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Debuggers: Added a testcase for OnProjectileHitBlock.

This is a test for #1326.
This commit is contained in:
Mattes D 2014-08-27 15:41:29 +03:00
parent e54a7dc6c4
commit fe3d8fd810

View File

@ -33,6 +33,7 @@ function Initialize(Plugin)
PM:AddHook(cPluginManager.HOOK_PROJECTILE_HIT_BLOCK, OnProjectileHitBlock);
PM:AddHook(cPluginManager.HOOK_CHUNK_UNLOADING, OnChunkUnloading);
PM:AddHook(cPluginManager.HOOK_WORLD_STARTED, OnWorldStarted);
PM:AddHook(cPluginManager.HOOK_PROJECTILE_HIT_BLOCK, OnProjectileHitBlock);
-- _X: Disabled so that the normal operation doesn't interfere with anything
-- PM:AddHook(cPluginManager.HOOK_CHUNK_GENERATED, OnChunkGenerated);
@ -1545,3 +1546,15 @@ end
function OnProjectileHitBlock(a_ProjectileEntity, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_BlockHitPos)
-- This simple test is for testing issue #1326 - simply declaring this hook would crash the server upon call
LOG("Projectile hit block")
LOG(" Projectile EntityID: " .. a_ProjectileEntity:GetUniqueID())
LOG(" Block: {" .. a_BlockX .. ", " .. a_BlockY .. ", " .. a_BlockZ .. "}, face " .. a_BlockFace)
LOG(" HitPos: {" .. a_BlockHitPos.x .. ", " .. a_BlockHitPos.y .. ", " .. a_BlockHitPos.z .. "}")
end