Peter Bell
fb2ef33c89
Correct block transparencies
2019-12-05 15:26:47 +01:00
peterbell10
950aeffff8
CheckBasicStyle: Check number of empty lines between functions ( #4267 )
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Add check for number of empty lines between functions and fix the corresponding failures
2018-07-26 22:24:36 +01:00
Alexander Harkness
03c977a200
Update m_IsSolid assignments in BlockInfo ( #4167 )
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Fixes #4166
2018-06-24 11:32:17 +01:00
Zach DeCook
7833e8112f
* Block Info: glazed terracotta and concrete hardness/solid voxel status ( #4205 )
2018-04-02 18:45:01 +01:00
Bond-009
d3a3c6ad2c
Removed cBlockInfo.m_IsSnowable ( #4105 )
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* Removed cBlockInfo.m_IsSnowable
* Return IsSnowable from deprecated variable binding m_IsSnowable.
2018-01-23 21:07:06 +00:00
Alexander Harkness
6309c6a97f
improve rain simulation ( #4017 )
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* Uses vanilla logic to decide which blocks rain falls through.
* Rain falls infinitely above the world, and stops at y=0.
* Entities will now be extinguished if they are under rain-blocking
blocks, and fire will now be extinguished by rain similarly.
* Create IsWeatherWetAtXYZ to identify wetness at a particular location.
* Use new code for enderman rain detection.
* Fixes issue #916
* Disable warnings for global constructors in the fire simulator.
2017-12-26 21:25:57 +00:00
Alexander Harkness
b5a23e5cd9
Lighting now generally consistent with vanilla ( #3988 )
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* Lighting now generally consistent with vanilla
Skylight is now dispersed by some blocks, instead of passing
through unimpeded.
Some blocks which were not marked as transparent are now marked as
such.
Water and other such blocks now attenuate light with the correct
intensity.
Generally changes were based on documentation in the Minecraft
Wiki: https://minecraft.gamepedia.com/Opacity#On_block_light ,
however during play-testing on vanilla lava was found not to
attenuate sky or block-light so the attenuation was removed.
This fixes #3849
* Add API documentation for IsSkylightDispersant
* Rename m_SkylightDispersant to m_IsSkylightDispersant
* Update comment for m_Transparent property of Blocks
2017-09-07 11:56:17 +01:00
peterbell10
759618b035
Remove double includes part 2 ( #3890 )
2017-08-03 15:34:19 +02:00
peterbell10
d838ef7ba4
cBlockInfo static initialisation ( #3832 )
2017-07-03 18:34:27 +02:00
Bond-009
76c39dad0f
Added blocks that can be washed away by water ( #3637 )
2017-03-21 09:47:03 +01:00
willi123yao
eb7d684aad
Allow mobs to walk through dead_bush ( #3623 )
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Fixes #3618 .
2017-03-16 08:54:14 +01:00
mathiascode
dae2adde65
Updated sounds and effect IDs ( #3422 )
2017-02-15 06:05:24 +01:00
mathiascode
4311f4a658
Added some blocks and items ( #3503 )
2017-02-14 11:13:55 +01:00
mohe2015
32b38fb264
Anticheat fastbreak ( #3411 )
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Added block hardness checks when breaking blocks.
2016-11-06 19:30:19 +01:00
bibo38
cb640ffea4
Spectators added ( #2852 )
2016-10-12 14:38:45 +02:00
LogicParrot
373d9f92a4
Updated cChunk::SetMeta, fixed grass growth, reduced markDirty/setMeta usage
2016-04-16 19:04:45 +03:00
Gargaj
66e6589883
blockheight mechanism
2015-12-13 15:16:15 +01:00
bibo38
d92a92d78a
Implemented the slime block dropping behaviour.
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Fixes #2530
2015-11-07 17:23:02 +01:00
Tiger Wang
8656e149c8
Improved maps
2015-07-14 21:46:30 +01:00
Samuel Barney
404cf5dcfd
Farmland is now listed as an opaque block.
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Changed spread light falloff for farmland to what it was originally.
2015-07-02 16:13:40 -06:00
Samuel Barney
e70e2b8ecc
Rebased version of Code
2015-06-22 11:29:38 -06:00
tycho
dae9e5792a
Made -Weverything an error.
2015-05-24 12:56:56 +01:00
Howaner
2a8c234f46
Fixes
2014-12-13 20:31:37 +01:00
Howaner
8e753fa590
Added cocoa pod.
2014-12-01 18:10:37 +01:00
Tiger Wang
a26541a7c3
En masse NULL -> nullptr replace
2014-10-22 20:12:49 -07:00
Mattes D
db98820aa9
Merge pull request #1489 from mc-server/fixes
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Improved torch handler
2014-10-04 10:02:10 +02:00
Masy98
cc9e598803
Added missing 1.8 blocks, E_METAs and sounds
2014-10-01 17:57:53 +02:00
Tiger Wang
48c99dcd2e
Improved torch handler
2014-09-30 22:00:33 +01:00
Howaner
83973520c8
Fixed iron trapdoors
2014-09-30 20:04:49 +02:00
madmaxoft
e7de548c89
Fixed minor style issues.
2014-09-27 21:37:36 +02:00
Masy98
2feee3b316
Merge branch 'master' into blocks
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Conflicts:
src/Items/ItemHandler.cpp
src/Simulator/IncrementalRedstoneSimulator.cpp
2014-09-26 18:32:31 +02:00
Tycho
045d54e0e2
Merge branch 'master' into redstoneTests
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Conflicts:
src/Blocks/ChunkInterface.h
2014-09-17 18:47:33 +01:00
Tycho
6e7c0e33b5
Added first test to show the object can be created
2014-09-17 18:40:10 +01:00
Howaner
010ac1e5f7
Fixed block place sounds.
2014-09-12 18:12:42 +02:00
Masy98
741791ecfc
Added barrier block
2014-09-11 16:07:54 +02:00
Masy98
c0e86e7360
Fixed typo
2014-09-10 21:47:15 +02:00
Masy98
a9b4b60c80
Added new blocks to the BlockInfo
2014-09-10 21:44:04 +02:00
Masy98
acae3c9c65
Moved sound-configs into BlockID.h and fixed/ added loads of sounds
2014-09-09 16:00:26 +02:00
Howaner
a73c85d7eb
Fixed nether wart digging.
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Fixes #1265
2014-08-07 02:42:42 +02:00
STRWarrior
931443ac67
Added soulsand to the terraformed list.
2014-07-29 22:40:40 +02:00
STRWarrior
adae2b70b1
Added cBlockInfo::CanBeTerraformed and made finishers use it
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I might have forgotten some of them though
2014-07-29 22:31:31 +02:00
Tiger Wang
8811837aea
Merge branch 'master' into portals
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Conflicts:
src/World.h
2014-07-29 15:27:19 +01:00
Tiger Wang
d0e7b2f18b
Merge branch 'master' into saplingsandleaves
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Conflicts:
src/Bindings/DeprecatedBindings.cpp
src/Blocks/BlockSapling.h
2014-07-20 12:02:23 +01:00
Tiger Wang
6ab9afd0fd
Bug and crash fixes
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* Fixes end portals' solidity
* Fixed crashes to do with multithreading and removing an entity from
the wrong world
* Fixed crashes due to bad merge
* Fixed crashes due to an object being deleted twice
* Simplified cWorld::Start() and added comments to configuration files
2014-07-20 10:46:45 +01:00
Tiger Wang
f1be1eb674
Monster fixes
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* Fixes #1203
* Fixes #627
2014-07-18 10:47:00 +01:00
Tiger Wang
0f8c24e04d
Fixed issues relating to saplings and leaves
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- Removed cBlockInfo::RequiresSpecialTool
* Fixes #1195
* Fixes #1201
2014-07-17 22:26:53 +01:00
Masy98
b579451731
Removed Stairs and carpet from the "isSolid" list to prevent mobs falling through them.
2014-07-15 20:34:49 +02:00
Masy98
d272e46821
Removed Stairs and carpet from the "isSolid" list to prevent mobs falling through them.
2014-07-15 20:32:49 +02:00
Masy98
7f4029f8f4
Added Brick fence to m_Transparent
2014-07-15 14:06:03 +02:00
Masy98
2d245264b1
Added various missing blocks in the lists in BlockInfo.cpp
2014-07-15 13:34:45 +02:00