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Merge branch 'master' of https://github.com/tigerw/MCServer into tigerw-master

Conflicts:
	source/Piston.cpp

Merged pull request and fixed merge conflicts
This commit is contained in:
Tiger Wang 2013-08-18 15:58:27 +01:00
commit fb32c28f80
10 changed files with 176 additions and 19 deletions

@ -1 +0,0 @@
Subproject commit 52e1de4332a026e58fda843aae98c1f51e57199e

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@ -48,6 +48,7 @@
363:1 @ 200 = 364:1 # 1 Raw Beef -> 1 Cooked Beef (steak)
365:1 @ 200 = 366:1 # 1 Raw Chicken -> 1 Cooked Chicken
337:1 @ 200 = 336:1 # 1 Clay -> 1 Clay Brick
82:1 @ 200 = 172:1 # 1 Clay Block -> 1 Hardened Clay
87:1 @ 200 = 405:1 # 1 NetherRack -> 1 NetherBrick
349:1 @ 200 = 350:1 # 1 Raw Fish -> 1 Cooked Fish
17:1 @ 200 = 263:1:1 # 1 Log -> 1 Charcoal
@ -60,7 +61,8 @@
#--------------------------
# Fuels
! 263:1 = 1600 # 1 Charcoal -> 80 sec
! 263:1 = 1600 # 1 Coal -> 80 sec
! 263:1:1 = 1600 # 1 Charcoal -> 80 sec
! 42:126:1 = 150 # 1 Halfslab -> 7.5 seconds
! 5:1 = 300 # 1 Planks -> 15 sec
! 280:1 = 100 # 1 Stick -> 5 sec
@ -73,3 +75,4 @@
! 327:1 = 200000 # 1 Lava Bucket -> 1000 sec
! 17:1 = 300 # 1 Wood -> 15 sec
! 6:1 = 100 # 1 Sapling -> 5 sec
! 173:1 = 7400 # 1 Coal Block -> 370 sec, based on https://github.com/minetest/common/commit/e0f5a6fd6936052756e27a05a2bfdd6aa86b38e1 which is a clone of MC

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@ -169,8 +169,11 @@ enum ENUM_BLOCK_ID
E_BLOCK_ACTIVATOR_RAIL = 157,
E_BLOCK_DROPPER = 158,
E_BLOCK_CARPET = 171,
E_BLOCK_STAINED_CLAY = 159,
E_BLOCK_HAY_BALE = 170,
E_BLOCK_CARPET = 171,
E_BLOCK_HARDENED_CLAY = 172,
E_BLOCK_BLOCK_OF_COAL = 173,
// Keep these two as the last values, without a number - they will get their correct number assigned automagically by C++
// IsValidBlock() depends on this
@ -507,7 +510,42 @@ enum
E_META_WOOL_RED = 14,
E_META_WOOL_BLACK = 15,
// E_BLOCK_CARPET metas:
E_META_CARPET_WHITE = 0,
E_META_CARPET_ORANGE = 1,
E_META_CARPET_MAGENTA = 2,
E_META_CARPET_LIGHTBLUE = 3,
E_META_CARPET_YELLOW = 4,
E_META_CARPET_LIGHTGREEN = 5,
E_META_CARPET_PINK = 6,
E_META_CARPET_GRAY = 7,
E_META_CARPET_LIGHTGRAY = 8,
E_META_CARPET_CYAN = 9,
E_META_CARPET_PURPLE = 10,
E_META_CARPET_BLUE = 11,
E_META_CARPET_BROWN = 12,
E_META_CARPET_GREEN = 13,
E_META_CARPET_RED = 14,
E_META_CARPET_BLACK = 15,
// E_BLOCK_STAINED_CLAY metas
E_META_STAINED_CLAY_WHITE = 0,
E_META_STAINED_CLAY_ORANGE = 1,
E_META_STAINED_CLAY_MAGENTA = 2,
E_META_STAINED_CLAY_LIGHTBLUE = 3,
E_META_STAINED_CLAY_YELLOW = 4,
E_META_STAINED_CLAY_LIGHTGREEN = 5,
E_META_STAINED_CLAY_PINK = 6,
E_META_STAINED_CLAY_GRAY = 7,
E_META_STAINED_CLAY_LIGHTGRAY = 8,
E_META_STAINED_CLAY_CYAN = 9,
E_META_STAINED_CLAY_PURPLE = 10,
E_META_STAINED_CLAY_BLUE = 11,
E_META_STAINED_CLAY_BROWN = 12,
E_META_STAINED_CLAY_GREEN = 13,
E_META_STAINED_CLAY_RED = 14,
E_META_STAINED_CLAY_BLACK = 15,
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Item metas:

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@ -1607,6 +1607,61 @@ void cChunk::FastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockT
void cChunk::SetServerBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta)
{
ASSERT(!((a_RelX < 0) || (a_RelX >= Width) || (a_RelY < 0) || (a_RelY >= Height) || (a_RelZ < 0) || (a_RelZ >= Width)));
ASSERT(IsValid());
const int index = MakeIndexNoCheck(a_RelX, a_RelY, a_RelZ);
const BLOCKTYPE OldBlockType = cChunkDef::GetBlock(m_BlockTypes, index);
const BLOCKTYPE OldBlockMeta = GetNibble(m_BlockMeta, index);
if ((OldBlockType == a_BlockType) && (OldBlockMeta == a_BlockMeta))
{
return;
}
MarkDirty();
m_BlockTypes[index] = a_BlockType;
SetNibble(m_BlockMeta, index, a_BlockMeta);
// ONLY recalculate lighting if it's necessary!
if(
(g_BlockLightValue[OldBlockType ] != g_BlockLightValue[a_BlockType]) ||
(g_BlockSpreadLightFalloff[OldBlockType] != g_BlockSpreadLightFalloff[a_BlockType]) ||
(g_BlockTransparent[OldBlockType] != g_BlockTransparent[a_BlockType])
)
{
m_IsLightValid = false;
}
// Update heightmap, if needed:
if (a_RelY >= m_HeightMap[a_RelX + a_RelZ * Width])
{
if (a_BlockType != E_BLOCK_AIR)
{
m_HeightMap[a_RelX + a_RelZ * Width] = (unsigned char)a_RelY;
}
else
{
for (int y = a_RelY - 1; y > 0; --y)
{
if (m_BlockTypes[MakeIndexNoCheck(a_RelX, y, a_RelZ)] != E_BLOCK_AIR)
{
m_HeightMap[a_RelX + a_RelZ * Width] = (unsigned char)y;
break;
}
} // for y - column in m_BlockData
}
}
}
void cChunk::SendBlockTo(int a_RelX, int a_RelY, int a_RelZ, cClientHandle * a_Client)
{
// The coords must be valid, because the upper level already does chunk lookup. No need to check them again.

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@ -148,6 +148,8 @@ public:
void GetBlockTypeMeta(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta);
void GetBlockInfo (int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_Meta, NIBBLETYPE & a_SkyLight, NIBBLETYPE & a_BlockLight);
void SetServerBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta );
/** Returns the chunk into which the specified block belongs, by walking the neighbors.
Will return self if appropriate. Returns NULL if not reachable through neighbors.
*/

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@ -1171,6 +1171,24 @@ void cChunkMap::SetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_B
void cChunkMap::SetServerBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta)
{
int ChunkX, ChunkZ, X = a_BlockX, Y = a_BlockY, Z = a_BlockZ;
cChunkDef::AbsoluteToRelative( X, Y, Z, ChunkX, ChunkZ );
cCSLock Lock(m_CSLayers);
cChunkPtr Chunk = GetChunk( ChunkX, ZERO_CHUNK_Y, ChunkZ );
if ((Chunk != NULL) && Chunk->IsValid())
{
Chunk->SetServerBlock(X, Y, Z, a_BlockType, a_BlockMeta );
m_World->GetSimulatorManager()->WakeUp(a_BlockX, a_BlockY, a_BlockZ, Chunk);
}
}
bool cChunkMap::GetBlockTypeMeta(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta)
{
int ChunkX, ChunkZ, X = a_BlockX, Y = a_BlockY, Z = a_BlockZ;

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@ -135,6 +135,7 @@ public:
NIBBLETYPE GetBlockBlockLight(int a_BlockX, int a_BlockY, int a_BlockZ);
void SetBlockMeta (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockMeta);
void SetBlock (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta);
void SetServerBlock (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta);
bool GetBlockTypeMeta (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta);
bool GetBlockInfo (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_Meta, NIBBLETYPE & a_SkyLight, NIBBLETYPE & a_BlockLight);

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@ -99,7 +99,7 @@ void cPiston::ExtendPiston(int pistx, int pisty, int pistz)
{
AddDir(pistx, pisty, pistz, pistonMeta, -1);
m_World->GetBlockTypeMeta(pistx, pisty, pistz, currBlock, currBlockMeta);
m_World->SetBlock( oldx, oldy, oldz, currBlock, currBlockMeta);
m_World->SetServerBlock( oldx, oldy, oldz, currBlock, currBlockMeta);
oldx = pistx;
oldy = pisty;
oldz = pistz;
@ -111,10 +111,19 @@ void cPiston::ExtendPiston(int pistx, int pisty, int pistz)
AddDir(pistx, pisty, pistz, pistonMeta, -1);
// "pist" now at piston body, "ext" at future extension
m_World->BroadcastBlockAction(pistx, pisty, pistz, 0, pistonMeta, pistonBlock);
if (pistonBlock == E_BLOCK_STICKY_PISTON)
{
m_World->BroadcastBlockAction(pistx, pisty, pistz, 0, pistonMeta, E_BLOCK_STICKY_PISTON);
}
else
{
m_World->BroadcastBlockAction(pistx, pisty, pistz, 0, pistonMeta, E_BLOCK_PISTON);
}
m_World->BroadcastSoundEffect("tile.piston.out", pistx * 8, pisty * 8, pistz * 8, 0.5f, 0.7f);
m_World->FastSetBlock(pistx, pisty, pistz, pistonBlock, pistonMeta | 0x8);
m_World->SetBlock(extx, exty, extz, E_BLOCK_PISTON_EXTENSION, pistonMeta | (IsSticky(pistonBlock) ? 8 : 0));
m_World->FastSetBlock( pistx, pisty, pistz, pistonBlock, pistonMeta | 0x8 );
m_World->SetServerBlock(extx, exty, extz, E_BLOCK_PISTON_EXTENSION, isSticky + pistonMeta);
}
@ -132,9 +141,18 @@ void cPiston::RetractPiston( int pistx, int pisty, int pistz )
return;
}
m_World->BroadcastBlockAction(pistx, pisty, pistz, 1, pistonMeta & ~(8), E_BLOCK_PISTON);
if (pistonBlock == E_BLOCK_STICKY_PISTON)
{
m_World->BroadcastBlockAction(pistx, pisty, pistz, 1, pistonMeta & ~(8), E_BLOCK_STICKY_PISTON);
}
else
{
m_World->BroadcastBlockAction(pistx, pisty, pistz, 1, pistonMeta & ~(8), E_BLOCK_PISTON);
}
m_World->BroadcastSoundEffect("tile.piston.in", pistx * 8, pisty * 8, pistz * 8, 0.5f, 0.7f);
m_World->FastSetBlock(pistx, pisty, pistz, pistonBlock, pistonMeta & ~(8)); //Set the base
m_World->SetServerBlock(pistx, pisty, pistz, pistonBlock, pistonMeta & ~(8));
// Check the extension:
AddDir(pistx, pisty, pistz, pistonMeta, 1);
@ -154,17 +172,17 @@ void cPiston::RetractPiston( int pistx, int pisty, int pistz )
m_World->GetBlockTypeMeta(tempx, tempy, tempz, tempBlock, tempMeta);
if (CanPull(tempBlock, tempMeta))
{
m_World->SetBlock(pistx, pisty, pistz, tempBlock, tempMeta);
m_World->SetBlock(tempx, tempy, tempz, E_BLOCK_AIR, 0);
m_World->SetServerBlock(pistx, pisty, pistz, tempBlock, tempMeta);
m_World->SetServerBlock(tempx, tempy, tempz, E_BLOCK_AIR, 0);
}
else
{
m_World->SetBlock(pistx, pisty, pistz, E_BLOCK_AIR, 0);
m_World->SetServerBlock(pistx, pisty, pistz, E_BLOCK_AIR, 0);
}
}
else
{
m_World->SetBlock(pistx, pisty, pistz, E_BLOCK_AIR, 0);
m_World->SetServerBlock(pistx, pisty, pistz, E_BLOCK_AIR, 0);
}
}
@ -215,6 +233,7 @@ bool cPiston::CanPush(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
case E_BLOCK_END_PORTAL:
case E_BLOCK_END_PORTAL_FRAME:
case E_BLOCK_FURNACE:
case E_BLOCK_LIT_FURNACE:
case E_BLOCK_HOPPER:
case E_BLOCK_JUKEBOX:
case E_BLOCK_MOB_SPAWNER:

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@ -1385,6 +1385,21 @@ void cWorld::FastSetBlock(int a_X, int a_Y, int a_Z, BLOCKTYPE a_BlockType, NIBB
void cWorld::SetServerBlock(int a_X, int a_Y, int a_Z, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
{
if (a_BlockType == E_BLOCK_AIR)
{
BlockHandler(GetBlock(a_X, a_Y, a_Z))->OnDestroyed(this, a_X, a_Y, a_Z);
}
m_ChunkMap->SetServerBlock(a_X, a_Y, a_Z, a_BlockType, a_BlockMeta);
BlockHandler(a_BlockType)->OnPlaced(this, a_X, a_Y, a_Z, a_BlockType, a_BlockMeta);
}
BLOCKTYPE cWorld::GetBlock(int a_X, int a_Y, int a_Z)
{
// First check if it isn't queued in the m_FastSetBlockQueue:
@ -2635,12 +2650,18 @@ void cWorld::TabCompleteUserName(const AString & a_Text, AStringVector & a_Resul
cCSLock Lock(m_CSPlayers);
for (cPlayerList::iterator itr = m_Players.begin(), end = m_Players.end(); itr != end; ++itr)
{
if (NoCaseCompare((*itr)->GetName().substr(0, a_Text.length()), a_Text) != 0)
size_t LastSpace = a_Text.find_last_of(" "); //Find the position of the last space
std::string LastWord = a_Text.substr(LastSpace + 1, a_Text.length()); //Find the last word
std::string PlayerName ((*itr)->GetName());
std::size_t Found = PlayerName.find(LastWord); //Try to find last word in playername
if (Found!=0)
{
// Player name doesn't match
continue;
continue; //No match
}
a_Results.push_back((*itr)->GetName());
a_Results.push_back((*itr)->GetName()); //Match!
}
}

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@ -313,6 +313,7 @@ public:
// tolua_begin
void SetBlock (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
void FastSetBlock (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
void SetServerBlock (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
BLOCKTYPE GetBlock (int a_BlockX, int a_BlockY, int a_BlockZ);
NIBBLETYPE GetBlockMeta (int a_BlockX, int a_BlockY, int a_BlockZ);
void SetBlockMeta (int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_MetaData);