Mattes D
e7016b1525
Removed coord-based API from cCuboid. ( #4362 )
2019-08-09 03:13:15 +02:00
Mattes D
8212f163b5
Register vanilla blocks in BlockTypeRegistry.
2019-08-05 21:42:54 +02:00
Zach DeCook
31a8d017d9
* Sponge: Add water absorbtion ( #4333 )
...
Closes #1411
2019-06-11 00:28:02 +01:00
Zach DeCook
24a8456f79
Create Ender Portal with Eyes of Ender ( #4126 )
...
The algorithm was designed so All portals must be facing the center, no matter which block had the eye inserted in last.
Note: Still need to create a block entity so that portals don't become invisible when you relog.
Addresses part of #3445
Fixes #3695
2019-05-11 20:43:26 +01:00
Muhammad Kaisar Arkhan
73689024f0
Add BurnsInDaylight to Lua API and Monsters.ini ( #4295 )
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* Monster.h: Export SetBurnsInDaylight
This commit also adds BurnsInDaylight to check if the Monster burns in daylight
or not.
Closes https://github.com/cuberite/cuberite/issues/4294
* MonsterConfig.cpp: Add BurnsInDaylight
Closes https://github.com/cuberite/cuberite/issues/4294
2018-09-24 21:32:47 +01:00
peterbell10
be9d7f0d09
Fix use item doc error ( #4279 )
...
The documentation now matches what's passed to lua.
Fixes #4194
2018-08-03 09:11:56 +01:00
changyong guo
57690b81a2
Experience orb ( #4259 )
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* Replace cWorld::FindClosesPlayer with cWorld::DoWithClosestPlayer
* Implement experience reward splitting into the orb sizes used in vanilla
* Modified speed calculation in cExpOrb::Tick to make the orbs fly towards the player
Fixes #4216
2018-08-02 15:59:10 +01:00
peterbell10
cdd8e42587
cWorld: Manually bind deprecated broadcast functions ( #4265 )
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Ref: https://github.com/cuberite/cuberite/pull/4264#discussion_r204769193
2018-07-27 00:12:41 +01:00
changyong guo
01e72ddb65
Rewrite explosion knock back ( #4251 )
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1. Base knockback on an entity's bounding box intersection with the explosion
2. Armor blast protection reduces knockback
3. Don't apply knockback to players flying in creative mode
Fixes #4139
2018-07-23 10:24:00 +01:00
peterbell10
211cec621e
cBlockArea: Write all present data types by default ( #4252 )
...
cBlockArea::Write now defaults to use GetDataTypes() instead of assuming all data types are present.
Fixes cuberite/WorldEdit#130
2018-07-19 22:36:46 +01:00
changyong guo
2d3013d1d3
Support swap item between main hand and offhand by press key "F" ( #4241 )
...
Hi,
I found cuberite don't support to press key "F" to swap items on main hand and offhand, so I implemented this feature.
Best regards
Changyong
2018-06-24 10:24:10 +01:00
Alex Sweet
a0896c63d7
Smelting Gives Experience ( #4094 )
...
* Smelting Exp
Smelting now gives experience
* Furnace.txt update
Exp rewards are entered in furnace.txt, Reward calculation is now done
is the furnaceentity class
* furnace.txt update
Changed alignment tabs to spaces
Included documentation of exp in recipe
* Updated StringToFloat
changed strtod to strtof
* Explicit Float to Int
* Reworked Smelting Rewards
* No C casts
-Adds new function to the api
-Sets reward counter to 0 in furnace constructor
* Style and exp lock removed
-Fixed style mistakes accoring to PR notes
-XP isn't locked to a single player anymore
* No Smelter API
-Removed SetLastSmelter and GetLastSmelter
-Fixed comments
-Fixed log reward amounts
2018-04-11 07:46:11 +01:00
peterbell10
cf75d7b2c5
cBlockInfo: Deprecate direct access to variables. ( #4184 )
2018-02-20 10:43:28 +00:00
peterbell10
ab350d1e43
cItemGrid: Allocate storage lazily ( #4083 )
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* cItemGrid: Allocate storage lazily
* cItemGrid: Fix spelling, Prioritary -> Priority
2018-01-21 18:45:13 +00:00
Alexander Harkness
ad22922393
Rename cEntity swim states ( #3996 )
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* Replace cEntity:m_IsSubmerged with m_IsHeadInWater
* Replace cEntity:m_IsSwimming with m_IsInWater
* Add API documentation for new symbols
* Apply SetSwimState to all entities, not just mobs and players
* Pickups now use IsOnFire to check if they are on fire before destruction
Fixes #3987
2018-01-14 18:44:45 +00:00
Alexander Harkness
2529a89835
Golden Apple Fixes ( #4130 )
...
* Do not remove food item until player has been fed
* Golden apples now ignore hunger when eating
* Removed EnchantedGoldenApple recipe, as it was removed in 1.9
Reference: https://minecraft.gamepedia.com/1.9#Items_2
* Adjust golden apple effects, as they were changed in 1.9
Reference: https://minecraft.gamepedia.com/1.9#Items_2
2018-01-06 00:39:23 +00:00
Alexander Harkness
6309c6a97f
improve rain simulation ( #4017 )
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* Uses vanilla logic to decide which blocks rain falls through.
* Rain falls infinitely above the world, and stops at y=0.
* Entities will now be extinguished if they are under rain-blocking
blocks, and fire will now be extinguished by rain similarly.
* Create IsWeatherWetAtXYZ to identify wetness at a particular location.
* Use new code for enderman rain detection.
* Fixes issue #916
* Disable warnings for global constructors in the fire simulator.
2017-12-26 21:25:57 +00:00
Alexander Harkness
96b72ab88e
Correct spider eye item ID ( #4110 )
...
Fixes #4108
2017-12-25 09:04:38 +00:00
Bond-009
aff140365d
Fixed item ID raw rabbit ( #4103 )
2017-12-23 11:16:25 +00:00
peterbell10
0bacda3269
Implement horse inventory ( #4053 )
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* Implement horse inventory
* Fix sign conversions
* Add API doc for ItemCategory::IsHorseArmor
* Improve HandleOpenHorseInventory comment and style fixes.
2017-10-21 17:56:09 +01:00
Lane Kolbly
30c8470a52
Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors ( #3959 )
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* Made BroadcastSoundEffect take vector parameters.
* Added docs for new vectored methods
* Removed old code
* Fixed lua warnings
* Made old BroadcastSoundEffect not an override.
* m_Block to m_BlockPos, used Vector3d constructor where prettier.
* a_Block to a_BlockPos
* Changed thunderbolt a_Block to a_BlockPos
2017-09-19 15:12:54 +01:00
Lane Kolbly
b12f4ef7d5
Made world data paths adjustable, and added API to temporarily disable saving chunks to disk. ( #3912 )
2017-09-07 13:41:16 +01:00
Alexander Harkness
b5a23e5cd9
Lighting now generally consistent with vanilla ( #3988 )
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* Lighting now generally consistent with vanilla
Skylight is now dispersed by some blocks, instead of passing
through unimpeded.
Some blocks which were not marked as transparent are now marked as
such.
Water and other such blocks now attenuate light with the correct
intensity.
Generally changes were based on documentation in the Minecraft
Wiki: https://minecraft.gamepedia.com/Opacity#On_block_light ,
however during play-testing on vanilla lava was found not to
attenuate sky or block-light so the attenuation was removed.
This fixes #3849
* Add API documentation for IsSkylightDispersant
* Rename m_SkylightDispersant to m_IsSkylightDispersant
* Update comment for m_Transparent property of Blocks
2017-09-07 11:56:17 +01:00
Alexander Harkness
e33eb529ad
Fire effect now shown for creative and spectator mode players ( #3998 )
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* Fire effect now shown for creative and spectator mode players
Fixes #3989
* Add documentation for IsFireproof
2017-09-07 09:59:08 +01:00
Lukas Pioch
ed7adef1ca
Updated APIDoc ( #3985 )
2017-09-07 10:33:46 +02:00
Bond-009
104f9e127b
Changed some int parameters to vector parameters ( #3937 )
2017-09-07 10:25:34 +02:00
Alexander Harkness
09dfe0d811
Update Core plugin
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/spawn command now works.
2017-09-01 11:48:17 +01:00
Alexander Harkness
c6bc822054
Update core plugins to latest version ( #3951 )
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* Update core plugins to latest version
* Update Core again
2017-08-30 10:32:53 +01:00
Lane Kolbly
1f9788a801
Added ShouldSendRespawn parameter to ScheduleMoveToWorld ( #3979 )
2017-08-30 02:35:53 +03:00
Lukas Pioch
d5c4b3af6b
APIDump: Removed unneeded Globals prefix
2017-08-29 15:49:29 +02:00
satoshinm
6bc5031517
Implement Forge protocol handshake support ( #3869 )
2017-08-27 23:10:20 +02:00
peterbell10
f4f2fc7c3d
Add cUUID class ( #3871 )
2017-08-25 13:43:18 +01:00
mathiascode
02775e52c4
Minor changes ( #3909 )
2017-08-24 11:19:40 +02:00
Pablo Beltrán
b18f6637b6
Fully implemented leashes ( #3798 )
2017-08-21 10:46:41 +02:00
peterbell10
b8dda388e0
Represent cItem::m_Lore as an AStringVector ( #3882 )
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* Replace cItem::m_Lore with AStringVector
* Reword deprecation warning
* Fix lua bindings
2017-08-18 11:29:54 +01:00
Lane Kolbly
1ec85a2b2c
Add cLuaWindow OnClicked Callback ( #3901 )
2017-08-17 16:27:43 +02:00
Lane Kolbly
7bdbfad1bb
Changed int parameters to vector parameters in cCuboid and simulators ( #3874 )
2017-08-17 15:48:38 +02:00
William 'psyFi' Hatcher
09e94bd947
Updated docs to mention InfoDump for creating README.md, etc. ( #3895 )
2017-08-15 05:32:28 +02:00
Tiger Wang
fdd4b6e7c4
Merge pull request #3897 from peterbell10/PlaceSound
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cBlockInfo: Remove/deprecate place sound
2017-08-13 12:37:37 +01:00
William 'psyFi' Hatcher
ee14344c05
Update TestLuaRocks.lua ( #3903 )
...
Changed LOG to LOGWARNING when a library was not found
Made log text more descriptive
Removed unnecessary semicolons
2017-08-13 12:29:24 +01:00
peterbell10
9472380494
cBlockInfo: Deprecate place sound
2017-08-07 09:31:36 +01:00
Lukas Pioch
f53cf5d130
APIDump: Class types in variables and hooks are now linkified ( #3892 )
2017-08-03 15:40:40 +02:00
Lukas Pioch
ec08bf6255
Updated plugin Core
2017-07-30 22:58:41 +02:00
Lane Kolbly
790e15f2e6
Added anvil enchantment handling. ( #3857 )
...
+ Added anvil enchantment handling.
2017-07-28 18:00:20 +01:00
Lane Kolbly
5402b214b3
Check for intersection between placed blocks and entities. ( #3850 )
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* Check for intersection between placed blocks and entities.
+ Implemented GetPlacementCollisionBox, to permit custom placement collision boxes for blocks.
* Factored block-entity placement checking into another function in cPlayer.
- Removed vector min/max functions
* Use GetWorld to get the world in DoesPlacingBlocksIntersectEntity.
+ Added block height checks, allow different cEntity subclasses to decide whether they will prevent block placement.
2017-07-28 17:59:21 +01:00
Lane Kolbly
87af95b67c
Updated armor cover calculation. ( #3858 )
...
* Updated armor damage calculation.
+ Added lua docs, added casts from float to int.
* Changed verbage in docstring and comment.
2017-07-23 10:46:38 +01:00
Mattes D
64561175ab
BlockArea: Added the GetBounds function.
2017-07-22 19:57:25 +02:00
peterbell10
41d016cf5b
Handle middle mouse drag ( #3847 )
2017-07-13 15:43:48 +02:00
Lane Kolbly
b61898c30c
Lua plugin cColor ( #3833 )
2017-07-12 12:30:43 +02:00
Lane Kolbly
793acd267f
Changing pickup lifetime and combining semantics, making these adjustable in the lua api. ( #3843 )
2017-07-12 12:13:27 +02:00
Lane Kolbly
a561886bf3
Implemented draggingitem API.
2017-07-10 05:46:04 +02:00
peterbell10
bbf5bec817
BigFlower fixes ( #3826 )
...
* BigFlowers fixes
* Correct upper part meta
* Documented parameters to DoesIgnoreBuildCollision
2017-07-07 16:37:53 +02:00
Lukas Pioch
885d828712
Added bed entity ( #3823 )
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* Added bed entity
* Export cBedEntity to lua
* Set color of bed through item damage value
* Added bed entity to APIDoc
* NBT: Added loading and saving
* Crafting recipes for the colored beds
2017-07-07 09:31:45 +02:00
Alexander Harkness
bc861e5bb8
Added new Cuberite backers from bountysource.
2017-07-03 09:05:04 +01:00
Bond-009
7fd3899796
Added 1.12 blocks ( #3760 )
2017-06-30 10:46:58 +02:00
peterbell10
33527067ed
Update tolua and export EffectID
2017-06-29 18:58:48 +02:00
Lane Kolbly
3f7bf88e30
Updated cItemGrid API docs to reflect required GetInventory() calls.
2017-06-28 12:22:37 +02:00
Lukas Pioch
9c25520b69
Corrected APIDoc for cBlockArea and exported missing functions ( #3808 )
2017-06-26 09:02:06 +02:00
Mattes D
fe42538349
cBlockArea supports block entities. ( #3795 )
2017-06-24 11:58:06 +02:00
mathiascode
7fa5725f3b
Added missing 1.12 packet changes
2017-06-14 21:57:59 +02:00
Lukas Pioch
9b0eb118b3
Corrected check for level of subcommand and fixed multiple levels not working ( #3758 )
...
* Corrected check for level of subcommand
A message instead of an error is printed, if the sub command is unknown
* Multiple levels of sub commands now works, too
2017-06-12 12:59:46 +02:00
Lukas Pioch
486ae0e832
APIDoc: Corrected param in cBoat:MaterialToString
2017-06-11 14:59:29 +02:00
Mattes D
3c4e443ddc
Fixed handling Lua errors in nested callbacks ( #3755 )
2017-06-09 12:16:31 +02:00
mathiascode
5f0d2b902e
New icon colors ( #3675 )
...
* New icon colors
* New Webadmin favicon
2017-06-03 18:49:02 +02:00
Mattes D
226272fc63
Debuggers: Added the "/come" command to test mob pathfinding. ( #3734 )
2017-05-27 19:22:09 +02:00
Heiko Hund
a0341d561a
Add rank prefix and suffix to player name in chat ( #3730 )
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Fixes issue #1721
2017-05-27 02:15:56 +01:00
Lukas Pioch
73a3c4e3be
Exported boat
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- NBT: Added saving / loading of material
- Added the material in the item handler of the boat
- Drop the correct boat if destroyed
- APIDoc: Added desc and functions
2017-05-24 19:02:18 +02:00
Pablo Beltrán
84bdba345d
Off-hand/shield slot functional, save and load slot, bow + arrow functional ( #3725 )
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Fixes #3714 .
2017-05-24 08:09:58 +02:00
mathiascode
6502f9d049
Added backer
2017-05-20 13:31:14 +02:00
Mattes D
2c3c1f1527
Tracer replacement ( #3704 )
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* Replaced cTracer usage with cLineBlockTracer.
* Exported new cLineBlockTracer utility functions to Lua API.
2017-05-11 13:34:36 +01:00
Lukas Pioch
7c4576a025
Exported cFallingBlock and cExpOrb ( #3700 )
2017-05-09 14:24:41 +02:00
Mattes D
17ba5be852
Updated Core and ProtectionAreas to latest.
2017-05-09 11:48:07 +02:00
Lukas Pioch
7127058930
APIDump: Add missing 'My' to generated function hook example.
2017-05-09 05:50:55 +02:00
Lukas Pioch
5580d558a5
Added missing checks for Initialize function and updated APIDoc
2017-05-08 06:31:45 +02:00
Lukas Pioch
41bfb22834
Corrected brewingstand and added support for fuel
2017-05-08 06:30:54 +02:00
Mattes D
0de705eb99
Removed binary ToLua++ from build.
...
A local Lua executable is used instead.
2017-05-04 17:38:05 +02:00
Lukas Pioch
f709f74aeb
APIDoc: Removed non-existent functions and added missing return types
2017-05-02 06:10:36 +02:00
Lukas Pioch
9842896574
APIDoc: Replaced incorrect param cMonster with eMonsterType
2017-04-30 10:08:03 +02:00
Mattes D
85f11694da
Build Lua in C++ mode, use exceptions for error-raising. ( #3680 )
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Fixes #3678 .
2017-04-26 23:02:57 +02:00
Lukas Pioch
7960d142ca
APIDoc: Corrected a few links
2017-04-07 21:26:59 +02:00
Lukas Pioch
6c420ce557
API: Removed function GetChar ( #3664 )
2017-04-05 22:31:42 +01:00
Lukas Pioch
1614aa17d3
APIDoc: Added missing IsStatic flags and corrected param types.
2017-04-05 16:43:57 +02:00
Lukas Pioch
fb20517435
APIDoc: Documented missing functions and variables. ( #3634 )
2017-04-04 07:53:14 +02:00
Alexander Harkness
62ffa37bf1
Add Fllamber to BACKERS file.
2017-03-29 20:24:01 +01:00
Lukas Pioch
e0435f27bb
APIDocs: Corrected param types in cBoundingBox ( #3624 )
2017-03-16 15:10:09 +01:00
Lukas Pioch
d0b956d8c4
Added is static flag and removed is static info from text. ( #3616 )
2017-03-05 02:44:16 +01:00
Lukas Pioch
6ee0e4cafa
Added missing IsStatic flag to functions. ( #3613 )
2017-03-02 12:05:11 +01:00
mathiascode
330d66097f
Removed a few default plugins ( #3580 )
2017-02-24 10:11:38 +01:00
mathiascode
c89b20695d
Add 1.11.1/1.11.2 protocol ( #3575 )
2017-02-21 16:11:28 +01:00
Alex
9cb1ad546f
Changed fish launching mechanism ( #3520 )
...
Fish and other fishing loot now correctly fly towards played when reeled in.
2017-02-20 10:03:19 +01:00
mathiascode
dae2adde65
Updated sounds and effect IDs ( #3422 )
2017-02-15 06:05:24 +01:00
mathiascode
4311f4a658
Added some blocks and items ( #3503 )
2017-02-14 11:13:55 +01:00
Lukas Pioch
e6b1942fb5
APIDump: Corrected luacheck file to load a plugin's luacheck if exists
2017-01-28 14:05:30 +01:00
Mattes D
01d9beee9e
Debuggers: Added /clientversion command to display protocol version.
2017-01-28 10:31:04 +01:00
Lukas Pioch
f8bf6a752f
ApiDump: Added merge code to .luacheckrc
2017-01-27 13:14:26 +01:00
Mattes D
49e05d8cfe
Debuggers: Added a deadlock simulation command.
2017-01-18 09:02:56 +01:00
Bond-009
20c8e7474b
Added 1.11 smelting recipes and fuels ( #3526 )
2017-01-09 12:13:45 +01:00
Bond-009
9855d6a0bc
Furnace: Changed GoldLeggings to GoldenLeggings ( #3521 )
2017-01-05 13:26:49 +01:00
Pokechu22
28cc26c54c
Track skin part and main hand preferences ( #3498 )
2017-01-03 13:11:26 -08:00
sweetgiorni
78b6d54bf8
Api Documentation
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Added API documentation for GetShutdownMessage.
Style fix in Root.cpp
2017-01-03 12:18:53 -08:00