Changed inheritance a bit
* cBlockEntityWithItems now inherits from cBlockEntityWindowOwner
This commit is contained in:
parent
91ebb6cef0
commit
f97ce30151
@ -11,6 +11,7 @@
|
||||
|
||||
#include "BlockEntity.h"
|
||||
#include "../ItemGrid.h"
|
||||
#include "../UI/WindowOwner.h"
|
||||
|
||||
|
||||
|
||||
@ -22,6 +23,7 @@ class cBlockEntityWithItems :
|
||||
// tolua_end
|
||||
// tolua doesn't seem to support multiple inheritance?
|
||||
, public cItemGrid::cListener
|
||||
, public cBlockEntityWindowOwner
|
||||
// tolua_begin
|
||||
{
|
||||
typedef cBlockEntity super;
|
||||
@ -77,6 +79,11 @@ protected:
|
||||
ASSERT(a_Grid == &m_Contents);
|
||||
if (m_World != NULL)
|
||||
{
|
||||
if (GetWindow() != NULL)
|
||||
{
|
||||
GetWindow()->BroadcastWholeWindow();
|
||||
}
|
||||
|
||||
m_World->MarkChunkDirty(GetChunkX(), GetChunkZ());
|
||||
}
|
||||
}
|
||||
|
@ -2,7 +2,6 @@
|
||||
#pragma once
|
||||
|
||||
#include "BlockEntityWithItems.h"
|
||||
#include "../UI/WindowOwner.h"
|
||||
|
||||
|
||||
|
||||
@ -23,8 +22,7 @@ class cNBTData;
|
||||
|
||||
// tolua_begin
|
||||
class cChestEntity :
|
||||
public cBlockEntityWithItems,
|
||||
public cBlockEntityWindowOwner
|
||||
public cBlockEntityWithItems
|
||||
{
|
||||
typedef cBlockEntityWithItems super;
|
||||
|
||||
|
@ -11,7 +11,6 @@
|
||||
#pragma once
|
||||
|
||||
#include "BlockEntityWithItems.h"
|
||||
#include "../UI/WindowOwner.h"
|
||||
|
||||
|
||||
|
||||
@ -31,8 +30,7 @@ class cServer;
|
||||
|
||||
// tolua_begin
|
||||
class cDropSpenserEntity :
|
||||
public cBlockEntityWithItems,
|
||||
public cBlockEntityWindowOwner
|
||||
public cBlockEntityWithItems
|
||||
{
|
||||
typedef cBlockEntityWithItems super;
|
||||
|
||||
|
@ -2,7 +2,6 @@
|
||||
#pragma once
|
||||
|
||||
#include "BlockEntityWithItems.h"
|
||||
#include "../UI/WindowOwner.h"
|
||||
|
||||
|
||||
|
||||
@ -23,8 +22,7 @@ class cNBTData;
|
||||
|
||||
// tolua_begin
|
||||
class cEnderChestEntity :
|
||||
public cBlockEntityWithItems,
|
||||
public cBlockEntityWindowOwner
|
||||
public cBlockEntityWithItems
|
||||
{
|
||||
typedef cBlockEntityWithItems super;
|
||||
|
||||
|
@ -2,7 +2,6 @@
|
||||
#pragma once
|
||||
|
||||
#include "BlockEntityWithItems.h"
|
||||
#include "../UI/WindowOwner.h"
|
||||
#include "../FurnaceRecipe.h"
|
||||
|
||||
|
||||
@ -23,8 +22,7 @@ class cServer;
|
||||
|
||||
// tolua_begin
|
||||
class cFurnaceEntity :
|
||||
public cBlockEntityWithItems,
|
||||
public cBlockEntityWindowOwner
|
||||
public cBlockEntityWithItems
|
||||
{
|
||||
typedef cBlockEntityWithItems super;
|
||||
|
||||
|
@ -198,10 +198,10 @@ bool cHopperEntity::MovePickupsIn(cChunk & a_Chunk, Int64 a_CurrentTick)
|
||||
public cEntityCallback
|
||||
{
|
||||
public:
|
||||
cHopperPickupSearchCallback(Vector3i a_Pos, cItemGrid & a_Contents) :
|
||||
cHopperPickupSearchCallback(const Vector3i a_Pos, cItemGrid & a_Contents) :
|
||||
m_Pos(a_Pos),
|
||||
m_Contents(a_Contents),
|
||||
m_bFoundPickupsAbove(false)
|
||||
m_bFoundPickupsAbove(false),
|
||||
m_Contents(a_Contents)
|
||||
{
|
||||
}
|
||||
|
||||
@ -220,35 +220,52 @@ bool cHopperEntity::MovePickupsIn(cChunk & a_Chunk, Int64 a_CurrentTick)
|
||||
|
||||
if (Distance < 0.5)
|
||||
{
|
||||
for (int i = 0; i < ContentsWidth * ContentsHeight; i++)
|
||||
if (TrySuckPickupIn((cPickup *)a_Entity))
|
||||
{
|
||||
if (m_Contents.IsSlotEmpty(i))
|
||||
{
|
||||
m_bFoundPickupsAbove = true;
|
||||
m_Contents.SetSlot(i, ((cPickup *)a_Entity)->GetItem());
|
||||
a_Entity->Destroy(); // Kill pickup
|
||||
return false; // Don't break enumeration
|
||||
}
|
||||
else if (m_Contents.GetSlot(i).IsEqual(((cPickup *)a_Entity)->GetItem()))
|
||||
{
|
||||
m_bFoundPickupsAbove = true;
|
||||
m_Contents.ChangeSlotCount(i, ((cPickup *)a_Entity)->GetItem().m_ItemCount);
|
||||
a_Entity->Destroy();
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool TrySuckPickupIn(cPickup * a_Pickup)
|
||||
{
|
||||
for (int i = 0; i < ContentsWidth * ContentsHeight; i++)
|
||||
{
|
||||
if (m_Contents.IsSlotEmpty(i))
|
||||
{
|
||||
m_bFoundPickupsAbove = true;
|
||||
m_Contents.SetSlot(i, a_Pickup->GetItem());
|
||||
a_Pickup->Destroy(); // Kill pickup
|
||||
return true;
|
||||
}
|
||||
else if (m_Contents.GetSlot(i).IsEqual(a_Pickup->GetItem()) && !m_Contents.GetSlot(i).IsFullStack())
|
||||
{
|
||||
m_bFoundPickupsAbove = true;
|
||||
LOGINFO("Previous counts, pickup: %i, hopper: %i", (int)a_Pickup->GetItem().m_ItemCount, (int)m_Contents.GetSlot(i).m_ItemCount);
|
||||
int PreviousCount = m_Contents.GetSlot(i).m_ItemCount;
|
||||
a_Pickup->GetItem().m_ItemCount -= m_Contents.ChangeSlotCount(i, a_Pickup->GetItem().m_ItemCount) - PreviousCount; // Set count to however many items were added
|
||||
LOGINFO("After counts, pickup: %i, hopper: %i", (int)a_Pickup->GetItem().m_ItemCount, (int)m_Contents.GetSlot(i).m_ItemCount);
|
||||
|
||||
if (a_Pickup->GetItem().IsEmpty())
|
||||
{
|
||||
//LOGINFO("Pickup was empty!");
|
||||
a_Pickup->Destroy(); // Kill pickup if all items were added
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool FoundPickupsAbove(void) const
|
||||
{
|
||||
return m_bFoundPickupsAbove;
|
||||
}
|
||||
|
||||
protected:
|
||||
Vector3i m_Pos;
|
||||
const Vector3i m_Pos;
|
||||
bool m_bFoundPickupsAbove;
|
||||
cItemGrid & m_Contents;
|
||||
};
|
||||
|
@ -10,7 +10,6 @@
|
||||
#pragma once
|
||||
|
||||
#include "BlockEntityWithItems.h"
|
||||
#include "../UI/WindowOwner.h"
|
||||
|
||||
|
||||
|
||||
@ -18,8 +17,7 @@
|
||||
|
||||
// tolua_begin
|
||||
class cHopperEntity :
|
||||
public cBlockEntityWithItems,
|
||||
public cBlockEntityWindowOwner
|
||||
public cBlockEntityWithItems
|
||||
{
|
||||
typedef cBlockEntityWithItems super;
|
||||
|
||||
|
@ -369,6 +369,13 @@ int cItemGrid::ChangeSlotCount(int a_SlotNum, int a_AddToCount)
|
||||
}
|
||||
|
||||
m_Slots[a_SlotNum].m_ItemCount += a_AddToCount;
|
||||
|
||||
cItemHandler * Handler = cItemHandler::GetItemHandler(m_Slots[a_SlotNum].m_ItemType);
|
||||
if (m_Slots[a_SlotNum].m_ItemCount > Handler->GetMaxStackSize())
|
||||
{
|
||||
m_Slots[a_SlotNum].m_ItemCount = Handler->GetMaxStackSize();
|
||||
}
|
||||
|
||||
TriggerListeners(a_SlotNum);
|
||||
return m_Slots[a_SlotNum].m_ItemCount;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user