Alexander Harkness
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53e22b1185
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Changed everyting to Unix line endings.
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2013-07-29 12:13:03 +01:00 |
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madmaxoft@gmail.com
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e7238456db
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Moved noise debugging into the Noise.* files
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1485 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2013-05-15 17:09:38 +00:00 |
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madmaxoft@gmail.com
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1118ae3033
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Fixed 2D linear upscale to compile on Linux, added a test for it.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1484 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2013-05-15 15:55:04 +00:00 |
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madmaxoft@gmail.com
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464dcc3764
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Noise3D generator is now using linear upscaling
Measured 30% performance increase.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1482 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2013-05-14 21:11:40 +00:00 |
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madmaxoft@gmail.com
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0a08ae14f6
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LinearUpscale: postfixed with InPlace to differentiate from a future src/dst version
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1479 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2013-05-12 21:11:25 +00:00 |
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madmaxoft@gmail.com
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2038da8681
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Noise3D: cleanup
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1477 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2013-05-12 20:45:29 +00:00 |
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madmaxoft@gmail.com
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1927095d25
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Renamed linear interpolation from Noise.h to a more proper LinearUpscale and moved it to a separate file.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1475 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2013-05-12 17:55:49 +00:00 |
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madmaxoft@gmail.com
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8f2920a090
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Converted the Noise3D generator to optimized noise and lerp
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1471 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2013-05-11 21:09:39 +00:00 |
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madmaxoft@gmail.com
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b934d030d3
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Noise3D: Re-fixed composition, finally no fake-tree remnants
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1423 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2013-04-27 21:32:37 +00:00 |
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madmaxoft@gmail.com
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9794f8ddcb
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Noise3D: Fixed composition when reusing the buffer (caused chopped trees)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1420 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2013-04-27 21:01:45 +00:00 |
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madmaxoft@gmail.com
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ac8db4d16b
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Noise3D made into Composable - both a HeightGen and a CompositionGen
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1419 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2013-04-27 19:46:25 +00:00 |
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madmaxoft@gmail.com
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f34cbb9e76
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Noise3D: Made settable through INI, added slight height control, added basic compositing
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1417 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2013-04-27 16:41:20 +00:00 |
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madmaxoft@gmail.com
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ead418967f
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Noise3D: Shifted to normal groundlevel, added water on sealevel
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1416 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2013-04-27 14:47:59 +00:00 |
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madmaxoft@gmail.com
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fb58acf27c
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New terrain generator - Noise3D.
A testbed for a generator based on 3D noise.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1414 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2013-04-27 13:38:40 +00:00 |
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