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Commit Graph

1849 Commits

Author SHA1 Message Date
Samuel Barney
16bac5ace9 Made mob spawning code use the chunk so that it could use varying sizes of areas for different mobs. 2013-10-28 09:49:06 -06:00
Samuel Barney
6c30ce93da Disabling Endermen and spiders until I rework the CanSpawnHere to take a chunk and a position. 2013-10-26 03:51:56 -06:00
Samuel Barney
0b853dca93 Moving spawning position to the center of the block. 2013-10-26 03:50:34 -06:00
Samuel Barney
6f0d15b448 Checked Endermen; they work; adding them back in. 2013-10-25 12:15:10 -06:00
Samuel Barney
4e024f5d87 Fixed mob spawning so that hostile mobs will not spawn incorrectly. 2013-10-25 11:50:46 -06:00
Samuel Barney
00480a1d9a Using provided UnboundedRelGetBlockBlockLight and UnboundedRelGetBlockSkyLight. 2013-10-23 17:51:14 -06:00
Samuel Barney
4666c1bf30 Merge branch 'master' of https://github.com/SamJBarney/MCServer into MobSpawning 2013-10-23 17:41:36 -06:00
Samuel Barney
f558f3c6d2 Removed my hackish Light functions 2013-10-23 17:41:24 -06:00
madmaxoft
88db43e8d3 Fixed cLuaWindow's binding.
No longer exporting multiple inheritance.
2013-10-23 13:31:04 +02:00
madmaxoft
b8a2793228 Fixed bindings for cHopperEntity:GetOutputBlockPos(). 2013-10-23 12:09:11 +02:00
madmaxoft
90bea6a914 Fixed cDropSpenserEntity bindings generating an extra var.
Caused by inadvertently exporting multiple-inheritance from a class that is not Lua-exported.
2013-10-23 11:17:16 +02:00
madmaxoft
730195c47e Exported cHopperEntity to API.
This allows hoppers to be created by plugins during chunk generation.
2013-10-23 11:12:04 +02:00
madmaxoft
d3db97301b Removed cRoot:m_PrimaryServerVersion from Lua API.
We have the accessor methods for it.
2013-10-23 11:06:39 +02:00
Samuel Barney
228ccc5c6a Bats only spawn where there is no sunlight, and the light level is below 5 2013-10-22 17:11:38 -06:00
Samuel Barney
d6d73a1754 Invalid light value is now 127 2013-10-22 17:10:32 -06:00
madmaxoft
0152a6ffb4 Temporary fix for world not locking chunkmap in TickMobs.
Reported as #283; this is a hotfix only.
2013-10-22 18:30:26 +02:00
madmaxoft
4cf0862c12 Fixed an assert in cMonster 2013-10-22 17:54:23 +02:00
madmaxoft
76ed2f441a Implemented UnboundedRel BlockLight and SkyLight.
Also unified the various UnboundedRel operations to use the same underlying structure.
2013-10-22 17:54:09 +02:00
Samuel Barney
6e361f195f Added two new unbounded del functions to deal with looking up the lighting. 2013-10-21 14:38:38 -06:00
madmaxoft
3a95aad523 Added ASSERTs to all ChunkDef operations.
This should avoid errors such as #276.
2013-10-21 21:38:31 +02:00
Samuel Barney
56fa632d5e Swapped which block is checked for light first. 2013-10-21 10:03:05 -06:00
Samuel Barney
d73a0cd8b0 Current Mob Spawning code. 2013-10-21 09:41:48 -06:00
madmaxoft
5174d9cbd6 Fixed GetHTMLEscapedString() binding, removed obsolete memory function from API. 2013-10-21 13:22:47 +02:00
madmaxoft
b6741865f2 Fixed memory leak in cMobFamilyCollecter. 2013-10-20 14:16:21 +02:00
madmaxoft
d8576a7953 Reimplemented cMonster::FamilyFromType() as a simple switch (duh!) 2013-10-20 14:15:55 +02:00
madmaxoft
6075f7cecd Fixed memory leaks in cMobCensus, moved GetSpawnRate() to cMonster. 2013-10-20 14:00:45 +02:00
madmaxoft
71d06e3015 Fixed binary search in StringToMobType(). 2013-10-20 13:42:59 +02:00
madmaxoft
d16d0a7ab7 Fixed memory leaks in cMobSpawner. 2013-10-20 13:33:23 +02:00
madmaxoft
848d061de1 Moved all MobTypesManager functions to cMonster.
This removes some of the memory leaks and is more logical in structure. Also the functions are exported to Lua.
2013-10-20 13:25:56 +02:00
madmaxoft
359918127b Rewritten MobTypesManager not to leak memory. 2013-10-20 13:10:21 +02:00
madmaxoft
34928378b8 Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
madmaxoft
0258213d24 Merge branch 'htmlescape'. 2013-10-20 09:14:30 +02:00
Alexander Harkness
3272b45bc5 Added a string reserve. 2013-10-19 21:30:54 +01:00
Alexander Harkness
5ba998174a Fixed compile error. silly parentheses creeping in. 2013-10-19 21:21:44 +01:00
Alexander Harkness
0677872d88 Changed the code according to xoft's suggestions. 2013-10-19 21:13:47 +01:00
Alexander Harkness
f7c9230106 Fixed general failings with everything. Fixes #211.
My editor fixed some extra tabs in globals.
2013-10-19 17:37:47 +01:00
Alexander Harkness
9701a7fb84 Added a HTML escaping function to cWebAdmin.
Apparently my editor fixed some failed tabs too.
2013-10-19 17:17:33 +01:00
madmaxoft
ca538d5323 Adapted code style. 2013-10-18 20:02:53 +02:00
madmaxoft
24aad485b9 StringToItem() recognizes "ItemName:Dmg" strings.
This allows commands such as "/i woodenshovel:40"
2013-10-18 18:13:20 +02:00
madmaxoft
546dbf3c53 Fixed item-breaking.
This fixes #232.
2013-10-18 18:01:19 +02:00
madmaxoft
5d4fa298d3 Fixed indentation and re-styled conditions. 2013-10-18 16:34:01 +02:00
Mattes D
2a9997881c Merge pull request #259 from tonibm19/patch-2
Fixed horse saddle
2013-10-18 07:29:23 -07:00
madmaxoft
e6bb025a9f Fixed webadmin logging.
This fixes #262.
2013-10-18 12:50:50 +02:00
Mattes D
8bba2b02a1 Merge pull request #253 from SamJBarney/master
Merge of Mob Spawning code by mgueydan
2013-10-18 03:41:43 -07:00
tonibm19
2c187e53b7 Moved lines
don't know if I did well
2013-10-17 21:28:45 +02:00
tonibm19
90c39c55a9 More fixes
- You can only tame horses with nothing at hand
- Fixed rearing
2013-10-17 18:41:52 +02:00
tonibm19
137ed5a556 Improved horse saddling [SEE DESC]
Now it checks if horse is already saddled, and if it's, you don't lose the saddle. Also, if the horse isn't tammed, you can't saddle it.
2013-10-16 19:50:59 +02:00
madmaxoft
6a1149cf46 Fixed compilation errors. 2013-10-16 15:15:51 +02:00
tonibm19
2f8a0a8a3a Added extra line 2013-10-15 21:26:43 +02:00
tonibm19
4ee2632d4f Fixed saddle horse 2013-10-15 21:25:33 +02:00