madmaxoft@gmail.com
0b24efeb00
Split chunk data into separate arrays; decoupled most sources from cChunk.h dependency
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@411 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-14 20:56:09 +00:00
madmaxoft@gmail.com
393e34d571
Fixed the server not waiting for the world to save completely before stopping
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@410 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-13 21:13:34 +00:00
madmaxoft@gmail.com
8be2528350
Removed an unwarranted assert in cChunkSender
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@409 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-13 20:32:11 +00:00
madmaxoft@gmail.com
b8041509e5
Small optimizations in the SetNibble() and GetNibble() functions; removed unused lighting functions from cChunk
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@408 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-13 20:26:36 +00:00
madmaxoft
d0a606959b
Fixed a few warnings, lifted up the block interactinos limit to 20 (10 was not enough for Creative mode)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@407 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-13 09:28:24 +00:00
madmaxoft@gmail.com
12ce4e3a1a
Gotten rid of stricmp MSVC warnings
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@406 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-12 19:43:25 +00:00
madmaxoft@gmail.com
57659f010e
*nix compilation fix (for rev 402)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@405 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-12 19:42:50 +00:00
madmaxoft@gmail.com
10c8c75bb7
Added a flat terrain generator with settable terrain height
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@404 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-12 19:39:41 +00:00
madmaxoft@gmail.com
cb1edaf6df
Fixed MapChunk packets to include (fake) biome data, makes clients happy
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@403 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-12 19:29:31 +00:00
madmaxoft@gmail.com
b789d5ebf6
Fixing compilation on Drawin 9 / MacOS X
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@402 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-12 13:31:34 +00:00
madmaxoft@gmail.com
cb2de47247
Stopping the ChunkSender upon server stop
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@401 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-11 22:29:15 +00:00
faketruth
e06c2001ba
Fixed a small bug in chunk version check D:
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@400 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-11 13:07:25 +00:00
madmaxoft@gmail.com
af44154ff5
Not sending chunks to the client twice
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@399 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-11 10:48:20 +00:00
madmaxoft@gmail.com
dc8004d5e6
Anvil format: fixed loading with XZY ordering
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@398 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-11 10:47:37 +00:00
madmaxoft@gmail.com
219be8186c
Fixed a few obsoleted functions
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@397 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-10 22:27:24 +00:00
faketruth
f90a8928e7
Completely integrated the new axis ordering. Will update worlds accordingly
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@396 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-10 22:10:15 +00:00
madmaxoft@gmail.com
4004129e11
Anvil support: compatible with both chunk orderings
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@395 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-10 21:42:18 +00:00
madmaxoft@gmail.com
e7731242c1
Using references instead of pointers for sending packets
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@394 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-10 21:34:47 +00:00
madmaxoft@gmail.com
732b7349fa
Fixed mob spawn packet for 1.2 client, now client doesn't bail out when mobs are turned on
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@393 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-10 19:30:06 +00:00
madmaxoft@gmail.com
1a5ebb44aa
Fixed *nix threading issue;
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Thread objects now use variable names consistent with MCS convention;
Fixed a few *nix threading cornercases
git-svn-id: http://mc-server.googlecode.com/svn/trunk@392 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-10 17:37:00 +00:00
faketruth
e5b91a8d97
Was using "#else if" which is not valid apparently, now using "#elif"
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@391 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-10 13:49:40 +00:00
faketruth
68f3ea56bd
You can change axis ordering by setting AXIS_ORDER to AXIS_ORDER_XZY in cChunk.h !THIS WILL SCREW UP YOUR WORLDS THOUGH!
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Still need to update world storage schemes, converters and such
git-svn-id: http://mc-server.googlecode.com/svn/trunk@390 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-10 02:39:36 +00:00
faketruth
62ba8f5a20
Using more of the index functions in cChunk, so it should be easy enough to flip the axis ordering now
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Added some more functions that use Vector3i for block coordinates in cChunk
git-svn-id: http://mc-server.googlecode.com/svn/trunk@389 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-10 00:25:05 +00:00
faketruth
f43b65cf53
cClientHandles have a unique ID now to distinguish them
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cAuthenticator uses unique client ID for authentication
Changed the kick function used by cAuthenticator to take a client ID instead of name, so the correct user is kicked
Using callback reference instead of pointer in GetChunkData and affiliates
GetChunkData returns false when failed, and true when succeeded
Renamed entity type enums to something prettier
Exposed some functions to Lua
git-svn-id: http://mc-server.googlecode.com/svn/trunk@388 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-09 13:42:28 +00:00
madmaxoft@gmail.com
11810e05e4
Using the _DEBUG macro for *nix debug builds as well; trying to force 8-byte alignment on critical sections ( http://forum.mc-server.org/showthread.php?tid=384 )
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@387 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-09 09:39:48 +00:00
madmaxoft@gmail.com
7219e74c7c
Anvil format: loading chests' contents.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@385 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-07 22:09:55 +00:00
madmaxoft@gmail.com
4544d5d3b9
ChunkSender: Fixed a potential crash: removing a client means that no Send() is called on that client anymore
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@384 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-07 20:06:18 +00:00
madmaxoft@gmail.com
0cee2428c1
WSSCompact: fixed switched version values (!); removed unused methods
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@383 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-07 20:03:44 +00:00
faketruth
787382caf8
Fixed bug where cPlayer's cClientHandle was used after cPlayer was destroyed http://forum.mc-server.org/showthread.php?tid=380
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Also removed the SetClientHandle() function from cPlayer
Added a Destroyed() function to cEntity that is called ONLY ONCE after an entity has been 'destroyed'
Cleaned up some code, using enums for GameMode and Weather and replaced some 'const char *' with 'const AString &'
Exposed some more functions to Lua
git-svn-id: http://mc-server.googlecode.com/svn/trunk@382 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-07 13:36:30 +00:00
madmaxoft@gmail.com
d63b092e02
No need to reset zlib (copypasta error)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@381 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-07 11:31:54 +00:00
madmaxoft@gmail.com
69a4ee5383
Added the Anvil level format (MCA) support, read-only for the time being. Now MCS can read your worlds from the official server :)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@380 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-07 11:28:24 +00:00
faketruth
bae54ee7bd
Sticky pistons should work as well now
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@379 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-06 22:17:36 +00:00
madmaxoft@gmail.com
b20fa171a4
Added a little documentation on ChunkSender.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@378 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-06 21:58:32 +00:00
faketruth
944dec3a4e
Fixed redstone repeater bug where it could not get the direction when it has delay bits set
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@377 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-06 21:56:12 +00:00
madmaxoft@gmail.com
3d0eced7e7
ChunkSender won't send NULL packets anymore
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@376 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-06 21:48:45 +00:00
madmaxoft@gmail.com
7ee0667b75
Fixed rev 373 not compiling on linux
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@375 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-06 21:32:22 +00:00
faketruth
01577bed9d
Yay redstone repeaters!
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@374 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-06 21:06:51 +00:00
madmaxoft@gmail.com
5e4e89b6ee
World storage names are now case-INsensitive
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@373 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-06 19:40:05 +00:00
madmaxoft@gmail.com
e463ddc500
That was not a good place to use ARRAYCOUNT()
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@372 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-06 14:54:31 +00:00
madmaxoft@gmail.com
8cdd63f06c
Fixed rev368's ChunkSender, now sends properly even chunks that are loaded. Fixed a deadlock in cClientHandle vs TickThread over cClientHandle::m_CSChunkLists
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@371 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-06 14:52:44 +00:00
faketruth
ea1ecd36db
Fixed bug FS#157 http://mc-server.org/support/index.php?do=details&task_id=157
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@370 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-06 13:25:14 +00:00
madmaxoft@gmail.com
0df305e226
Fixed a potential deadlock ( http://forum.mc-server.org/showthread.php?tid=374 )
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@369 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-05 17:15:56 +00:00
madmaxoft@gmail.com
e4043be593
Using a fixed-size array instead of AString for conversion. Conversion now runs ~10x faster :) (in debug mode)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@368 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-05 17:00:35 +00:00
madmaxoft@gmail.com
01c5d6e128
WSS conversion quickfix: reserving memory so that AString doesn't need to re-alloc (but still uses painfully slow push_back()s )
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@366 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-05 16:43:06 +00:00
madmaxoft@gmail.com
4d65ffffc0
ChunkSender: Chunks are now compressed and sent to clients from a separate threads, proper passive waiting between threads. Not much tested, just appears to work :)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@365 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-05 16:41:57 +00:00
faketruth
a655d7fdae
Removed redstone debugging: powered dirt blocks change into stone
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@364 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-04 16:59:39 +00:00
faketruth
ac5f1e8f30
Yay tiny commits XD fixed % sign
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@363 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-04 16:19:49 +00:00
faketruth
e1b9fb1ab4
Lowered the amount of logging while converting chunks
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@362 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-04 16:18:32 +00:00
faketruth
85ecca1cfa
Converted pak files were not marked 'dirty' and wouldn't be saved. Fixed now :)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@361 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-04 16:15:04 +00:00
faketruth
9b7675f0e1
Forcing the use of the new redstone simulator
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@359 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-04 16:04:42 +00:00