Samuel Barney
318d552248
Merge branch 'MobSpawning' of https://github.com/mgueydan/MCServer into MobSpawning
...
Conflicts:
source/Mobs/Bat.h
source/Mobs/Monster.h
source/World.cpp
2013-10-14 10:03:47 -06:00
Samuel Barney
5df5176f8d
Merge branch 'master' of https://github.com/mc-server/MCServer
2013-10-14 09:42:43 -06:00
Samuel Barney
369b4abff8
Mobs no longer spawn up in the air.
2013-10-14 08:12:23 -06:00
madmaxoft
e62cac07c0
Merge branch 'metadata' of git://github.com/tigerw/MCServer into tigerw-metadata.
2013-10-13 18:26:45 +02:00
Tiger Wang
d8d2f35e9d
Eight round of fixes
...
* Changed IsA() to *long if statement*
- Removed deprecated values in Entity.h - to blazes with the plugins!
* Renamed villager type enumerations to be LESS SHOUTY and more vt-y
+ Use vtMax for World.cpp testificate spawning
2013-10-13 12:47:55 +01:00
Mattes D
3f09294e93
Merge pull request #224 from tonibm19/patch-7
...
Added Horses, Blazes and EnderDragons spawning.
2013-10-12 13:33:31 -07:00
madmaxoft
0352e45898
Fixed and exported cWorld:QueueTask().
...
This implements #220 .
2013-10-12 22:24:59 +02:00
tonibm19
bfbc381e1d
Added more ghast spawning probability
2013-10-12 20:26:57 +02:00
tonibm19
c28d3d7771
Added extra line
2013-10-12 20:21:28 +02:00
tonibm19
d86facc2bf
Mob spawning changes
...
Added EnderDragon, Blaze and Horse spawning.
2013-10-12 20:18:35 +02:00
Tiger Wang
e2aaf202ab
Fifth round of fixes
...
* Enumerated Villager spawning
2013-10-11 20:57:22 +01:00
Tiger Wang
fe6fa23a97
Second round of fixes
...
* Implemented suggestions
2013-10-09 21:02:59 +01:00
madmaxoft
55999ee118
Moved cMakeDir::MakeDir to cFile::CreateFolder.
...
And exported to Lua.
2013-10-09 09:57:48 +02:00
Tiger Wang
5db6213f34
Initial Metadata Commit [SEE DESC]
...
+ Pigs, Minecarts, Sheep, Skeletons, Slimes, Villagers, Wolves, and
Horses have metadata
+ Base code on taming wolves, shearing sheep, and taming horses
+ Sheep and horses have different colours when spawned
2013-10-08 19:20:49 +01:00
mgueydan
ac4cb65b8d
Merge branch 'master' into MobSpawning
2013-09-22 14:29:33 +02:00
madmaxoft
91325d706d
Linux compilation fix #3 .
2013-09-21 11:18:37 +02:00
Tiger Wang
198ac1892c
Fixed pickups
2013-09-18 22:20:08 +01:00
Tiger Wang
3e698d7b72
Added moar mobs!
...
+ Added dragons
+ Added golems
+ Added giants
+ Added horses
+ Added some missing items
+ Added missing spawn egg metas
2013-09-18 22:17:43 +01:00
madmaxoft
40d295da26
cWorld:QueueTickBlock takes the delay in ticks.
2013-09-16 09:25:23 +02:00
madmaxoft
a6b3c560a2
Fixed doxycomments of cWorld plant-growing code
2013-09-15 22:11:02 +02:00
madmaxoft
5cde7d8a29
Merge branch 'pickups' of git://github.com/tigerw/MCServer into tigerw-pickups
...
Conflicts:
source/BlockID.cpp
source/Entities/Entity.cpp
2013-09-15 20:49:08 +02:00
madmaxoft
6dbe3296e0
Fixed codepage conversion
2013-09-10 22:03:11 +02:00
Tiger Wang
30ac3f5838
Added a few changes [SEE DESC]
...
* Revised pickup comments
* SlotArea pickup tossing now reflects Player.cpp
* Removed unneeded ItemShears comment (was working already)
* Sand and gravel pickups spawn with correct speed
2013-09-09 19:28:50 +01:00
mgueydan
d67e8dcca5
Adding mobtype filter inside world.ini
2013-09-08 03:30:09 +02:00
mgueydan
7a5e3592ff
Adding glue to call everything done in last commits - now the mobs are spawning
2013-09-08 02:47:02 +02:00
mgueydan
04151677d5
Disabeling current mob spawning and tick
2013-09-08 01:43:55 +02:00
mgueydan
d2eb58f277
Adding mob census (sorry this is a big commit as work was done before git integration i couldn't split it more)
2013-09-07 22:19:56 +02:00
mgueydan
2361a5dc41
relockating mobs includes (they probably will end somewhere else in order not to recompile world each time you update a mob)
2013-09-07 20:07:56 +02:00
madmaxoft
3b1c83acf8
Renamed cWorld::DoExplosiontAt() to cWorld::DoExplosionAt()
2013-09-07 18:12:22 +02:00
Tiger Wang
ad89a0d460
Pickups spawn with correct speed and position
...
Added a comment-space as well.
2013-09-04 18:26:00 +01:00
madmaxoft
83811b6929
Merged branch 'master' into Projectiles.
2013-08-25 17:06:51 +02:00
madmaxoft
de3aae5c75
Slight performance improvement in cWorld::FindClosestPlayer()
2013-08-24 22:43:17 +02:00
madmaxoft
73afb1507d
Added skeleton code for projectile spawning.
2013-08-22 08:55:58 +02:00
madmaxoft
fdbe835131
Fixed WorldTickThread reporting wrong time durations for each tick.
...
This had caused food eating to fail and players unable to collect pickups on Linux.
2013-08-19 22:23:25 +02:00
madmaxoft
1a7912744f
Moved entities into the Entities subfolder.
2013-08-19 11:39:13 +02:00
madmaxoft
dd030fa892
Implemented the OnWorldTick hook.
...
Triggerred for each world every time it ticks, parameters are the cWorld and the previous tick length (a_Dt)
2013-08-19 09:28:22 +02:00
madmaxoft
7b10068370
Implemented cWorld:QueueSetBlock(), as requested for delayed blocksetting.
...
Untested yet, so might not work.
2013-08-18 22:44:22 +02:00
madmaxoft
861d5c75c9
Removed SetServerBlock griefing.
2013-08-18 20:00:50 +02:00
Tiger Wang
8a3174164b
Properly fixed piston non-animation
...
Fixes #57
2013-08-18 14:52:38 +01:00
Tiger Wang
9e0b8b5bee
Enhancements to Tabcompletion and Compile Fix
...
Tab complete now finds the last word and matches accordingly, with a 20%
increase in speed!
Fixed missing comma breaking compilation
2013-08-18 11:58:19 +01:00
Tiger Wang
679085b520
Bugfix Update [SEE DESC}
...
Added stained clay, coal block, and hardened clay Block IDs
Added stained clay and carpet block Metas
Fixed bug with sticky retract bailing out but not unsetting arm
Fixed autocomplete not working when not at the first character, fixes
#64
Added furnace recipes for hardened clay and coal and coal blocks
2013-08-18 00:33:14 +01:00
madmaxoft
0cb00996de
Replaced E_ENTITY_TYPE_XXX with cMonster::mtXXX.
...
Also slightly improved the spawning algorithm.
2013-08-16 10:48:30 +02:00
Mattes D
1a52e89177
Merge pull request #93 from mc-server/PerWorldThreads
...
Per world threads
2013-08-15 01:56:52 -07:00
Tiger Wang
d4f8a057dd
Generation and simulation defaults
...
...are no longer set, instead, the server operator is told to set them.
2013-08-14 22:26:15 +01:00
madmaxoft
f93d13c419
Fixed world's a_Dt parameter getting time values in wrong units.
2013-08-14 22:36:34 +02:00
madmaxoft
e2ff4a2e5c
Clients are deleted when the world is stopped.
...
This fixes #92 .
2013-08-14 19:56:29 +02:00
madmaxoft
f8757d3606
Fixed crashes in world's clientlist manipulators
2013-08-14 13:43:55 +02:00
Tiger Wang
303b1a9c45
Buncha bugfixes [SEE DESC]
...
Fixed generation values not being written
Fixed piston being able to push water
Fixed ice creating a non-source block (still doesn't update though)
Removed problematic piston code
2013-08-14 11:44:02 +01:00
madmaxoft
9020dc9932
Clients are now ticked in cServer first, then in cWorld once they get assigned a world.
2013-08-13 22:45:29 +02:00
madmaxoft
c628ab03e9
Removed cServer::BroadcastChat() and cServer::SendMessage().
...
These two functions make it difficult to move to the new ticking system, and they aren't used anyway. If so required, they can be emulated by ForEachWorld / ForEachPlayer calls.
2013-08-12 08:35:13 +02:00