madmaxoft
106308796d
Merge branch 'master' into BlockTracing
2013-08-03 20:45:08 +02:00
madmaxoft
4f26f11dc7
Added cWorld::DoWithChunk() function.
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This will be used by the blocktracers to gain direct access to chunk data.
2013-08-03 20:26:50 +02:00
madmaxoft
b688ba9be8
Removed the unused BlockY parameter from cChunkDef::BlockToChunk()
2013-08-03 20:05:07 +02:00
Alexander Harkness
3255c29e7a
Removed some stuff again.
2013-08-03 18:36:04 +01:00
Alexander Harkness
e585600e41
Revert "Rm'd startup credits & mv'd to README"
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This reverts commit 2383977fe7
.
2013-08-03 18:29:49 +01:00
Tiger Wang
e3ddfbc566
Commented out groups spam
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Further reduces chance of error message burying.
2013-08-03 17:49:38 +01:00
Tiger Wang
2383977fe7
Rm'd startup credits & mv'd to README
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Removed as I feel it serves no purpose other than spam console and bury real error messages from plugins, etc. This is especially the case with running under screen, which makes it very difficult to scroll up or down.
2013-08-03 17:45:24 +01:00
Tiger Wang
ff91a3317d
Updated inbuilt commands description
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Did this to meet help format standards.
2013-08-03 17:24:06 +01:00
madmaxoft
13c5a7864e
AllToLua now resets the git status for the files.
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This should auto-fix merge conflicts when they occur on the Bindings.cpp / Bindings.h files.
http://forum.mc-server.org/showthread.php?tid=1200&pid=9315#pid9315
2013-08-02 09:25:12 +02:00
madmaxoft
edb299db09
Shift+clicking won't combine different item metas.
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Fixes FS 424.
2013-08-02 09:12:16 +02:00
bearbin
86ca755bc2
Merge pull request #35 from mc-server/foodstuffs
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Add the new food items.
2013-08-01 23:56:10 -07:00
bearbin
1d233bdc68
Alpha-sort the foodstuffs.
2013-08-02 07:54:30 +01:00
bearbin
7642fdd194
Add the new food items.
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Enchanted golden apples are not required, as they are a meta value and provide the same nourishment as plain golden apples.
2013-08-02 07:46:30 +01:00
madmaxoft
3531bdb60b
Implemented OnPlayerRightClickingEntity() hook
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Fixes FS 425
2013-08-02 08:44:06 +02:00
madmaxoft
f481865c35
New players get full health
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Fixes #28 .
2013-08-01 09:51:25 +02:00
madmaxoft
86831056dc
ClientHandle: alpha-sorted the HandleXXX functions declarations
2013-08-01 09:46:01 +02:00
madmaxoft
3683601b8b
Merge branch 'tabcompletion'
2013-08-01 09:36:33 +02:00
madmaxoft
e8a907d89e
Implemented the actual tab completion for commands and playernames.
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Each command is reported only if the player has the permission to use it.
2013-07-31 11:16:11 +02:00
madmaxoft
e9f18f8b4f
Tab completion packet is handled and sent.
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This only handles the network comm and the overall design logic, the actual completion is not yet implemented, only dummy values are returned for now.
2013-07-30 22:48:59 +02:00
madmaxoft
fedb803acb
Fixed inverted sanity check in SetGameMode()
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Fixes #22 .
2013-07-30 14:48:18 +02:00
madmaxoft
9efcd5b82f
Added the "Edit Sign" packet sent to the client placing a sign.
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Fixes issue #20 . The 1.6.2 client wouldn't open the sign editor UI unless it receives a special packet
2013-07-29 21:42:05 +02:00
madmaxoft
3920e872f7
Updated the nightbuild script for Git
2013-07-29 19:53:41 +02:00
Alexander Harkness
53e22b1185
Changed everyting to Unix line endings.
2013-07-29 12:13:03 +01:00
madmaxoft
20e7221c7c
WebAdmin: Removed the duplicate memory usage querying
2013-07-29 10:59:10 +02:00
madmaxoft
e51221eaf9
Fixed formatting in LuaScript.*
2013-07-29 10:03:42 +02:00
madmaxoft
473dec42c8
Updated the automatic Lua bindings
2013-07-29 09:55:37 +02:00
madmaxoft
752e57108d
Merge remote-tracking branch 'origin/master' into hunger
2013-07-29 09:53:47 +02:00
FakeTruth
5a9d4f89c2
WebAdmin templates can use Lua
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New WebAdmin templates can use Lua to completely compose the pages
themselves. This should allow infinite WebAdmin design possibilities.
2013-07-29 02:37:59 +02:00
madmaxoft
3bf4130e3f
Player eating is now properly broadcast to other players.
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Also fixed the API relating to food, determining player gamemode, and removed several unneeded API functions.
2013-07-28 22:55:09 +02:00
madmaxoft
4746d2251c
Implemented basic eating support.
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Food is now properly consumed and it takes 1.5 sec.
2013-07-28 19:15:03 +02:00
madmaxoft
0caadbb25c
Hunger-per-distance is calculated only for the XZ distance
2013-07-28 11:54:37 +02:00
madmaxoft
d155c1cb00
Player food level is reset on respawn
2013-07-28 11:52:24 +02:00
madmaxoft
c5c233312a
Merge remote-tracking branch 'origin/master' into hunger
2013-07-28 11:47:29 +02:00
madmaxoft
d3801c0296
Added cPlayer::IsGameModeXXX() and cWorld::IsGameModeXXX() functions.
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These are the preferred way of determining the gamemode, you should use those instead of doing manual comparisons to the gamemode value.
2013-07-28 11:30:54 +02:00
Tiger Wang
265fa6d750
Fixed Window Titles being MCS-*
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For example, MCS-Chest, MCS-DoubleChest, etc.
2013-07-27 22:32:07 +01:00
STRWarrior
235c23d464
Hunger: If a player dies the food level resets.
2013-07-27 06:07:10 -07:00
madmaxoft@gmail.com
6b348717d8
Removed debug-logging the player movement in each tick
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1685 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-26 20:03:25 +00:00
madmaxoft@gmail.com
fa66659456
cItemGrid: ChangeSlotCount() now returns -1 if invalid SlotNum
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1684 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-26 19:53:47 +00:00
madmaxoft@gmail.com
cd8720bf7e
cInventory: Added the ChangeSlotCount() function to the Lua API
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1683 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-26 19:50:06 +00:00
madmaxoft@gmail.com
1b20cfa425
cEntity doesn't process physics / burning when in an invalid chunk
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1680 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-24 20:36:12 +00:00
madmaxoft@gmail.com
df34c43293
Server shuts down when the stdin is closed (linux Ctrl+D / win Ctrl+Z)
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Fixes FS #419
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1679 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-24 20:25:27 +00:00
madmaxoft@gmail.com
a96ee0abfa
cListenThread initializes m_ShouldReuseAddr to false (valgrind error)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1677 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-22 19:55:10 +00:00
madmaxoft@gmail.com
889402a56a
Simulators don't simulate in invalid chunks (valgrind error)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1676 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-22 19:54:27 +00:00
madmaxoft@gmail.com
2fca0567bf
Added a StringToMobType() function to the Lua API (patch contributed by STR_Warrior)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1674 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-12 20:28:41 +00:00
madmaxoft@gmail.com
4fb771f3ff
First implementation of movement-related hunger and API
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1673 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-12 20:01:25 +00:00
madmaxoft@gmail.com
f5e475d44f
Added the cFastRandom class
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1672 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-11 08:34:41 +00:00
madmaxoft@gmail.com
94a92a219b
Server sends PlayerMaxSpeed after a respawn.
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http://forum.mc-server.org/showthread.php?tid=434&pid=8912#pid8912
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1671 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-08 18:30:27 +00:00
madmaxoft@gmail.com
97dc5a5365
Color codes are stripped from the DC message
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1670 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-08 13:00:09 +00:00
madmaxoft@gmail.com
791bf732fd
1.6.2 protocol implemented, both in MCServer and in ProtoProxy
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1669 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-08 12:59:15 +00:00
madmaxoft@gmail.com
a40585ec99
Pickups have an initial health of 5
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1668 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-08 07:23:44 +00:00