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Commit Graph

1828 Commits

Author SHA1 Message Date
madmaxoft
edd7363edd Proper folder / file distinction in plugin loading. 2013-09-18 20:40:09 +02:00
madmaxoft
403e0d5be4 cPluginManager:BindConsoleCommand can be called with the dot operator, too. 2013-09-18 20:40:09 +02:00
madmaxoft
b66031de65 cPluginManager:BindCommand can be called with the dot operator, too. 2013-09-18 20:40:09 +02:00
Tiger Wang
846f1223f4 Implemented redstone comparators
They can be placed and toggled, but stills needs proper redstone support
2013-09-18 18:27:21 +01:00
Mattes D
aa2edeae77 Merge pull request #176 from tigerw/bugfixes
Fixed repeater and wood placement
2013-09-17 23:09:35 -07:00
Tiger Wang
480991d1ac Multiple fixes [SEE DESC]
- Removed two random block handling files in the item handling section
that didn't do anything. (One was an attempt at making slabs work, but
failed to realise that the coords would have to be the block CLICKED,
and another was just a random empty file for handling wooden planks.)
* Fixed placing repeater blocks not directioning properly
* Fixed wood directions breaking plank metadata
2013-09-18 00:01:20 +01:00
Mattes D
4c1f1cc539 Merge pull request #175 from tigerw/bugfixes
Bugfixes
2013-09-17 13:57:14 -07:00
Tiger Wang
ab696c37c3 Snow now supports meta values
Fixes #98
2013-09-17 21:22:26 +01:00
Tiger Wang
a3a3a6ebe6 Added wood directions
+ Added wood directions
2013-09-17 20:59:36 +01:00
Tiger Wang
f2b7b220a4 Fixed undead burning
(c'mon xoft, test ya code :P)
2013-09-17 20:57:35 +01:00
Alexander Harkness
59cf62f268 Merge pull request #172 from tigerw/bugfixes
Fixes to torches and entities - because they were derpy zubzubs.
2013-09-17 02:28:09 -07:00
Tiger Wang
efe520727d Fixed derpy comparison 2013-09-16 21:07:25 +01:00
Tiger Wang
9711fd7970 Fixed friction for entities
Due to a misplaced else, other entities weren't getting friction
2013-09-16 19:19:25 +01:00
Tiger Wang
506a693339 Torch fixes [SEE DESC]
* Torches snap to neighbour when placed on bottom
* CanBeAt takes into account cobblestone walls
+ Used more BLOCK_FACEs instead of numbers
2013-09-16 19:18:36 +01:00
Alexander Harkness
e875bbe2e6 Fixed missing newline. 2013-09-16 19:16:05 +01:00
tonibm19
f215402c6c Vanilla like maximum and default view distance 2013-09-16 20:07:33 +02:00
Matyas Dolak
7e0f56ccce Attempt at fixing linux crash on player login.
Ref.: http://forum.mc-server.org/showthread.php?tid=1244
2013-09-16 15:23:16 +02:00
madmaxoft
9f7b2e259d Exported cMonster:GetMobType() to the Lua API. 2013-09-16 11:42:20 +02:00
madmaxoft
79851476d2 Removed cWorld:SaveAllChunks() from the API.
Use cWorld:QueueSaveAllChunks() instead, the old function was prone to deadlocks.
2013-09-16 10:15:25 +02:00
madmaxoft
40d295da26 cWorld:QueueTickBlock takes the delay in ticks. 2013-09-16 09:25:23 +02:00
madmaxoft
a6b3c560a2 Fixed doxycomments of cWorld plant-growing code 2013-09-15 22:11:02 +02:00
madmaxoft
4aa14c0264 Fixed previous commit 2013-09-15 22:09:45 +02:00
madmaxoft
530f6f2b71 Removed cWorld deprecated API: SetWorldTime() 2013-09-15 21:55:24 +02:00
madmaxoft
5514a6169f Removed obsoleted cWorld functions from the API:
GetClassStatic() (is used only internally by ManualBindings)
GetTime() (is replaced with GetWorldAge() and GetTimeOfDay()
2013-09-15 21:53:36 +02:00
madmaxoft
5d2d0fe109 Fixed previous commit. 2013-09-15 21:52:25 +02:00
madmaxoft
f8947ce18e Fixed API bindings of cWorld:GetSignLines(), exported cWorld:UseBlockEntity(). 2013-09-15 21:47:56 +02:00
madmaxoft
a7ad5715f9 Fixed tigerw's leftovers. 2013-09-15 20:59:05 +02:00
madmaxoft
b34e92571a Updated the bindings again. 2013-09-15 20:52:25 +02:00
madmaxoft
5cde7d8a29 Merge branch 'pickups' of git://github.com/tigerw/MCServer into tigerw-pickups
Conflicts:
	source/BlockID.cpp
	source/Entities/Entity.cpp
2013-09-15 20:49:08 +02:00
madmaxoft
4e200df18c Merge branch 'bugfixes' of git://github.com/tigerw/MCServer into tigerw-bugfixes
Conflicts:
	source/Blocks/BlockTorch.h
2013-09-15 20:34:22 +02:00
madmaxoft
9a35c1c150 Fixed cWorld bindings for GetBlockInfo() and GetBlockTypeMeta().
They no longer require the superficial arguments.
2013-09-15 20:29:20 +02:00
Tiger Wang
91a13c8e87 Fixed pistons pulling un-pullables 2013-09-15 16:40:09 +01:00
Tiger Wang
30b8300ad3 Mycelium now has correct placement sound 2013-09-15 15:56:02 +01:00
Tiger Wang
fc3d5ff5a6 Torches work properly
Also fixed a naming inconsistency concerning quartz stairs.
2013-09-15 15:55:35 +01:00
Tiger Wang
a8cb2bd90e Removed leftover CanBePlacedOnSide 2013-09-15 12:20:13 +01:00
Tiger Wang
411f0b5fa4 Removed leftover DoesAllowBlockOnTop 2013-09-15 12:18:14 +01:00
Tiger Wang
11bbfbc98a Added break 2013-09-15 12:15:27 +01:00
madmaxoft
37b3b5defb Updated the automatic bindings. 2013-09-15 00:14:03 +02:00
madmaxoft
a1c5ad0594 Set the minimum viewdistance to 3.
Fixes #167.
2013-09-14 21:34:26 +02:00
madmaxoft
2973b17977 Fixed empty-handed itemhandler.
This should fix FS 430.
2013-09-14 08:16:56 +02:00
Tiger Wang
4cdf776759 Removed torch top placement prevention 2013-09-13 21:08:36 +01:00
Tiger Wang
1cbb38fb02 Removed place on top and side preventions 2013-09-13 20:17:39 +01:00
Tiger Wang
47119b3027 Even better pickup physics 2013-09-13 19:54:50 +01:00
tonibm19
973753774e Added an extra line.
In first commit it says I removed first line
2013-09-13 20:06:42 +02:00
tonibm19
b703d9c83b Fixed mobs attack range being too long
It was set to 5, I think 2 is better because now mobs can kill you when there is a block (or 2) between you and monster.
2013-09-13 19:33:22 +02:00
Tiger Wang
22b8f3a2e0 Even more fixes [SEE DESC]
* Fixed minecarts breaking completely due to stuff
* Rails are now non solid again
+ Added IsRail inline bool
- Removed Herobrine
2013-09-12 23:57:02 +01:00
Tiger Wang
a39564a46a Fixed water speed issues 2013-09-12 23:31:26 +01:00
Tiger Wang
8163ca9549 Implemented xoft's suggestions again 2013-09-12 10:25:13 +01:00
Tiger Wang
a1d5d25525 Implemented xoft's suggestions
I totally didn't copy this from the fire simulator...

(I did, but I changed it quite a bit :P)
2013-09-11 22:10:29 +01:00
madmaxoft
791ced42cc Added StringSplitAndTrim() to Lua API 2013-09-11 21:22:25 +02:00
Mattes D
85804d085d Merge pull request #159 from tigerw/bugfix
Multiple fixes and features
2013-09-11 12:19:39 -07:00
Tiger Wang
3a1def2c90 More changes [SEE DESC]
* Improved (again) pumpkin direction handling
* Fixed spacing in Entity.cpp
2013-09-11 20:07:51 +01:00
Tiger Wang
8ef91817e9 Pumpkins 2013-09-11 19:02:09 +01:00
Tiger Wang
e9321bc715 Better player gamemode detection 2013-09-11 18:56:03 +01:00
Tiger Wang
277b26b4c2 Fixed two bugs 2013-09-11 18:51:27 +01:00
worktycho
37e0e684f4 moved reflection code to PlayerYawToMetadata 2013-09-11 17:07:54 +01:00
worktycho
3236364eee changed the subtaraction to a flip 2013-09-11 13:48:08 +01:00
Tiger Wang
cb167f78e3 Added player void damage 2013-09-10 23:02:35 +01:00
Tiger Wang
c8f8597774 Added void damage 2013-09-10 23:01:02 +01:00
Tiger Wang
010bc94a34 Entities now maintain speed outside of world 2013-09-10 22:51:07 +01:00
Tiger Wang
3d7813fdb2 Pumpkin and JackOLantern support
Fixes #99
2013-09-10 22:09:31 +01:00
madmaxoft
6dbe3296e0 Fixed codepage conversion 2013-09-10 22:03:11 +02:00
mgueydan
f12ac6b995 Inside cMonster::getMobFamily() : replacing Polymorphism by Map, in order to remove redundancy 2013-09-10 15:09:45 +02:00
mgueydan
bf4781d0ee Changing Bat to AMbiant creature 2013-09-10 14:26:27 +02:00
Tiger Wang
e0c649dcc4 Fixed DropSpensers not rotating properly 2013-09-09 19:36:53 +01:00
Tiger Wang
30ac3f5838 Added a few changes [SEE DESC]
* Revised pickup comments
* SlotArea pickup tossing now reflects Player.cpp
* Removed unneeded ItemShears comment (was working already)
* Sand and gravel pickups spawn with correct speed
2013-09-09 19:28:50 +01:00
Tiger Wang
57c17a02db A few Minecart fixes
* Removed unneeded flatrail setpos
* Fixed health checking
2013-09-09 18:55:42 +01:00
mgueydan
59f4635309 replacing dynamic_cast by c-style cast 2013-09-09 18:45:39 +02:00
madmaxoft
becb36d2d1 Fixed a crash on immediate re-login.
Fixes #155.
2013-09-09 18:34:38 +02:00
madmaxoft
5945166a98 Merge branch 'boats' of git://github.com/tigerw/MCServer. 2013-09-09 11:13:14 +02:00
madmaxoft
b8d2d94d90 Removed the cDoors class.
The helper functions that it implemented were moved into their respective blockhandlers.
2013-09-09 10:49:52 +02:00
madmaxoft
db6cfefadd Removed the "charging bow" debug message. 2013-09-08 22:43:21 +02:00
madmaxoft
641a1286c1 Fixed torch placement.
This is related to #127, but until we know more about the change, I'm not closing the issue.
2013-09-08 22:40:50 +02:00
madmaxoft
ab61b4193b Alpha-sorted g_BlockIsSnowable[]. 2013-09-08 18:39:35 +02:00
madmaxoft
2071fb6491 Thrown ender pearls are saved properly to MCA. 2013-09-08 18:37:35 +02:00
madmaxoft
b9066ab8f9 Fixed client spawning.
The method used for 1.2.5 clients no longer works. Fixes #139.
2013-09-08 18:37:35 +02:00
STRWarrior
7862a76684 Re-added the top line. 2013-09-08 18:35:48 +02:00
STRWarrior
00a25016b3 Added E_BLOCK_LILY_PAD to g_BlockIsSnowable. 2013-09-08 18:33:53 +02:00
madmaxoft
6c0c1f1d0c Implemented proper chunk unloading in all 1.3.2+ clients 2013-09-08 17:57:50 +02:00
Tiger Wang
50e24fb75f Fixed a bunch of stuff
* Fixed compilation
* Made it less obvious I COPIED ALL THE CODE from Minecarts
* Fixed alignment spaces to make xoft happy
2013-09-08 16:56:16 +01:00
mgueydan
ead953898d replacing C-style cast by dynamic_cast 2013-09-08 12:37:14 +02:00
mgueydan
b4bb255344 Replacing chunCk by chunk 2013-09-08 12:25:07 +02:00
mgueydan
5846be9400 replacing asserts by ASSERTs 2013-09-08 12:20:19 +02:00
mgueydan
e6e85168bc removing an assert + correcting a distance calculation bug 2013-09-08 12:04:20 +02:00
mgueydan
668b6edaa7 renaming the cChunk::getRandomBlock method + removing a buggy working log 2013-09-08 11:49:33 +02:00
mgueydan
d67e8dcca5 Adding mobtype filter inside world.ini 2013-09-08 03:30:09 +02:00
mgueydan
7a5e3592ff Adding glue to call everything done in last commits - now the mobs are spawning 2013-09-08 02:47:02 +02:00
mgueydan
04151677d5 Disabeling current mob spawning and tick 2013-09-08 01:43:55 +02:00
mgueydan
caa54af546 Implementing the MobSpawner (not used yet) that contains spawning rules 2013-09-08 01:21:43 +02:00
Tiger Wang
c789a8ddf5 Initial boat support
+ Boats are saved
+ Boats have physics
+ Boats spawn
2013-09-08 00:14:57 +01:00
mgueydan
bf1fb0aa3d Adding an Empty shell that would launch mob spawner - not called yet 2013-09-08 00:11:38 +02:00
Tiger Wang
35efe9c727 Fixed formatting and removed gravity thing 2013-09-07 21:42:33 +01:00
mgueydan
d2eb58f277 Adding mob census (sorry this is a big commit as work was done before git integration i couldn't split it more) 2013-09-07 22:19:56 +02:00
madmaxoft
d31142811d Merged branch 'Projectiles'. 2013-09-07 22:06:30 +02:00
madmaxoft
d1b68f6150 Added a (disabled) block logging to projectile path-tracing. 2013-09-07 21:56:22 +02:00
madmaxoft
d6c4447022 Updated the API bindings. 2013-09-07 21:26:50 +02:00
madmaxoft
7938f18c57 Implemented loading more projectiles from MCA. 2013-09-07 21:26:17 +02:00
mgueydan
e844612503 Adding a getType in Monster that return an enum instead of an int or char 2013-09-07 21:03:01 +02:00
mgueydan
2361a5dc41 relockating mobs includes (they probably will end somewhere else in order not to recompile world each time you update a mob) 2013-09-07 20:07:56 +02:00
mgueydan
1e02e04d2c Adding Family for monsters : Hostile/Passive/Water/Ambient 2013-09-07 20:02:50 +02:00
mgueydan
04aebd944b Adding Water and Lava as transparency blocks 2013-09-07 20:00:59 +02:00
madmaxoft
06b01af017 Implemented ghast fireball and firecharge projectiles 2013-09-07 18:53:14 +02:00
madmaxoft
3b1c83acf8 Renamed cWorld::DoExplosiontAt() to cWorld::DoExplosionAt() 2013-09-07 18:12:22 +02:00
madmaxoft
3f4718154b Arrows have proper yaw and pitch when shot, and stop when they hit a block. 2013-09-07 17:14:37 +02:00
madmaxoft
5f8a46373d Fixed a missing initialization in cMonster.
This should fix commit ff762a7ece 's all-mobs burning.
2013-09-07 16:42:34 +02:00
madmaxoft
f300ed54e5 Implemented SteerVehicle packet. 2013-09-06 16:50:21 +01:00
madmaxoft
e8d1ed36c5 Moved daylight burning directly into cMonster. 2013-09-06 16:50:20 +01:00
madmaxoft
a80be25c92 Removed TimedWait from cEvent.
Unsupported on MacOS.
2013-09-06 16:50:18 +01:00
madmaxoft
67e8f75318 Implemented SteerVehicle packet. 2013-09-06 00:04:49 +02:00
Tiger Wang
178b5884fc Further physics improvements [SEE DESC]
This was mainly focused on pickups, but it works for other things too.

* Entities no longer clip through blocks positive-vertically (this fixes
pickup issues as well).
* Entities lie flat against a block when they hit it.
* Reduced entity (mainly pickup) block clipping in non vertical
directions.
2013-09-05 21:41:47 +01:00
madmaxoft
ff762a7ece Moved daylight burning directly into cMonster. 2013-09-05 22:40:08 +02:00
madmaxoft
cdaa483778 Merge branch 'master' of git://github.com/tigerw/MCServer into tigerw-master 2013-09-05 17:44:22 +02:00
madmaxoft
6ff49ec3a8 Removed TimedWait from cEvent.
Unsupported on MacOS.
2013-09-05 15:22:16 +02:00
madmaxoft
5c0039e7b0 Removed an unused include 2013-09-04 22:02:04 +02:00
Tiger Wang
ad89a0d460 Pickups spawn with correct speed and position
Added a comment-space as well.
2013-09-04 18:26:00 +01:00
Tiger Wang
6059c44dcb Players toss a little further 2013-09-04 18:15:20 +01:00
Tiger Wang
fd35f6d707 Pickups are a little less jittery
They also spawn closer to player mouth.
2013-09-04 18:13:46 +01:00
Tiger Wang
3300cfe491 Added better push out of entities 2013-09-04 17:52:15 +01:00
Tiger Wang
9c22cf1520 Fixed inconsistent meta naming 2013-09-03 12:33:54 +01:00
madmaxoft
4c24781a62 Added cEntity's gravity to the Lua API. 2013-09-03 10:20:56 +02:00
madmaxoft
2c5e566fe7 Implemented exact block hit position.
Arrows now stick out of blocks at the exact position where they hit.
2013-09-03 09:41:31 +02:00
madmaxoft
f7d5894427 Added cArrowEntity's criticalness to the API. 2013-09-03 08:39:35 +02:00
madmaxoft
3a921955d9 Arrows deal damage based on their speed. 2013-09-03 08:37:15 +02:00
madmaxoft
e8b77ea2f5 Projectiles slow down in water and lava. 2013-09-02 21:56:55 +02:00
madmaxoft
7433b3723c Projectiles don't collide with their creators. 2013-09-02 21:40:56 +02:00
madmaxoft
f5e0c8c77e cBoundingBox: Only forward collisions are calculated. 2013-09-02 19:51:13 +02:00
Tiger Wang
20b64e18e4 Merge remote-tracking branch 'upstream/master'
Conflicts:
	source/Bindings.cpp
	source/Entities/Entity.cpp

Updated from upsteam
2013-09-02 14:15:28 +01:00
Tiger Wang
b5c63d8fc5 Minecart enhancements [SEE DESC]
Curved rails.
Better physics.
Better code as improved by xoft.
Stuff.
2013-09-02 12:01:49 +01:00
madmaxoft
a884fbb919 Arrows deal damage.
Still needs some tweaks, they hit the shooter most of the time.
2013-09-01 22:40:35 +02:00
madmaxoft
4f04724cfd Made cBoundingBox class inclusive in both coord edges.
Also added (a disabled) self-test to cBoundingBox.
2013-09-01 22:38:09 +02:00
madmaxoft
e35402c61a Fixed an error in cBoundingBox's line-collision algorithm. 2013-09-01 20:39:22 +02:00
madmaxoft
0dec48d496 Added dtRangedAttack, fixed faulty StringTODamageType() 2013-09-01 20:06:49 +02:00
madmaxoft
5fccd67bad Added line collision calculation to cBoundingBox. 2013-09-01 19:08:51 +02:00
madmaxoft
b12d2edb4e Renamed BLOCK_FACE constants to use the new coord-wise names.
The old names are still present, but deprecated.
2013-09-01 19:05:58 +02:00
STRWarrior
2765fce522 Exported BroadcastSoundEffect and BroadcastSoundParticleEffect to the Lua API 2013-09-01 05:53:11 -07:00
madmaxoft
f91ff9e68b Added the cBoundingBox class. 2013-09-01 12:25:53 +02:00
madmaxoft
42ea85786a Thrown ender pearls now teleport and hurt. 2013-08-30 23:48:03 +02:00
madmaxoft
d7a5287000 Basic support for thrown items - eggs, snowballs and ender pearls.
They can be thrown, but they don't do anything on impact. Also they don't save to nor load from  MCA.
2013-08-30 18:10:58 +02:00
madmaxoft
88f3fe7f00 Moved throw pos and speed calculation from cProjectileEntity into cPlayer. 2013-08-30 17:29:46 +02:00
madmaxoft
c28ccdc9d5 Merged in the Projectiles branch.
Although the projectiles are not yet finished, the branch has several bugfixes that are needed in master as well.
2013-08-30 14:32:07 +02:00
madmaxoft
17ad4c2610 Shooting a bow kinda works.
The arrow is released, but sometimes hits wrong blocks or disappears completely.
2013-08-30 14:24:03 +02:00
madmaxoft
86eb71868b Rewritten cTimer not to use heap allocation. 2013-08-30 10:06:41 +02:00
Tiger Wang
acaae7a11e Physics enhancements
Minecarts no longer glitch on flat rails
Improved acceleration, speed limit, and stopping
2013-08-29 15:25:12 +01:00
Tiger Wang
9f59b9a093 Corrected comment TypeType 2013-08-29 14:00:39 +01:00
Tiger Wang
7056992d0d Implemented xoft's suggestions [SEE DESC]
Rail metas are  now in BlockID and exported to LUA
Minecart now does a SetMass, instead of m_Mass
Minecarts use SubType instead of TypeType
2013-08-29 13:47:22 +01:00
Tiger Wang
1e91002229 Fixed Minecart spawning issues
Now you can have everything!
2013-08-28 22:13:27 +01:00
Tiger Wang
fa7def847b Zomb-ee and Skellingtons burning improvements
They don't burn unless they are in direct view of the sun god or are
protected by the sands of the souls of the underworld.
2013-08-27 21:11:00 +01:00
Tiger Wang
f1f86c46d3 Preliminary Minecart physics handling [SEE DESC]
This commit includes physics handling for the following scenarios:

Flat rails in orientations [N, S, W, E]
Ascending/descending rails in orientations [N, S, W, E]

Powered rails are NOT handled (they don't respond to redstone).
Curved rails are NOT handled (I haven't figured out how to do them :P)

Please note that I have not tried to emulate vanilla behaviour because
of a lack of knowledge on velocity unites/C++. We can say it's a feature
or something. :P
2013-08-27 20:38:11 +01:00
madmaxoft
6677a5e8ca Implemented basic physics for projectiles. 2013-08-27 19:57:37 +02:00
madmaxoft
f260e9211f Entities fall 3x slower in water 2013-08-27 19:56:54 +02:00
madmaxoft
cdd0eba1b5 Added g_BlockIsXXX[] arrays to the API. 2013-08-27 08:57:35 +02:00
madmaxoft
49d69a0228 Debug logging for arrows improved 2013-08-26 22:40:30 +02:00
madmaxoft
71cfb8fcd2 Debug: arrow log their position in each tick 2013-08-26 22:27:28 +02:00
madmaxoft
ebc076e8b2 Fixed ProtoProxy compilation, added client Kick handling. 2013-08-25 21:57:12 +02:00
madmaxoft
4bbade9fc6 Arrows get loaded from MCA.
Somehow they still don't spawn visibly on the client.
2013-08-25 21:32:17 +02:00
madmaxoft
da3e248632 Added a few API accessors to cArrowEntity. 2013-08-25 21:31:35 +02:00
madmaxoft
a7447b4c7e Moved entity spawning into cEntity::Initialize().
It has been called in every descendant anyway, so it's better this way - reduced duplicate code.
2013-08-25 21:25:13 +02:00
madmaxoft
83811b6929 Merged branch 'master' into Projectiles. 2013-08-25 17:06:51 +02:00
madmaxoft
6ea7c2b772 Reduced LeakFinder's stack buffers to half.
The LeakFinder's stack buffers were causing too much RAM usage in the Debug mode, rising about 50 MiB per each cLuaState created.
2013-08-25 16:47:49 +02:00
madmaxoft
104a31e23d Merging in tigerw's changes from PR #118 2013-08-25 16:11:19 +02:00
Tiger Wang
55e3fc53f6 Fixed iron door opening by hand 2013-08-25 13:41:02 +01:00
Tiger Wang
ebc3d04074 Fixed public thing in ClientHandle 2013-08-25 13:40:43 +01:00
Tiger Wang
3640f2c482 Redstone fixes [SEE DESC]
Fixed pistons not correctly powering down
Fixed dispensers not correctly powering down
Fixed droppers not correctly power down
Fixed TNT not correctly powering up
Fixed redstone lamps not correctly powering up
Fixed redstone lamps not correctly powering down
2013-08-25 11:45:47 +01:00
Tiger Wang
11ca2f96a0 Vines now spread when updated 2013-08-24 22:00:24 +01:00
madmaxoft
f3ab7d1873 Fixed logging in cTracer. 2013-08-24 22:48:19 +02:00
madmaxoft
d55aaf818c Lifted the debugging 1 GiB RAM limit in LeakFinder to 1.5 GiB 2013-08-24 22:45:11 +02:00
madmaxoft
de3aae5c75 Slight performance improvement in cWorld::FindClosestPlayer() 2013-08-24 22:43:17 +02:00
madmaxoft
46a8b77151 cTracer doesn't attempt a trace above the world.
This fixes some crashes with out-of-world entities.
2013-08-24 21:42:11 +02:00
madmaxoft
b1ad3f8336 Fixed pickup behavior outside the world.
One part of #131.
2013-08-24 21:34:42 +02:00
madmaxoft
259f08aac8 Client can no longer place blocks outside the Y range of the world.
Fixes #128.
2013-08-24 21:25:36 +02:00
Tiger Wang
2081b6dfde Fixed inconsistent metas and added snow metas 2013-08-24 18:54:03 +01:00
Tiger Wang
d1cc6d9a9c Added comments and fixed a bug
Bug was placing slabs between slabs not making a double slab.
2013-08-24 18:46:19 +01:00
madmaxoft
e157808737 Added Unicode, Inc.'s notice.
Fixes #123.
2013-08-24 16:12:53 +02:00
Tiger Wang
8bb2cab993 Fixed final slab bug
This bug allowed a double slab to be made below by placing a compatible
slab on a "top" slab. The coordinates are always one lower, so now it
checks to see if the slab orientation can be made into a double.
2013-08-24 11:10:30 +01:00
Tiger Wang
8f2181bfbe Fixed incorrect double slab drops 2013-08-23 20:12:21 +01:00
Tiger Wang
a671e45cd5 Double slabs work *choke choke* 2013-08-23 19:38:39 +01:00
Tiger Wang
52d8da6ebe Fixed lighters replacing blocks 2013-08-23 18:13:54 +01:00
madmaxoft
222b6ec3cc Projectile entities get saved into MCA files 2013-08-22 22:31:38 +02:00
madmaxoft
d622267515 Added a few basic fields to cProjectileEntity and cArrowEntity. 2013-08-22 22:31:15 +02:00
madmaxoft
7eae58281a Fixed AddHook() wanting old-style function names.
Error reported by STR_Warrior in the forum http://forum.mc-server.org/showthread.php?tid=1227&pid=9620#pid9620
2013-08-22 21:03:20 +02:00
madmaxoft
806c0bf981 Arrows can spawn on the client. 2013-08-22 09:07:12 +02:00
madmaxoft
73afb1507d Added skeleton code for projectile spawning. 2013-08-22 08:55:58 +02:00
madmaxoft
c565950e1f Removed unwanted VirtualHooks remnants.
cEntity no longer needs its SpawnOn() default-implemented, it can now be a true pure virtual function.
2013-08-22 08:51:40 +02:00
madmaxoft
16e3242456 Another fix for #31.
This seems to have done it, no more crashes for me.
2013-08-22 08:17:26 +02:00
madmaxoft
3957ca94e7 cPluginManager.AddHook old-style API usage prints the stack trace.
This eases migration to #121 API.
2013-08-21 21:41:34 +02:00
madmaxoft
e263fc7c72 Added a deprecation warning to the old style API.
This completes #121.
2013-08-21 21:32:40 +02:00
madmaxoft
f3a0fed724 Hook adding uses the new API.
Multiple hooks per plugin can be added. The cPluginManager.AddHook() has four available signatures, the recommended one is cPluginManager.AddHook(HOOK_TYPE, CallbackFunction)
2013-08-21 21:29:30 +02:00
madmaxoft
e0e8e18ab2 cLuaState: Added LogStackTrace() and GetTypeText() utility functions 2013-08-21 20:06:37 +02:00
madmaxoft
af071fd5ab Added cWorld:GetIniFileName() to the Lua API. 2013-08-21 14:23:47 +02:00
Tiger Wang
0c44904766 Changed comments to be more accurate 2013-08-20 23:24:29 +01:00
Tiger Wang
8e153f6689 Fixed longstanding issue with slabs
Fixes FS#298
2013-08-20 23:17:49 +01:00
Tiger Wang
b35771ca0d Fixed broken carpet handler [SEE DESC]
Made BlockHandler pass on control to carpet handler
Declared thinggummies in carpet handler
Fixed carpet block pushback using incorrect format
2013-08-20 22:47:10 +01:00
madmaxoft
69dc9b4c9a Added a delay between the kick packet and socket close.
This should have helped #31, but the client disagrees.
2013-08-20 22:28:34 +02:00
Mattes D
61e17d23f7 Merge pull request #117 from tigerw/master
Bugfix Update
2013-08-20 12:29:16 -07:00
Tiger Wang
f626b8c864 Juggled piston code to prioritise block action
This improves animation chance without long delays.
Additionally, queued a previously unqueued base set.
2013-08-20 20:17:35 +01:00
madmaxoft
e8f7b72f1b Hotfix for #83.
Do not tick the player while their chunk is invalid.
2013-08-20 21:17:33 +02:00
Tiger Wang
148d4e9b80 Activator rail now uses rail handler 2013-08-20 20:15:46 +01:00
Tiger Wang
aeabf0f82e Updated block transparencies
Now includes activator rails and piston extensions
2013-08-20 20:15:21 +01:00
madmaxoft
654c34705c Fixed player spawning.
Now the player is spawned only after the chunk they're in is sent to the client. Hopefully no more falling-through-terrain-while-loggin-in.
2013-08-20 21:13:28 +02:00
madmaxoft
61b968601a Fixed a warning on closing invalid plugins. 2013-08-20 20:42:43 +02:00