Mattes D
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1ed32b825e
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BiomalNoise3D generator: finished all biomes.
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2014-11-20 22:48:14 +01:00 |
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Mattes D
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b7dd2dddf9
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CompoGenBiomal: Fixed sealevel offset.
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2014-11-20 22:45:50 +01:00 |
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Mattes D
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1e887d1381
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CompoGenBiomal: Fixed sealevel not generating properly.
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2014-11-20 18:05:30 +01:00 |
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Mattes D
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76058e8183
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Generators: Unified SeaLevel into a single variable.
It is shared between shape generators and composition generators and there's no sense in having two different values for those.
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2014-11-20 15:31:03 +01:00 |
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Mattes D
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5325885ef4
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Noise3D generators: Changed noise generator to InterpolNoise.
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2014-11-20 14:45:20 +01:00 |
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Mattes D
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288cbf12cb
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Merge remote-tracking branch 'origin/master' into GeneratorShapeRefactor
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2014-11-20 10:13:10 +01:00 |
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Mattes D
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f1bddc607c
|
Merge pull request #1603 from mc-server/ImprovedNoise
Improved noise
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2014-11-20 09:26:05 +01:00 |
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Mattes D
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fef4133f6d
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cInterpolNoise: Implemented optimized 2D generating.
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2014-11-19 16:58:27 +01:00 |
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Mattes D
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b177ff8ec5
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cOctavedNoise: Removed misleading comment, fixed assert texts.
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2014-11-19 16:52:56 +01:00 |
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Mattes D
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d7d4fcbdfe
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cOctavedNoise: Added a forgotten comment.
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2014-11-18 23:22:09 +01:00 |
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Mattes D
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c048f2bd95
|
Added a cInterpolNoise template for faster noise generator.
Used an instance of it in the Noise3D generator.
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2014-11-18 23:21:57 +01:00 |
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Mattes D
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2467d29a4e
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Moved all Noise-related files into a separate folder.
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2014-11-18 12:07:08 +01:00 |
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Mattes D
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f683872f54
|
Refactored cRidgedNoise into a separate template.
This allows us to make the ridges out of any noise and to combine the cRidgedNoise with cOctavedNoise.
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2014-11-18 09:49:53 +01:00 |
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Mattes D
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8c54fc0f7d
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OctavedNoise: linux compilation fixes.
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2014-11-18 09:23:45 +01:00 |
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Mattes D
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9ece37e8f1
|
Merge pull request #1598 from mc-server/SignEditor
Fixed a security problem with signs.
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2014-11-18 08:52:48 +01:00 |
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Mattes D
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e9082263c9
|
Added cOctavedNoise template.
This allows us to use any noise generator in the combination of octaves.
|
2014-11-17 23:02:53 +01:00 |
|
Howaner
|
d7efece5f2
|
Use cLuaState's stack trace.
|
2014-11-17 18:01:56 +01:00 |
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Mattes D
|
faf0ce3d7f
|
Fixed include path.
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2014-11-17 17:13:42 +01:00 |
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Mattes D
|
f9cfc36643
|
Added cImprovedNoise implementation.
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2014-11-17 16:50:28 +01:00 |
|
Howaner
|
0e491273c1
|
Added UpdateSign() method to DeprecatedBindings.cpp
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2014-11-17 14:57:24 +01:00 |
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Mattes D
|
ae15c2f78e
|
Fixed a wrong assert in cClientHandle::SetViewDistance().
|
2014-11-17 12:34:14 +01:00 |
|
Mattes D
|
95e59056a1
|
BiomalNoise3D: Added more biomes.
|
2014-11-16 19:03:00 +01:00 |
|
Mattes D
|
a63eb1ac6e
|
Merge pull request #1577 from mc-server/ViewDistance
Added a MaxViewDistance option.
|
2014-11-16 15:13:39 +01:00 |
|
Howaner
|
277151582f
|
Use LastPlacedSign instead of LastPlacedBlock.
|
2014-11-15 22:36:31 +01:00 |
|
Howaner
|
09cea625fc
|
Renamed m_UsedViewDistance to m_CurrentViewDistance
|
2014-11-15 22:26:54 +01:00 |
|
Mattes D
|
1240e583d2
|
Mobs: Fixed crash with terrain too high.
|
2014-11-15 21:45:57 +01:00 |
|
Mattes D
|
564b9ad337
|
Generator: Fixed crash with trees too high.
|
2014-11-15 21:45:24 +01:00 |
|
Mattes D
|
b0bcd75732
|
Snow generator: Fixed failure at top of the world.
|
2014-11-15 20:24:15 +01:00 |
|
Mattes D
|
889aa7404d
|
ChunkDesc: Fixed comment about indexing.
|
2014-11-15 20:23:47 +01:00 |
|
Howaner
|
927d8d7702
|
Renamed m_SetViewDistance to m_RequestedViewDistance
|
2014-11-15 15:33:42 +01:00 |
|
Howaner
|
fe9750136c
|
Updated APIDump
|
2014-11-15 15:27:41 +01:00 |
|
Howaner
|
78fb789631
|
Fixed a security problem with signs.
|
2014-11-15 15:16:52 +01:00 |
|
Howaner
|
8c3c11d6b3
|
Renamed GetSettedViewDistance() to GetRequestedViewDistance()
|
2014-11-15 14:27:50 +01:00 |
|
Mattes D
|
30fa6a642c
|
DungeonRooms: Changed to work with the new shape generators.
|
2014-11-15 11:17:05 +01:00 |
|
Howaner
|
7120b1a769
|
APIDump: Fixed example cCompositeChat URL
|
2014-11-14 22:56:55 +01:00 |
|
Howaner
|
66c4117856
|
Updated APIDump
|
2014-11-14 22:55:09 +01:00 |
|
Howaner
|
83d3f3347b
|
Use m_UsedViewDistance and m_SetViewDistance.
|
2014-11-14 22:53:12 +01:00 |
|
Howaner
|
a0e1e43fc1
|
Merge branch 'master' into ViewDistance
|
2014-11-14 22:33:54 +01:00 |
|
Mattes D
|
644240a0e5
|
Noise3D: Added jungles.
|
2014-11-14 22:17:11 +01:00 |
|
Mattes D
|
2789fafeb7
|
Noise3D: Added oceans.
|
2014-11-13 21:47:39 +01:00 |
|
Mattes D
|
7a3b3aeb3c
|
Gen refactor: Implemented CompositedHeiGen.
This fixes crashes in the Village generator due to the missing generator.
|
2014-11-13 21:28:50 +01:00 |
|
Mattes D
|
c9a3cb4d3f
|
Fixed trailing whitespace.
|
2014-11-12 21:59:42 +01:00 |
|
Mattes D
|
5fb2526e07
|
Generator: Shape initial refactoring.
The code compiles, but several structure generators are broken, crash on start.
|
2014-11-12 21:24:26 +01:00 |
|
Mattes D
|
b525eee8e0
|
BiomalNoise3D: Added a few biomes.
|
2014-11-10 22:08:29 +01:00 |
|
STRWarrior
|
9a50a1fe0c
|
TallGrassGenerator: Fixed crash when too high
|
2014-11-10 21:55:13 +01:00 |
|
Mattes D
|
4b95f7c69a
|
Added BiomalNoise3D shape generator.
|
2014-11-10 17:00:14 +01:00 |
|
Mattes D
|
5993c06bd7
|
Noise3d Generator: Fixed unused function error.
|
2014-11-09 15:33:01 +01:00 |
|
Mattes D
|
c43391fd8c
|
Noise3D generator: rewritten from scratch.
Now it uses three 3D and one 2D perlin noises to generate the terrain, and is highly parametrizable.
|
2014-11-09 14:34:10 +01:00 |
|
Alexander Harkness
|
378aa20e26
|
Travis badge uses master branch.
|
2014-11-08 09:15:47 +00:00 |
|
Alexander Harkness
|
f90f721bb0
|
Added gratipay badge.
|
2014-11-08 09:14:52 +00:00 |
|