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Commit Graph

9259 Commits

Author SHA1 Message Date
madmaxoft@gmail.com
0aefed3e22 Added the new ChunkDef.h into VC2010 project
git-svn-id: http://mc-server.googlecode.com/svn/trunk@412 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-14 20:58:35 +00:00
madmaxoft@gmail.com
0b24efeb00 Split chunk data into separate arrays; decoupled most sources from cChunk.h dependency
git-svn-id: http://mc-server.googlecode.com/svn/trunk@411 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-14 20:56:09 +00:00
madmaxoft@gmail.com
393e34d571 Fixed the server not waiting for the world to save completely before stopping
git-svn-id: http://mc-server.googlecode.com/svn/trunk@410 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-13 21:13:34 +00:00
madmaxoft@gmail.com
8be2528350 Removed an unwarranted assert in cChunkSender
git-svn-id: http://mc-server.googlecode.com/svn/trunk@409 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-13 20:32:11 +00:00
madmaxoft@gmail.com
b8041509e5 Small optimizations in the SetNibble() and GetNibble() functions; removed unused lighting functions from cChunk
git-svn-id: http://mc-server.googlecode.com/svn/trunk@408 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-13 20:26:36 +00:00
madmaxoft
d0a606959b Fixed a few warnings, lifted up the block interactinos limit to 20 (10 was not enough for Creative mode)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@407 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-13 09:28:24 +00:00
madmaxoft@gmail.com
12ce4e3a1a Gotten rid of stricmp MSVC warnings
git-svn-id: http://mc-server.googlecode.com/svn/trunk@406 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-12 19:43:25 +00:00
madmaxoft@gmail.com
57659f010e *nix compilation fix (for rev 402)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@405 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-12 19:42:50 +00:00
madmaxoft@gmail.com
10c8c75bb7 Added a flat terrain generator with settable terrain height
git-svn-id: http://mc-server.googlecode.com/svn/trunk@404 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-12 19:39:41 +00:00
madmaxoft@gmail.com
cb1edaf6df Fixed MapChunk packets to include (fake) biome data, makes clients happy
git-svn-id: http://mc-server.googlecode.com/svn/trunk@403 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-12 19:29:31 +00:00
madmaxoft@gmail.com
b789d5ebf6 Fixing compilation on Drawin 9 / MacOS X
git-svn-id: http://mc-server.googlecode.com/svn/trunk@402 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-12 13:31:34 +00:00
madmaxoft@gmail.com
cb2de47247 Stopping the ChunkSender upon server stop
git-svn-id: http://mc-server.googlecode.com/svn/trunk@401 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-11 22:29:15 +00:00
faketruth
e06c2001ba Fixed a small bug in chunk version check D:
git-svn-id: http://mc-server.googlecode.com/svn/trunk@400 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-11 13:07:25 +00:00
madmaxoft@gmail.com
af44154ff5 Not sending chunks to the client twice
git-svn-id: http://mc-server.googlecode.com/svn/trunk@399 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-11 10:48:20 +00:00
madmaxoft@gmail.com
dc8004d5e6 Anvil format: fixed loading with XZY ordering
git-svn-id: http://mc-server.googlecode.com/svn/trunk@398 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-11 10:47:37 +00:00
madmaxoft@gmail.com
219be8186c Fixed a few obsoleted functions
git-svn-id: http://mc-server.googlecode.com/svn/trunk@397 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-10 22:27:24 +00:00
faketruth
f90a8928e7 Completely integrated the new axis ordering. Will update worlds accordingly
git-svn-id: http://mc-server.googlecode.com/svn/trunk@396 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-10 22:10:15 +00:00
madmaxoft@gmail.com
4004129e11 Anvil support: compatible with both chunk orderings
git-svn-id: http://mc-server.googlecode.com/svn/trunk@395 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-10 21:42:18 +00:00
madmaxoft@gmail.com
e7731242c1 Using references instead of pointers for sending packets
git-svn-id: http://mc-server.googlecode.com/svn/trunk@394 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-10 21:34:47 +00:00
madmaxoft@gmail.com
732b7349fa Fixed mob spawn packet for 1.2 client, now client doesn't bail out when mobs are turned on
git-svn-id: http://mc-server.googlecode.com/svn/trunk@393 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-10 19:30:06 +00:00
madmaxoft@gmail.com
1a5ebb44aa Fixed *nix threading issue;
Thread objects now use variable names consistent with MCS convention;
Fixed a few *nix threading cornercases

git-svn-id: http://mc-server.googlecode.com/svn/trunk@392 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-10 17:37:00 +00:00
faketruth
e5b91a8d97 Was using "#else if" which is not valid apparently, now using "#elif"
git-svn-id: http://mc-server.googlecode.com/svn/trunk@391 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-10 13:49:40 +00:00
faketruth
68f3ea56bd You can change axis ordering by setting AXIS_ORDER to AXIS_ORDER_XZY in cChunk.h !THIS WILL SCREW UP YOUR WORLDS THOUGH!
Still need to update world storage schemes, converters and such

git-svn-id: http://mc-server.googlecode.com/svn/trunk@390 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-10 02:39:36 +00:00
faketruth
62ba8f5a20 Using more of the index functions in cChunk, so it should be easy enough to flip the axis ordering now
Added some more functions that use Vector3i for block coordinates in cChunk

git-svn-id: http://mc-server.googlecode.com/svn/trunk@389 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-10 00:25:05 +00:00
faketruth
f43b65cf53 cClientHandles have a unique ID now to distinguish them
cAuthenticator uses unique client ID for authentication
Changed the kick function used by cAuthenticator to take a client ID instead of name, so the correct user is kicked
Using callback reference instead of pointer in GetChunkData and affiliates
GetChunkData returns false when failed, and true when succeeded
Renamed entity type enums to something prettier
Exposed some functions to Lua

git-svn-id: http://mc-server.googlecode.com/svn/trunk@388 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-09 13:42:28 +00:00
madmaxoft@gmail.com
11810e05e4 Using the _DEBUG macro for *nix debug builds as well; trying to force 8-byte alignment on critical sections ( http://forum.mc-server.org/showthread.php?tid=384 )
git-svn-id: http://mc-server.googlecode.com/svn/trunk@387 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-09 09:39:48 +00:00
madmaxoft@gmail.com
effe9647cc Added NBT example dumps for reference
git-svn-id: http://mc-server.googlecode.com/svn/trunk@386 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-07 22:10:36 +00:00
madmaxoft@gmail.com
7219e74c7c Anvil format: loading chests' contents.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@385 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-07 22:09:55 +00:00
madmaxoft@gmail.com
4544d5d3b9 ChunkSender: Fixed a potential crash: removing a client means that no Send() is called on that client anymore
git-svn-id: http://mc-server.googlecode.com/svn/trunk@384 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-07 20:06:18 +00:00
madmaxoft@gmail.com
0cee2428c1 WSSCompact: fixed switched version values (!); removed unused methods
git-svn-id: http://mc-server.googlecode.com/svn/trunk@383 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-07 20:03:44 +00:00
faketruth
787382caf8 Fixed bug where cPlayer's cClientHandle was used after cPlayer was destroyed http://forum.mc-server.org/showthread.php?tid=380
Also removed the SetClientHandle() function from cPlayer
Added a Destroyed() function to cEntity that is called ONLY ONCE after an entity has been 'destroyed'
Cleaned up some code, using enums for GameMode and Weather and replaced some 'const char *' with 'const AString &'
Exposed some more functions to Lua

git-svn-id: http://mc-server.googlecode.com/svn/trunk@382 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-07 13:36:30 +00:00
madmaxoft@gmail.com
d63b092e02 No need to reset zlib (copypasta error)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@381 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-07 11:31:54 +00:00
madmaxoft@gmail.com
69a4ee5383 Added the Anvil level format (MCA) support, read-only for the time being. Now MCS can read your worlds from the official server :)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@380 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-07 11:28:24 +00:00
faketruth
bae54ee7bd Sticky pistons should work as well now
git-svn-id: http://mc-server.googlecode.com/svn/trunk@379 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-06 22:17:36 +00:00
madmaxoft@gmail.com
b20fa171a4 Added a little documentation on ChunkSender.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@378 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-06 21:58:32 +00:00
faketruth
944dec3a4e Fixed redstone repeater bug where it could not get the direction when it has delay bits set
git-svn-id: http://mc-server.googlecode.com/svn/trunk@377 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-06 21:56:12 +00:00
madmaxoft@gmail.com
3d0eced7e7 ChunkSender won't send NULL packets anymore
git-svn-id: http://mc-server.googlecode.com/svn/trunk@376 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-06 21:48:45 +00:00
madmaxoft@gmail.com
7ee0667b75 Fixed rev 373 not compiling on linux
git-svn-id: http://mc-server.googlecode.com/svn/trunk@375 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-06 21:32:22 +00:00
faketruth
01577bed9d Yay redstone repeaters!
git-svn-id: http://mc-server.googlecode.com/svn/trunk@374 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-06 21:06:51 +00:00
madmaxoft@gmail.com
5e4e89b6ee World storage names are now case-INsensitive
git-svn-id: http://mc-server.googlecode.com/svn/trunk@373 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-06 19:40:05 +00:00
madmaxoft@gmail.com
e463ddc500 That was not a good place to use ARRAYCOUNT()
git-svn-id: http://mc-server.googlecode.com/svn/trunk@372 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-06 14:54:31 +00:00
madmaxoft@gmail.com
8cdd63f06c Fixed rev368's ChunkSender, now sends properly even chunks that are loaded. Fixed a deadlock in cClientHandle vs TickThread over cClientHandle::m_CSChunkLists
git-svn-id: http://mc-server.googlecode.com/svn/trunk@371 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-06 14:52:44 +00:00
faketruth
ea1ecd36db Fixed bug FS#157 http://mc-server.org/support/index.php?do=details&task_id=157
git-svn-id: http://mc-server.googlecode.com/svn/trunk@370 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-06 13:25:14 +00:00
madmaxoft@gmail.com
0df305e226 Fixed a potential deadlock ( http://forum.mc-server.org/showthread.php?tid=374 )
git-svn-id: http://mc-server.googlecode.com/svn/trunk@369 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-05 17:15:56 +00:00
madmaxoft@gmail.com
e4043be593 Using a fixed-size array instead of AString for conversion. Conversion now runs ~10x faster :) (in debug mode)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@368 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-05 17:00:35 +00:00
madmaxoft@gmail.com
0633c2440b Added a recommended post-commit hook script for Windows clients
git-svn-id: http://mc-server.googlecode.com/svn/trunk@367 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-05 16:45:20 +00:00
madmaxoft@gmail.com
01c5d6e128 WSS conversion quickfix: reserving memory so that AString doesn't need to re-alloc (but still uses painfully slow push_back()s )
git-svn-id: http://mc-server.googlecode.com/svn/trunk@366 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-05 16:43:06 +00:00
madmaxoft@gmail.com
4d65ffffc0 ChunkSender: Chunks are now compressed and sent to clients from a separate threads, proper passive waiting between threads. Not much tested, just appears to work :)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@365 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-05 16:41:57 +00:00
faketruth
a655d7fdae Removed redstone debugging: powered dirt blocks change into stone
git-svn-id: http://mc-server.googlecode.com/svn/trunk@364 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-04 16:59:39 +00:00
faketruth
ac5f1e8f30 Yay tiny commits XD fixed % sign
git-svn-id: http://mc-server.googlecode.com/svn/trunk@363 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-04 16:19:49 +00:00