Daniel O'Brien
|
1b2e6e7473
|
added cProtocol function to pass xp to client
|
2013-11-15 22:42:09 +11:00 |
|
Daniel O'Brien
|
ea778c7027
|
fixed XpGetPercentage
|
2013-11-15 01:46:41 +11:00 |
|
Daniel O'Brien
|
dbc2694b0f
|
fixed function name
|
2013-11-14 16:48:14 +11:00 |
|
Daniel O'Brien
|
d5c6d0666e
|
fixed comment
|
2013-11-14 07:12:16 +11:00 |
|
Daniel O'Brien
|
b0be6cb02d
|
changed function name
|
2013-11-14 07:07:57 +11:00 |
|
Daniel O'Brien
|
8c6bdca425
|
minor changes
|
2013-11-14 07:02:53 +11:00 |
|
Daniel O'Brien
|
c17f77cf2a
|
changed name convention
|
2013-11-14 04:41:36 +11:00 |
|
Daniel O'Brien
|
bf2dc38f35
|
Fixed problems with code style etc
|
2013-11-14 04:25:47 +11:00 |
|
Daniel O'Brien
|
fc0b6adf51
|
Player Xp, includes get/set and addExperience
|
2013-11-14 01:05:58 +11:00 |
|
Daniel O'Brien
|
3b47a07bac
|
Player Xp
|
2013-11-14 00:50:47 +11:00 |
|
Tiger Wang
|
f38375a2ec
|
Fixed bow damage in creative
Also reverted indenting change
|
2013-11-02 16:01:40 +00:00 |
|
Tiger Wang
|
77b3db7e25
|
Multiple fixes
* Fixed #282
* Fixed bow not taking damage
* Enhanced Player.cpp code
|
2013-11-02 14:08:00 +00:00 |
|
madmaxoft
|
9e9198e090
|
cIniFile doesn't store filename internally anymore.
|
2013-10-25 11:15:44 +02:00 |
|
madmaxoft
|
d359c5a2fe
|
Unified cPlayer's Heal() function with cEntity's.
|
2013-10-24 12:24:39 +02:00 |
|
Tiger Wang
|
4d2c810c64
|
Pickups now have collection delay when vomited
Implements FS#394.
|
2013-10-24 00:30:20 +01:00 |
|
madmaxoft
|
55999ee118
|
Moved cMakeDir::MakeDir to cFile::CreateFolder.
And exported to Lua.
|
2013-10-09 09:57:48 +02:00 |
|
Matyas Dolak
|
7e0f56ccce
|
Attempt at fixing linux crash on player login.
Ref.: http://forum.mc-server.org/showthread.php?tid=1244
|
2013-09-16 15:23:16 +02:00 |
|
madmaxoft
|
5cde7d8a29
|
Merge branch 'pickups' of git://github.com/tigerw/MCServer into tigerw-pickups
Conflicts:
source/BlockID.cpp
source/Entities/Entity.cpp
|
2013-09-15 20:49:08 +02:00 |
|
Mattes D
|
85804d085d
|
Merge pull request #159 from tigerw/bugfix
Multiple fixes and features
|
2013-09-11 12:19:39 -07:00 |
|
Tiger Wang
|
e9321bc715
|
Better player gamemode detection
|
2013-09-11 18:56:03 +01:00 |
|
Tiger Wang
|
cb167f78e3
|
Added player void damage
|
2013-09-10 23:02:35 +01:00 |
|
madmaxoft
|
db6cfefadd
|
Removed the "charging bow" debug message.
|
2013-09-08 22:43:21 +02:00 |
|
Tiger Wang
|
6059c44dcb
|
Players toss a little further
|
2013-09-04 18:15:20 +01:00 |
|
madmaxoft
|
88f3fe7f00
|
Moved throw pos and speed calculation from cProjectileEntity into cPlayer.
|
2013-08-30 17:29:46 +02:00 |
|
madmaxoft
|
17ad4c2610
|
Shooting a bow kinda works.
The arrow is released, but sometimes hits wrong blocks or disappears completely.
|
2013-08-30 14:24:03 +02:00 |
|
madmaxoft
|
e8f7b72f1b
|
Hotfix for #83.
Do not tick the player while their chunk is invalid.
|
2013-08-20 21:17:33 +02:00 |
|
madmaxoft
|
97aff179c1
|
Debuggers: Added continuous hunger reporting.
Showcases the OnWorldTick() hook to fire events at regular intervals. Will be used for debugging the issues related to hyper-hunger.
|
2013-08-19 22:48:13 +02:00 |
|
madmaxoft
|
1a7912744f
|
Moved entities into the Entities subfolder.
|
2013-08-19 11:39:13 +02:00 |
|