of all packets in the queue if the packet queue gets overloaded to the point of client-kicking. Use this to debug FS #197 .
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@540 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-02 17:56:36 +00:00
madmaxoft@gmail.com
38862ad018
Seeds can now be planted and they grow (albeit too quickly and too non-uniformly, need to fix blocktick selection)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@523 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-05-30 16:50:59 +00:00
madmaxoft@gmail.com
2372419d0c
Farmland is created using a hoe on dirt or grass.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@520 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-05-29 20:45:25 +00:00
madmaxoft@gmail.com
322ba59c3a
Refactored item-eating from cClientHandle into cPlayer
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@519 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-05-29 19:56:07 +00:00
madmaxoft@gmail.com
9d6a5b9ce0
Added code for the chunks to manipulate their neighbors while ticking. Also added some basic farming support - melon and pumpkin growing code. Untested and untestable so far, will test and fix later.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@518 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-05-29 14:59:43 +00:00
madmaxoft@gmail.com
a4a418a679
Merged the composable_generator branch into the trunk
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@504 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-05-25 07:18:52 +00:00
madmaxoft@gmail.com
c51a4b9469
Added the "/regeneratechunk" command that regenerates either current chunk or a chunk specified with x, z parameters. TODO: permissions - we don't want guests erasing our chunks!
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@454 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-04-10 11:22:11 +00:00
madmaxoft@gmail.com
b5a646d94a
Logging OnBlockDig and OnBlockPlace only in Debug mode ( http://mc-server.org/support/index.php?do=details&task_id=133&project=2 )
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@447 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-04-03 14:07:18 +00:00
madmaxoft@gmail.com
05252babc6
Added the supported client version to banner; shamelessly added myself to the authors list ;)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@436 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-26 18:09:10 +00:00
madmaxoft@gmail.com
5783437436
Added the new 1.2.4's PlayerAbilities packet; restructures packet files for less files, more dense.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@431 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-24 13:28:53 +00:00
madmaxoft@gmail.com
3c3d1c60a3
Protocol version bumped up to 29 (MC 1.2.4), seems to work.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@430 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-24 12:10:23 +00:00
madmaxoft@gmail.com
e1ef489e08
Removed the split between 1.2.3 and 1.1, left only 1.2.3 code
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@429 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-24 11:40:29 +00:00
madmaxoft@gmail.com
389062a1ed
Fixed a deadlock by removing clients from all chunks upon their exit, not using the clients chunklists.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@426 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-22 15:53:40 +00:00
madmaxoft@gmail.com
0b24efeb00
Split chunk data into separate arrays; decoupled most sources from cChunk.h dependency
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@411 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-14 20:56:09 +00:00
madmaxoft@gmail.com
af44154ff5
Not sending chunks to the client twice
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@399 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-11 10:48:20 +00:00
madmaxoft@gmail.com
219be8186c
Fixed a few obsoleted functions
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@397 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-10 22:27:24 +00:00
madmaxoft@gmail.com
e7731242c1
Using references instead of pointers for sending packets
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@394 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-10 21:34:47 +00:00
faketruth
f43b65cf53
cClientHandles have a unique ID now to distinguish them
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cAuthenticator uses unique client ID for authentication
Changed the kick function used by cAuthenticator to take a client ID instead of name, so the correct user is kicked
Using callback reference instead of pointer in GetChunkData and affiliates
GetChunkData returns false when failed, and true when succeeded
Renamed entity type enums to something prettier
Exposed some functions to Lua
git-svn-id: http://mc-server.googlecode.com/svn/trunk@388 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-09 13:42:28 +00:00
faketruth
787382caf8
Fixed bug where cPlayer's cClientHandle was used after cPlayer was destroyed http://forum.mc-server.org/showthread.php?tid=380
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Also removed the SetClientHandle() function from cPlayer
Added a Destroyed() function to cEntity that is called ONLY ONCE after an entity has been 'destroyed'
Cleaned up some code, using enums for GameMode and Weather and replaced some 'const char *' with 'const AString &'
Exposed some more functions to Lua
git-svn-id: http://mc-server.googlecode.com/svn/trunk@382 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-07 13:36:30 +00:00
madmaxoft@gmail.com
8cdd63f06c
Fixed rev368's ChunkSender, now sends properly even chunks that are loaded. Fixed a deadlock in cClientHandle vs TickThread over cClientHandle::m_CSChunkLists
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@371 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-06 14:52:44 +00:00
madmaxoft@gmail.com
4d65ffffc0
ChunkSender: Chunks are now compressed and sent to clients from a separate threads, proper passive waiting between threads. Not much tested, just appears to work :)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@365 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-05 16:41:57 +00:00
faketruth
fb7c60ec11
Changed signed char to unsigned char in block packets, so we can receive height up to 255
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Blocks placed above 128 limit don't become obsidian anymore. This was due to the cChunk::MakeIndex() function return 0 when outside of bounds, it now returns an 'error constant'
git-svn-id: http://mc-server.googlecode.com/svn/trunk@356 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-04 13:54:33 +00:00
faketruth
ad89cf88ba
Got rid of some hardcoded numbers, now using hardcoded variables! woo
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@355 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-03 20:55:16 +00:00
faketruth
f7b29dc727
That should not have been committed...
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@354 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-02 14:09:52 +00:00
faketruth
957ef3b297
Started carefully moving to 1.2.2
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Clients can get up to the login packet, after which the server tries to send chunks but in the wrong format and the client disconnects
git-svn-id: http://mc-server.googlecode.com/svn/trunk@347 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-01 17:07:41 +00:00
madmaxoft@gmail.com
93d73ac520
Fixed the authenticator bug
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@344 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-29 20:25:11 +00:00
faketruth
bba824a1c6
Making sure cClientHandle::m_Player was NULL after authentication completed
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@343 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-29 13:40:40 +00:00
madmaxoft@gmail.com
a4503ddb77
Setting the m_bDestroyed flag only after the cClienthandle is truly destroyed; cClientHandle's destructor now locks loaded chunk lists
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@340 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-28 14:58:07 +00:00
madmaxoft@gmail.com
7268a70902
Attempt at fixing crashes with disconnecting players
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@329 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-26 12:55:42 +00:00
madmaxoft@gmail.com
0e33c919dd
Using cSocketThreads for client outgoing packets. Unfortunately had to put in one intermediate thread (cServer::cNotifyWriteThread) to avoid deadlocks. Still, seems we have a proper multithreading for clients and no more per-client threads, yay :)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@328 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-26 00:36:51 +00:00