Update Enchantments.cpp
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@ -178,8 +178,8 @@ int cEnchantments::StringToEnchantmentID(const AString & a_EnchantmentName)
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{ enchPunch, "Punch"},
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{ enchFlame, "Flame"},
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{ enchInfinity, "Infinity"},
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{ enchLuckOfTheSea, "LuckOfTheSea"},
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{ enchLure, "Lure"},
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{ enchLuckOfTheSea, "LuckOfTheSea"},
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{ enchLure, "Lure"},
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} ;
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for (int i = 0; i < ARRAYCOUNT(EnchantmentNames); i++)
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{
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