APIDump: Small cRoot improvement.
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@ -1191,25 +1191,25 @@ a_Player:OpenWindow(Window);
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]],
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Functions =
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{
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Get = { Params = "", Return = "Root object", Notes = "This function returns the cRoot object " },
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BroadcastChat = { Params = "Message", Return = "", Notes = "Broadcasts a message to every player in the server" },
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FindAndDoWithPlayer = { Params = "PlayerName, CallbackFunction", Return = "", Notes = "Calls the given callback function for the given player" },
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ForEachPlayer = { Params = "CallbackFunction", Return = "", Notes = "Calls the given callback function for each player" },
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ForEachWorld = { Params = "CallbackFunction", Return = "", Notes = "Calls the given callback function for each world" },
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Get = { Params = "", Return = "Root object", Notes = "This function returns the cRoot object." },
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BroadcastChat = { Params = "Message", Return = "", Notes = "Broadcasts a message to every player in the server." },
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FindAndDoWithPlayer = { Params = "PlayerName, CallbackFunction", Return = "", Notes = "Calls the given callback function for the given player." },
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ForEachPlayer = { Params = "CallbackFunction", Return = "", Notes = "Calls the given callback function for each player. The callback function has the following signature: <pre>function Callback({{cPlayer|cPlayer}})</pre>" },
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ForEachWorld = { Params = "CallbackFunction", Return = "", Notes = "Calls the given callback function for each world. The callback function has the following signature: <pre>function Callback({{cWorld|cWorld}})</pre>" },
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GetCraftingRecipes = { Params = "", Return = "{{cCraftingRecipe|cCraftingRecipe}}", Notes = "Returns the CraftingRecipes object" },
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GetDefaultWorld = { Params = "", Return = "{{cWorld|cWorld}}", Notes = "Returns the world object from the default world" },
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GetFurnaceRecipe = { Params = "", Return = "{{cFurnaceRecipe|cFurnaceRecipe}}", Notes = "Returns the cFurnaceRecipes object" },
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GetGroupManager = { Params = "", Return = "{{cGroupManager|cGroupManager}}", Notes = "Returns the cGroupManager object" },
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GetPluginManager = { Params = "", Return = "{{cPluginManager|cPluginManager}}", Notes = "Returns the cPluginManager object" },
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GetPrimaryServerVersion = { Params = "", Return = "Int", Notes = "Returns the servers primary server version" },
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GetProtocolVersionTextFromInt = { Params = "Protocol Version", Return = "string", Notes = "Returns the Minecraft version from the given Protocol" },
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GetServer = { Params = "", Return = "{{cServer|cServer}}", Notes = "Returns the cServer object" },
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GetTotalChunkCount = { Params = "", Return = "Int", Notes = "Returns the amount of loaded chunks" },
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GetWebAdmin = { Params = "", Return = "{{cWebAdmin|cWebAdmin}}", Notes = "Returns the cWebAdmin object" },
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GetWorld = { Params = "WorldName", Return = "{{cWorld|cWorld}}", Notes = "Returns the cWorld object of the given world" },
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GetDefaultWorld = { Params = "", Return = "{{cWorld|cWorld}}", Notes = "Returns the world object from the default world." },
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GetFurnaceRecipe = { Params = "", Return = "{{cFurnaceRecipe|cFurnaceRecipe}}", Notes = "Returns the cFurnaceRecipes object." },
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GetGroupManager = { Params = "", Return = "{{cGroupManager|cGroupManager}}", Notes = "Returns the cGroupManager object." },
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GetPluginManager = { Params = "", Return = "{{cPluginManager|cPluginManager}}", Notes = "Returns the cPluginManager object." },
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GetPrimaryServerVersion = { Params = "", Return = "number", Notes = "Returns the servers primary server version." },
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GetProtocolVersionTextFromInt = { Params = "Protocol Version", Return = "string", Notes = "Returns the Minecraft version from the given Protocol. If there is no version found, it returns 'Unknown protocol(Parameter)'" },
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GetServer = { Params = "", Return = "{{cServer|cServer}}", Notes = "Returns the cServer object." },
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GetTotalChunkCount = { Params = "", Return = "number", Notes = "Returns the amount of loaded chunks." },
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GetWebAdmin = { Params = "", Return = "{{cWebAdmin|cWebAdmin}}", Notes = "Returns the cWebAdmin object." },
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GetWorld = { Params = "WorldName", Return = "{{cWorld|cWorld}}", Notes = "Returns the cWorld object of the given world. It returns nil if there is no world with the given name." },
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QueueExecuteConsoleCommand = { Params = "Message", Return = "", Notes = "Queues a console command for execution through the cServer class. The command will be executed in the tick thread The command's output will be sent to console " .. '"stop" and "restart" commands have special handling.' },
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SaveAllChunks = { Params = "", Return = "", Notes = "Saves all the chunks in all the worlds" },
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SetPrimaryServerVersion = { Params = "Protocol Version", Return = "", Notes = "Sets the servers PrimaryServerVersion to the given protocol Int" }
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SaveAllChunks = { Params = "", Return = "", Notes = "Saves all the chunks in all the worlds." },
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SetPrimaryServerVersion = { Params = "Protocol Version", Return = "", Notes = "Sets the servers PrimaryServerVersion to the given protocol number." }
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},
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Constants =
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{
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