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Commit Graph

10089 Commits

Author SHA1 Message Date
QUSpilPrgm
706257f8fb Update Dispensers and let them act more like in Vanilla
- Added code to make bonemeal, potions, minecarts, XP bottles and boats work inside dispensers
- Dispensers are now able to place TNT if the block is transparent but not air
- Added return value that indicates the success of pumpkin, melon, sugarcane and cactus growing functions
- Changed return value of "GrowRipePlant" so that it actually indicates if the block was able to grow
- Fixed "GrowSugarcane" and "GrowCactus" in "GrowRipePlant" so that it only grows them a single block
2016-06-03 15:45:49 +02:00
Mattes D
beb3660c42 Debuggers: Added the forgotten Inject.lua file.
This works as a test for inter-plugin calls, the "testcall" command injects this file into the Core plugin.
2016-06-02 14:43:19 +02:00
Tiger Wang
a5ec2d8ca2 Fixed fall damage
* Fixes #3216
2016-06-01 23:46:24 +01:00
Mattes D
5618e453e6 LuaState: Inter-plugin calls now support simple tables. (#3220) 2016-05-31 00:01:55 +01:00
Mattes D
bbcf2d6bd6 Merge pull request #3078 from cuberite/AddTerrainGenDocs
Add terrain gen docs
2016-05-29 19:14:22 +02:00
Mattes D
a53371be0f Docs: Added TOC and GrownBiomes to generator docs. 2016-05-29 19:12:48 +02:00
Mattes D
1d0bfead3e Added GrownBiomeGenVisualiser. 2016-05-29 19:12:47 +02:00
PlasmaPower
b4d9732fe9 Added GetTeamNames to cScoreboard (#3217)
Resolves #3210
2016-05-29 19:12:18 +02:00
Alexander Harkness
bac71cb513 Fixed remaining issue from #3199 (#3207)
Added an alias for oak boats as oakboat, as the other boats have.
2016-05-29 16:27:11 +02:00
QUSpilPrgm
a567b36a8a Don't let redstone blocks power adjacent blocks. (#3214)
* Don't let redstone blocks power adjacent blocks.
This fixes issue #2966
2016-05-28 21:48:36 +01:00
Tiger Wang
98cc2a9987 Made redstone handlers static
* Improvements to performance? Maybe. Can't hurt (he says).
2016-05-28 15:06:57 +01:00
Samantha Neubeck
30e6425ed3 Fixed wooden slabs only burning for 15 ticks. (#3212) 2016-05-24 07:25:02 +01:00
Alexander Harkness
34c92e8d32 Add JimSVMI83 to backers file. 2016-05-21 16:17:59 +01:00
Alexander Harkness
fea664f2cf Some 1.9 Crafting Recipes and Items. (#3199) 2016-05-20 09:33:56 +02:00
Alexander Harkness
a75fb13f99 Added Utking to backers file. 2016-05-16 10:23:11 +01:00
LogicParrot
f73de02684 Added "Chissled Stone Bricks" recipe (#3192) 2016-05-15 17:40:52 +03:00
Julian Laubstein
cc1e53f7eb Added needed information to Issue template (#3188) 2016-05-15 16:12:44 +03:00
Pokechu22
a4f327118b 1.9 / 1.9.2 / 1.9.3 / 1.9.4 protocol support (#3135)
* Semistable update to 15w31a

I'm going through snapshots in a sequential order since it should make things easier, and since protocol version history is written.

* Update to 15w34b protocol

Also, fix an issue with the Entity Equipment packet from the past version.  Clients are able to connect and do stuff!

* Partially update to 15w35e

Chunk data doesn't work, but the client joins.  I'm waiting to do chunk data because chunk data has an incomplete format until 15w36d.

* Add '/blk' debug command

This command lets one see what block they are looking at, and makes figuring out what's supposed to be where in a highly broken chunk possible.

* Fix CRLF normalization in CheckBasicStyle.lua

Normally, this doesn't cause an issue, but when running from cygwin, it detects the CR as whitespace and creates thousands of violations for every single line.  Lua, when run on windows, will normalize automatically, but when run via cygwin, it won't.

The bug was simply that gsub was returning a replaced version, but not changing the parameter, so the replaced version was ignored.

* Update to 15w40b

This includes chunk serialization.  Fully functional chunk serialization for 1.9.

I'm not completely happy with the chunk serialization as-is (correct use of palettes would be great), but cuberite also doesn't skip sending empty chunks so this performance optimization should probably come later.  The creation of a full buffer is suboptimal, but it's the easiest way to implement this code.

* Write long-by-long rather than creating a buffer

This is a bit faster and should be equivalent.  However, the code still doesn't look too good.

* Update to 15w41a protocol

This includes the new set passengers packet, which works off of the ridden entity, not the rider.  That means, among other things, that information about the previously ridden vehicle is needed when detaching.  So a new method with that info was added.

* Update to 15w45a

* 15w51b protocol

* Update to 1.9.0 protocol

Closes #3067.  There are still a few things that need to be worked out (picking up items, effects, particles, and most importantly inventory), but in general this should work.  I'll make a few more changes tomorrow to get the rest of the protocol set up, along with 1.9.1/1.9.2 (which did make a few changes).  Chunks, however, _are_ working, along with most other parts of the game (placing/breaking blocks).

* Fix item pickup packet not working

That was a silly mistake, but at least it was an easy one.

* 1.9.2 protocol support

* Fix version info found in server list ping

Thus, the client reports that it can connect rather than saying that the server is out of date.  This required creating separate classes for 1.9.1 and 1.9.2, unfortunately.

* Fix build errors generated by clang

These didn't happen in MSVC.

* Add protocol19x.cpp and protocol19x.h to CMakeLists

* Ignore warnings in protocol19x that are ignored in protocol18x

* Document BLOCK_FACE and DIG_STATUS constants

* Fix BLOCK_FACE links and add separate section for DIG_STATUS

* Fix bat animation and object spawning

The causes of both of these are explained in #3135, but the gist is that both were typos.

* Implement Use Item packet

This means that buckets, bows, fishing rods, and several other similar items now work when not looking at a block.

* Handle DIG_STATUS_SWAP_ITEM_IN_HAND

* Add support for spawn eggs and potions

The items are transformed from the 1.9 version to the 1.8 version when reading and transformed back when sending.

* Remove spammy potion debug logging

* Fix wolf collar color metadata

The wrong type was being used, causing several clientside issues (including the screen going black).

* Fix 1.9 chunk sending in the nether

The nether and the end don't send skylight.

* Fix clang build errors

* Fix water bottles becoming mundane potions

This happened because the can become splash potion bit got set incorrectly.  Water bottles and mundane potions are only differentiated by the fact that water bottles have a metadata of 0, so setting that bit made it a mundane potion.

Also add missing break statements to the read item NBT switch, which would otherwise break items with custom names and also cause incorrect "Unimplemented NBT data when parsing!" logging.

* Copy Protocol18x as Protocol19x

Aditionally, method and class names have been swapped to clean up other diffs.  This commit is only added to make the following diffs more readable; it doesn't make any other changes (beyond class names).

* Make thrown potions use the correct appearence

This was caused by potions now using metadata.

* Add missing api doc for cSplashPotionEntity::GetItem

* Fix compile error in SplashPotionEntity.cpp

* Fix fix of cSplashPotionEntity API doc

* Temporarilly disable fall damage particles

These were causing issues in 1.9 due to the changed effect ID.

* Properly send a kick packet when connecting with an invalid version

This means that the client no longer waits on the server screen with no indication whatsoever.  However, right now the server list ping isn't implemented for unknown versions, so it'll only load "Old" on the ping.

I also added a GetVarIntSize method to cByteBuffer.  This helps clean up part of the code here (and I think it could clean up other parts), but it may make sense for it to be moved elsewhere (or declared in a different way).

* Handle server list pings from unrecognized versions

This isn't the cleanest way of writing it (it feels odd to use ProtocolRecognizer to send packets, and the addition of m_InPingForUnrecognizedVersion feels like the wrong technique), but it works and I can't think of a better way (apart from creating a full separate protocol class to handle only the ping... which would be worse).

* Use cPacketizer for the disconnect packet

This also should fix clang build errors.

* Add 1.9.3 / 1.9.4 support

* Fix incorrect indentation in APIDesc
2016-05-14 20:12:42 +01:00
LogicParrot
b3d4e0fca6 Fixed death on teleportation or leaving Minecart (#3181) 2016-05-03 10:48:39 +03:00
LogicParrot
adac9cb68e Fix crash on world travel (#3180) 2016-05-03 10:05:48 +03:00
LogicParrot
36754f20f8 Fix Crash on stopping the server (#3176) 2016-05-02 00:18:21 +03:00
LogicParrot
5265c6aaf6 Proper minecart DoSetSpeed Override (#3174)
Closes #3173, Introduced in #3037.
2016-04-30 13:07:35 +03:00
LogicParrot
4c3eed7ec4 Updated the Core submodule (#3172) 2016-04-30 11:23:29 +03:00
benf516
3b64719f55 Disable Enderman Spawn (Issue #3108) (#3170)
Temporarily disabled enderman spawning until the glitches can be fixed
2016-04-30 07:57:10 +03:00
LogicParrot
16d53a039b Merge pull request #3165 from LogicParrot/chunkLayer2
ChunkLayers now stored in std::map [revised]
2016-04-24 20:25:28 +03:00
LogicParrot
7c7a0a0085 ChunkLayers now stored in std::map 2016-04-24 20:02:24 +03:00
LogicParrot
defa64619e Merge pull request #3164 from LogicParrot/clientHandle3
Fixed some logout crashes
2016-04-24 19:43:41 +03:00
LogicParrot
00e7b65d87 Fixed some logout crashes 2016-04-24 19:09:44 +03:00
LogicParrot
828889b890 Merge pull request #3163 from cuberite/revert-3153-chunkLayer
Revert "ChunkLayers now stored in std::map"
2016-04-24 17:59:20 +03:00
LogicParrot
b48b61eca4 Revert "ChunkLayers now stored in std::map" 2016-04-24 17:40:37 +03:00
LogicParrot
6553d696ee Merge pull request #3153 from LogicParrot/chunkLayer
ChunkLayers now stored in std::map
2016-04-24 17:29:21 +03:00
LogicParrot
51a7465ae1 ChunkLayers now stored in std::map 2016-04-23 11:48:16 +03:00
LogicParrot
eb8e932540 Merge pull request #3160 from LogicParrot/clientHandleThread
ClientHandle destruction thread safety
2016-04-23 11:41:52 +03:00
LogicParrot
3283a9613c ClientHandle destruction thread safety 2016-04-23 10:22:48 +03:00
LogicParrot
611cb8cb4e Merge pull request #3090 from LogicParrot/outOfWorld
Out of world
2016-04-23 10:22:25 +03:00
LogicParrot
77bf00a599 Out of world blocks are now always considered air blocks 2016-04-23 09:54:34 +03:00
taylor24
82fa65f8b6 Updated readme to inform that clang 3.4 is minimum required version. (#3158)
* Update README.md
* Update README.md
* Update COMPILING.md
* Update COMPILING.md
* Update COMPILING.md
2016-04-22 23:35:58 +01:00
LogicParrot
932c59ee38 Merge pull request #3149 from LogicParrot/meta
Reduced unnecessary block updates and some code cleanup
2016-04-23 01:28:25 +03:00
LogicParrot
7f5757eccf Reduced unnecessary block updates 2016-04-23 00:30:00 +03:00
LogicParrot
923441b6b3 Merge pull request #3048 from Woazboat/minecarts
Fix minecart block collision on curved rails
2016-04-23 00:27:01 +03:00
Woazboat
0d5a219eff Fix minecart block collision on curved rails 2016-04-22 22:56:40 +02:00
LogicParrot
deacd25370 Merge pull request #3156 from LogicParrot/hashFix
Updated vector hashing bit operations
2016-04-22 18:39:56 +03:00
LogicParrot
109a07fd95 Updated vector hashing bit operations 2016-04-22 17:45:45 +03:00
LogicParrot
4348b2f5a4 Merge pull request #3150 from LogicParrot/worldTweaks
Auto clean bad world linkages
2016-04-19 14:20:02 +03:00
LogicParrot
9b60ee6e43 Auto clean bad world linkages 2016-04-19 12:06:52 +03:00
Alexander Harkness
e0e3f396f2 Proper fix for #3136 (#3143) 2016-04-18 23:04:13 +01:00
LogicParrot
931ee84685 Merge pull request #3148 from LogicParrot/pathFinderFix
Fix issues below y = 0
2016-04-18 23:20:28 +03:00
LogicParrot
250e50c01e Fix issues below y = 0 2016-04-18 21:58:57 +03:00
LogicParrot
0f6d8dcbfa Merge pull request #3146 from LogicParrot/snowFix
Prevented snow from killing grass
2016-04-16 22:28:30 +03:00
LogicParrot
c921f47d85 Prevented snow from killing grass 2016-04-16 21:54:35 +03:00