diff --git a/src/Entities/ArrowEntity.cpp b/src/Entities/ArrowEntity.cpp index e46d21515..6d74b387a 100644 --- a/src/Entities/ArrowEntity.cpp +++ b/src/Entities/ArrowEntity.cpp @@ -134,7 +134,7 @@ void cArrowEntity::CollectedBy(cPlayer * a_Dest) { if (m_IsInGround && !m_bIsCollected && CanPickup(*a_Dest)) { - if (m_PickupState == psInSurvivalOrCreative) + if (!a_Dest->IsGameModeCreative()) { int NumAdded = a_Dest->GetInventory().AddItem(E_ITEM_ARROW); if (NumAdded == 0)