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Commit Graph

4664 Commits

Author SHA1 Message Date
Julian Laubstein
48f84cc3e9 changed mob age from char to int 2015-11-16 14:13:44 +01:00
samoatesgames
19ea5d5423 Improved spawn location calculations.
- Supports Overworld and Nether spawns.
 - Supports spawning under objects, but still above ground (e.g. under the leaves of a tree).
 - Protects against spawning in oceans.
 - Protects against spawning in water.
 - Uses a radial search about the origin, rather than a linear.
 - Correctly calculates Nether spawn on spawn world generation (fixes: cuberite#2548)
 - Fixes a bug in CheckPlayerSpawnPoint() where the X offset was used in both the X and Z coords (BLOCKTYPE BlockType = GetBlock(a_PosX + Coords[i].x, a_PosY, a_PosZ + Coords[i].x);)
2015-11-13 15:08:16 +00:00
worktycho
5f34097ab3 Blocks outside the world are never solid
Fixes #2539
2015-11-13 11:50:21 +00:00
Gargaj
5e840cf86f Avoid reading out of bounds
as per https://github.com/cuberite/cuberite/pull/2630#discussion_r44377411
2015-11-10 22:22:28 +01:00
Julian Laubstein
98bac62c07 Added cChunkDef::IsValidHeight() 2015-11-10 19:44:30 +01:00
Gargaj
67e6da4627 Avoid division by zero
It won't do much because direction will still be a nullvector, but it at least avoids a CPU spike.
2015-11-10 18:00:14 +01:00
Gargaj
51f8e0e36c fix shallow water + add future code for liquid fall dampening 2015-11-10 00:36:15 +01:00
Gargaj
b5de4a9a6f remove slab from inventory when using it on another slab (fixes #2610) 2015-11-09 21:12:32 +01:00
Gargaj
6d8baa6a75 idle/deflating creeper should be -1
according to http://wiki.vg/Entities#Creeper
2015-11-09 20:06:32 +01:00
Gargaj
4e991f4632 Add comment to Attack() return values 2015-11-09 15:51:35 +01:00
Gargaj
97ddcc1c0a neutral mobs shouldn't chase the player unless aggro'd
code style

neutral mobs shouldn't chase the player unless aggro'd

neutral mobs shouldn't chase the player unless aggro'd

Merge branch 'chilloutyo' of github.com:Gargaj/cuberite into chilloutyo

Conflicts:
	src/Mobs/PassiveAggressiveMonster.h

code style

Merge branch 'chilloutyo' of github.com:Gargaj/cuberite into chilloutyo
2015-11-08 23:42:26 +01:00
worktycho
171867009e Fix memory leak
Fixes CID 132249
2015-11-08 22:34:52 +00:00
worktycho
a1926ca16e Merge pull request #2615 from Gargaj/cavespider-attack
Fix cavespider poisoning even if attack is in cooldown
2015-11-08 22:08:40 +00:00
Gargaj
d413e34475 Fix chicken flying
The gravity might not be correct but my rough timing (with a stopwatch) seems to be close.

Merge branch 'master' into patch-1

Merge branch 'master' into patch-1

Merge branch 'master' into patch-1
2015-11-08 22:34:35 +01:00
Gargaj
392a3d319c fix cavespider poisoning even if attack is in cooldown
make attack function more responsive

fix cavespider poisoning even if attack is in cooldown
make attack function more responsive

Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack

code style

fix cavespider poisoning even if attack is in cooldown
make attack function more responsive

fix cavespider poisoning even if attack is in cooldown
make attack function more responsive

Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack

code style

Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack

Merge branch 'master' into cavespider-attack

Merge branch 'master' into cavespider-attack

fix cavespider poisoning even if attack is in cooldown
make attack function more responsive

fix cavespider poisoning even if attack is in cooldown
make attack function more responsive

Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack

code style

fix cavespider poisoning even if attack is in cooldown
make attack function more responsive

fix cavespider poisoning even if attack is in cooldown
make attack function more responsive

Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack

code style

Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack

Merge branch 'master' into cavespider-attack

Merge branch 'master' into cavespider-attack

Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack
2015-11-08 21:01:02 +01:00
Gargaj
2ce2d9b7ce add sound to stone pressure plates
add sound to stone pressure plates
2015-11-08 20:57:05 +01:00
Gargaj
429c896e33 Only send creeper updates when there is a change
Otherwise this keeps spamming the metadata packet for all the creepers on the server.
2015-11-07 21:57:32 +01:00
worktycho
e85082d2f1 Merge pull request #2609 from bibo38/slimeblock
Slimeblock implementation
2015-11-07 18:45:59 +00:00
bibo38
ea55e75672 Refactored code to use vectors in the cPistonHandler class 2015-11-07 17:34:54 +01:00
bibo38
429f615390 Added some code improvements 2015-11-07 17:23:02 +01:00
bibo38
0447af8bcb Renamed GetDirectionVec into VectorFromMetaData to improve code readability. 2015-11-07 17:23:02 +01:00
bibo38
f8c28cc373 Commented the GetDirectionVec method 2015-11-07 17:23:02 +01:00
bibo38
64012bf46f Fixed the style problems and added some comments 2015-11-07 17:23:02 +01:00
bibo38
5fa077f869 Removed unused CanPull method 2015-11-07 17:23:02 +01:00
bibo38
558991a725 Extracted block moving code into a seperate method 2015-11-07 17:23:02 +01:00
bibo38
f35060e8b5 Replaced the usage of pistonMeta with a direction vector to allow better meta value abstraction 2015-11-07 17:23:02 +01:00
bibo38
ceec6c936d Fixed pulling/pushing of breakable blocks, which are not required to be moved 2015-11-07 17:23:02 +01:00
bibo38
ede4eec4c5 Implemented the basic slime block pulling 2015-11-07 17:23:02 +01:00
bibo38
59a9ac5e6f Implemented the SlimeBlock into the CanPush method to allow slimeblocks to work correctly when pushed 2015-11-07 17:23:02 +01:00
bibo38
8f066a16ec Piston extension now works with the new recursive CanPushBlock method. 2015-11-07 17:23:02 +01:00
bibo38
e2d88106a9 Added the CanPushBlock method for the piston push check.
This allows the recursive check for blocks to push, which is needed to implement the slime blocks into the piston system.
2015-11-07 17:23:02 +01:00
bibo38
d92a92d78a Implemented the slime block dropping behaviour.
Fixes #2530
2015-11-07 17:23:02 +01:00
Gargaj
6ce98a702d fix pressure plate power levels 2015-11-07 16:28:37 +01:00
worktycho
7dae50fc14 Merge pull request #2618 from Gargaj/deadmeansdead
Fix mobs firing when already dead
2015-11-07 13:26:31 +00:00
Gargaj
31dac0cb2e don't attack if dead 2015-11-07 13:48:00 +01:00
Gargaj
ad1e24e50b code style 2015-11-07 13:32:52 +01:00
Gargaj
2f28c2f4ff implement pushing/shoving based on @NiLSPACE's suggestion 2015-11-07 13:29:18 +01:00
Gargaj
5bcd4b271e chickens don't take fall damage 2015-11-06 10:22:40 +01:00
Julian Laubstein
056822845d Merge pull request #2593 from cuberite/enderegg
Destroy an ender crystal when hit by an egg.
2015-11-05 18:10:19 +01:00
Alexander Harkness
1d4c6d3fbe Destroy an ender crystal, damage a dragon when hit by an egg. 2015-11-05 16:42:42 +00:00
Mattes D
1abf065953 MSVC: Reviewed warnings, disabled a useless one, re-enabled an old one. 2015-11-05 11:09:37 +01:00
Gargaj
a9579c4f06 Fix being set on fire while directly being under lava
Right now you will be on fire if there is a block of lava right above you, even if it doesn't pour down.
2015-11-04 18:00:29 +01:00
Lukas Pioch
9749c3aac9 Implemented brewing 2015-11-03 18:00:55 +01:00
Cengiz Can
bb48d8a7e8 Use an unreserved qualifier for thread local storage
Fixes #1906
2015-11-03 12:09:40 +03:00
bibo38
19b65ce357 Fixed failed assertation
This was caused by a monster with a negative Y-axis.
Fixes #2336
2015-11-03 08:39:18 +01:00
worktycho
47604cd914 Merge pull request #2591 from cuberite/chunkprepare-deadlock
Fix deadlock, resolves #2521
2015-11-03 00:23:45 +00:00
Tiger Wang
9de3a3f938 Examined a fix for #2588 2015-11-02 22:07:48 +00:00
Alexander Harkness
7e4c56ce0d Fix deadlock, resolves #2521 2015-11-02 18:21:35 +00:00
bibo38
435bae104d Implemented the Water Breathing Potion functionality.
Fixes #2556
2015-11-01 11:50:03 +01:00
bibo38
73b8be0fef Implemented the FireResistence potion effects.
This not only provides fire resistence, but also prevents blaze fireballs.
See #2556
2015-10-31 23:06:10 +01:00