tonibm19
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4cee3d8fe3
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(Hopefully) fixed if conditions
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2013-12-25 19:32:45 +01:00 |
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tonibm19
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6b6b6e7498
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Implemented xoft suggestion (partly)
I only get it working in first condition. It seems it's not compatible with else if...
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2013-12-25 16:59:26 +01:00 |
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tonibm19
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258bb45880
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BLOCKTYPE...
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2013-12-24 19:31:32 +01:00 |
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tonibm19
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96c94a79a7
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Fixed compilation
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2013-12-24 19:25:34 +01:00 |
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tonibm19
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e3f89400d8
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Implemented xoft suggestion
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2013-12-24 19:13:18 +01:00 |
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tonibm19
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276f7dae5c
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Using BLOCKTYPE instead of int
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2013-12-24 19:08:22 +01:00 |
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tonibm19
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59f8068cf4
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Fixed comments
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2013-12-24 18:41:49 +01:00 |
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tonibm19
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85fc1478fa
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Changed a little how detection works and added comments.
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2013-12-24 18:37:09 +01:00 |
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tonibm19
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c06388aa4a
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Storing Y -1 and -2 blocks in a variable
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2013-12-24 18:07:33 +01:00 |
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tonibm19
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5e24577373
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Using parenthesis
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2013-12-24 12:35:40 +01:00 |
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tonibm19
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84bfffcc15
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Fixed a possible crash
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2013-12-24 12:23:20 +01:00 |
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tonibm19
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99ade2fa12
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Improved iron golem detection algorithm
- You need to make it like in vanilla
- Only used blocks are removed
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2013-12-23 12:00:08 +01:00 |
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tonibm19
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c6946fb8c4
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Some fixes (SEE DESC)
-Added missing mobs (wither, enderdragon and iron golem) to type to string list.
-Wither and iron golem can now spawn
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2013-12-23 10:32:49 +01:00 |
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tonibm19
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b95ee2d230
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You can now spawn iron golems.
You can spawn them like in vanilla.
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2013-12-23 10:26:45 +01:00 |
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STRWarrior
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5af74fe77c
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Fixed bug where snowgolems could replace non-solid blocks to snow blocks.
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2013-12-22 21:12:34 +01:00 |
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STRWarrior
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5a9b26d322
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Snow golems die in hot biomes and leave a snow trail.
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2013-12-22 20:40:07 +01:00 |
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STRWarrior
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4115724736
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You can spawn snow golems with snow blocks and pumpkins.
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2013-12-22 20:15:56 +01:00 |
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STRWarrior
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488d7ddd7d
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EnderDragons and SnowGolems are able to spawn.
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2013-12-22 20:15:09 +01:00 |
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STRWarrior
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05c670dc50
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Fixed cacus breaking when next to any non-air block.
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2013-12-22 18:37:56 +01:00 |
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STRWarrior
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318dc76fc9
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Made the lure enchantment work.
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2013-12-22 16:03:11 +01:00 |
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madmaxoft
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dfa81829fe
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Fixed signedness warning in cItemGrid.
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2013-12-22 15:45:45 +01:00 |
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STRWarrior
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5f18abaa27
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Fixed compiler warning.
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2013-12-22 15:30:47 +01:00 |
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STRWarrior
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8d51c22b36
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Fishing underground is slower and fishing while raining is faster.
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2013-12-22 15:22:50 +01:00 |
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STRWarrior
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caccf72b46
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Fixed compiler warnings.
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2013-12-22 14:54:07 +01:00 |
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STRWarrior
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9de847c9b1
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Countdown time is between 100 and 900 ticks.
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2013-12-22 14:51:19 +01:00 |
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STRWarrior
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7a299f1ba6
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Fishing now uses a countdown instead of a random number each tick.
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2013-12-22 14:48:22 +01:00 |
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STRWarrior
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e9d1352f6e
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Implented BroadcastParticleEffect
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2013-12-22 14:45:25 +01:00 |
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STRWarrior
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c676216791
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Using regular assignments.
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2013-12-21 22:20:54 +01:00 |
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STRWarrior
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76ff71810a
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Once again better Y direction for the items given when fishing.
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2013-12-21 20:42:43 +01:00 |
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STRWarrior
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f244dbfb12
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You are now able to get different items from fishing.
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2013-12-21 19:58:52 +01:00 |
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madmaxoft
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abd1ca4fef
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Bindings regen script updated.
The Bindings.cpp / .h files are no longer stored in the git repo.
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2013-12-21 19:30:16 +01:00 |
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STRWarrior
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bd6574230a
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Floater now dissapears when the player doesn't have an fishing rod equipped.
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2013-12-21 17:31:05 +01:00 |
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Tycho Bickerstaff
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b4fb8ace03
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Merge branch 'cmake' of github.com:worktycho/MCServer into cmake
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2013-12-21 13:33:09 +00:00 |
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Tycho Bickerstaff
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779aca6051
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Merge branch 'master' into cmake
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2013-12-21 13:32:40 +00:00 |
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STRWarrior
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128de10a2f
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You could now only get fish from non-source blocks. Fixed it.
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2013-12-21 14:11:21 +01:00 |
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STRWarrior
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3c73076be4
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Fixed bug where you could pickup the floater only to get one spawned instantly or the other way around.
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2013-12-21 14:08:58 +01:00 |
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STRWarrior
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8efde94e4e
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Fixed bug where you could get fish from non-source blocks.
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2013-12-21 14:07:32 +01:00 |
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Tiger Wang
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432a28d935
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Fixed repeaters delay, maybe
Also added basic daylight sensors, though because GetBlockSkylight
always is 15, it doesn't work.
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2013-12-20 21:19:13 +00:00 |
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STRWarrior
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9c575681f8
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Merge branch 'master' of https://github.com/mc-server/MCServer
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2013-12-20 19:50:47 +01:00 |
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STRWarrior
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6afe6b7928
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Increased the range an Floater can shoot to.
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2013-12-20 19:49:30 +01:00 |
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madmaxoft
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f5e6124ee0
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Fixed the rest of constructor reorders.
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2013-12-20 19:10:15 +01:00 |
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STRWarrior
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61120686c6
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Fish now actualy jumps to the player instead of a few block bellow them.
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2013-12-20 18:35:13 +01:00 |
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STRWarrior
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af98fc6170
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Fixed bug where the floater could pop in the water while you could already get a fish.
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2013-12-20 18:34:08 +01:00 |
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madmaxoft
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8570d08eb4
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More reordering fixes.
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2013-12-20 17:11:51 +01:00 |
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tycho
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f739246e52
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added precompiled headers
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2013-12-20 16:05:12 +00:00 |
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madmaxoft
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fc97cb8c58
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Fixed a typo in cBlockArea merging code.
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2013-12-20 16:48:45 +01:00 |
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madmaxoft
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d6de11da07
|
Sorted a few constructors to remove warnings.
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2013-12-20 16:39:20 +01:00 |
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tycho
|
f6d5a788aa
|
fixed include of math on windows
|
2013-12-20 15:37:35 +00:00 |
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Tycho Bickerstaff
|
32e6be002d
|
Merge branch 'master' into cmake
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2013-12-20 15:33:04 +00:00 |
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madmaxoft
|
eabb88eb74
|
Fixed minor warnings.
|
2013-12-20 16:22:16 +01:00 |
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