Protocol 1.7: Attempt at fixing SoundParticleEffect packet.
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@ -615,11 +615,9 @@ void cProtocol172::SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_Src
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{
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{
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cPacketizer Pkt(*this, 0x28); // Effect packet
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cPacketizer Pkt(*this, 0x28); // Effect packet
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Pkt.WriteInt(a_EffectID);
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Pkt.WriteInt(a_EffectID);
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Pkt.WriteInt(a_SrcX);
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Pkt.WriteInt(a_SrcX / 8);
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// TODO: Check if this is really an int
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Pkt.WriteByte(a_SrcY / 8);
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// wiki.vg says it's a byte, but that wouldn't cover the entire range needed (Y location * 8 = 0..2048)
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Pkt.WriteInt(a_SrcZ / 8);
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Pkt.WriteInt(a_SrcY);
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Pkt.WriteInt(a_SrcZ);
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Pkt.WriteInt(a_Data);
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Pkt.WriteInt(a_Data);
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Pkt.WriteBool(false);
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Pkt.WriteBool(false);
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}
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}
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