Daniel O'Brien
3b47a07bac
Player Xp
2013-11-14 00:50:47 +11:00
Samuel Barney
e94307c292
Changes based on madmaxoft's nitpicker notes.
2013-10-29 12:43:41 -06:00
Samuel Barney
e1a06153b2
Update to allow the light map to remain the same, but allow alteration of sky light values based on time.
2013-10-29 10:44:51 -06:00
Alexander Harkness
54f5f71c9a
Merge pull request #286 from tigerw/pickupdelay
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Pickups now have collection delay when vomited
2013-10-23 23:36:25 -07:00
Tiger Wang
4d2c810c64
Pickups now have collection delay when vomited
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Implements FS#394.
2013-10-24 00:30:20 +01:00
Samuel Barney
318d552248
Merge branch 'MobSpawning' of https://github.com/mgueydan/MCServer into MobSpawning
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Conflicts:
source/Mobs/Bat.h
source/Mobs/Monster.h
source/World.cpp
2013-10-14 10:03:47 -06:00
madmaxoft
0352e45898
Fixed and exported cWorld:QueueTask().
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This implements #220 .
2013-10-12 22:24:59 +02:00
madmaxoft
dcea29ec30
Added cWorld::IsWeatherXXX() functions
2013-10-04 08:38:38 +02:00
mgueydan
ac4cb65b8d
Merge branch 'master' into MobSpawning
2013-09-22 14:29:33 +02:00
madmaxoft
79851476d2
Removed cWorld:SaveAllChunks() from the API.
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Use cWorld:QueueSaveAllChunks() instead, the old function was prone to deadlocks.
2013-09-16 10:15:25 +02:00
madmaxoft
40d295da26
cWorld:QueueTickBlock takes the delay in ticks.
2013-09-16 09:25:23 +02:00
madmaxoft
a6b3c560a2
Fixed doxycomments of cWorld plant-growing code
2013-09-15 22:11:02 +02:00
madmaxoft
530f6f2b71
Removed cWorld deprecated API: SetWorldTime()
2013-09-15 21:55:24 +02:00
madmaxoft
5514a6169f
Removed obsoleted cWorld functions from the API:
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GetClassStatic() (is used only internally by ManualBindings)
GetTime() (is replaced with GetWorldAge() and GetTimeOfDay()
2013-09-15 21:53:36 +02:00
madmaxoft
f8947ce18e
Fixed API bindings of cWorld:GetSignLines(), exported cWorld:UseBlockEntity().
2013-09-15 21:47:56 +02:00
madmaxoft
9a35c1c150
Fixed cWorld bindings for GetBlockInfo() and GetBlockTypeMeta().
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They no longer require the superficial arguments.
2013-09-15 20:29:20 +02:00
mgueydan
7a5e3592ff
Adding glue to call everything done in last commits - now the mobs are spawning
2013-09-08 02:47:02 +02:00
mgueydan
04151677d5
Disabeling current mob spawning and tick
2013-09-08 01:43:55 +02:00
mgueydan
d2eb58f277
Adding mob census (sorry this is a big commit as work was done before git integration i couldn't split it more)
2013-09-07 22:19:56 +02:00
madmaxoft
d31142811d
Merged branch 'Projectiles'.
2013-09-07 22:06:30 +02:00
madmaxoft
3b1c83acf8
Renamed cWorld::DoExplosiontAt() to cWorld::DoExplosionAt()
2013-09-07 18:12:22 +02:00
STRWarrior
2765fce522
Exported BroadcastSoundEffect and BroadcastSoundParticleEffect to the Lua API
2013-09-01 05:53:11 -07:00
madmaxoft
73afb1507d
Added skeleton code for projectile spawning.
2013-08-22 08:55:58 +02:00
madmaxoft
af071fd5ab
Added cWorld:GetIniFileName() to the Lua API.
2013-08-21 14:23:47 +02:00
madmaxoft
7b10068370
Implemented cWorld:QueueSetBlock(), as requested for delayed blocksetting.
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Untested yet, so might not work.
2013-08-18 22:44:22 +02:00
madmaxoft
861d5c75c9
Removed SetServerBlock griefing.
2013-08-18 20:00:50 +02:00
Tiger Wang
8a3174164b
Properly fixed piston non-animation
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Fixes #57
2013-08-18 14:52:38 +01:00
madmaxoft
0cb00996de
Replaced E_ENTITY_TYPE_XXX with cMonster::mtXXX.
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Also slightly improved the spawning algorithm.
2013-08-16 10:48:30 +02:00
madmaxoft
7acb665f25
Exported cWorld:DoExplosionAt() to Lua API.
2013-08-15 22:12:57 +02:00
madmaxoft
f8757d3606
Fixed crashes in world's clientlist manipulators
2013-08-14 13:43:55 +02:00
madmaxoft
b65a91dde3
Exported cWorld:BroadcastChat() to the Lua API; used in the Core.
2013-08-13 23:10:59 +02:00
madmaxoft
9020dc9932
Clients are now ticked in cServer first, then in cWorld once they get assigned a world.
2013-08-13 22:45:29 +02:00
madmaxoft
829cc866cd
Added cWorld:QueueSaveAllChunks() function for saving chunks asynchronously.
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The cWorld:SaveAllChunks() is therefore deprecated in the API and will be removed soon, use QueueSaveAllChunks() instead.
2013-08-11 21:05:44 +02:00
madmaxoft
4c5590636c
Each world now ticks in a separate thread.
2013-08-11 20:16:41 +02:00
madmaxoft
eb9d45e906
Moved MaxPlayers and Description from cWorld to cServer.
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Also started creating a new cWorld::cTickThread class, but not used yet.
2013-08-11 19:18:06 +02:00
madmaxoft
d4a3c451c4
Added OnExploding() and OnExploded() hooks.
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As requested in FS 413, with extra parameters:
World, BlockX, BlockY, BlockZ, Size, CanCauseFire, Source, SourceData
OnExploding() can return 3 values:
StopHook, CanCauseFire, ExplosionSize
2013-08-09 14:58:43 +02:00
madmaxoft
c0066e7260
Merge branch 'master' into BlockTracing
2013-08-05 16:02:41 +02:00
madmaxoft
73fcd7ad1c
Exported the cWorld:TryGetHeight() function
2013-08-05 15:54:10 +02:00
madmaxoft
d83e4369d3
Exported cWorld:DoWithEntityByID() to Lua API
2013-08-05 15:41:24 +02:00
madmaxoft
4f26f11dc7
Added cWorld::DoWithChunk() function.
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This will be used by the blocktracers to gain direct access to chunk data.
2013-08-03 20:26:50 +02:00
madmaxoft
e9f18f8b4f
Tab completion packet is handled and sent.
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This only handles the network comm and the overall design logic, the actual completion is not yet implemented, only dummy values are returned for now.
2013-07-30 22:48:59 +02:00
madmaxoft
d3801c0296
Added cPlayer::IsGameModeXXX() and cWorld::IsGameModeXXX() functions.
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These are the preferred way of determining the gamemode, you should use those instead of doing manual comparisons to the gamemode value.
2013-07-28 11:30:54 +02:00
madmaxoft@gmail.com
9214a134ca
World: More unused variables removed.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1667 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-07 20:48:50 +00:00
madmaxoft@gmail.com
3df8cfb091
World: Removed an unused variable
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1666 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-07 20:41:43 +00:00
madmaxoft@gmail.com
b1d05b0f57
Improved function names for protocol packet sending; alpha-sorted the function lists
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1659 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-07 13:06:06 +00:00
madmaxoft@gmail.com
37276a4430
Rewritten entity-on-fire management ("forever on fire" bugs)
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Fixes FS #297 and part of FS #403 .
Added sizes to all entities.
Moved all damage-related functions from cPawn to cEntity
API change: renamed cPawn:TeleportTo() to cEntity:TeleportToCoords()
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1635 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-01 10:39:56 +00:00
madmaxoft@gmail.com
9dd0486faf
Added the End height and composition generators.
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Also made the dimension in world.ini specifiable by a string. Exported StringToDimension() and StringToBiome() to Lua API.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1621 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-22 18:41:08 +00:00
madmaxoft@gmail.com
e2281df8d8
Dispensers dispense primed TNT
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1617 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-21 21:19:47 +00:00
madmaxoft@gmail.com
d95756c5cc
Simulators are woken up after an explosion.
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Fixes FS #391
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1615 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-21 20:47:58 +00:00
madmaxoft@gmail.com
b2138b132c
More TNT fixes.
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Chain-reaction TNTs are spawned in proper coordinates (FS #390 )
Centralized Primed TNT entity spawning and made available to the plugins.
Internal changes for better TNT performance.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1604 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-18 19:09:51 +00:00