Added IsDaylightCycleEnabled saving.
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@ -577,6 +577,7 @@ void cWorld::Start(void)
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m_bEnabledPVP = IniFile.GetValueSetB("Mechanics", "PVPEnabled", true);
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m_bUseChatPrefixes = IniFile.GetValueSetB("Mechanics", "UseChatPrefixes", true);
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m_VillagersShouldHarvestCrops = IniFile.GetValueSetB("Monsters", "VillagersShouldHarvestCrops", true);
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m_IsDaylightCycleEnabled = IniFile.GetValueSetB("General", "IsDaylightCycleEnabled", true);
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int GameMode = IniFile.GetValueSetI("General", "Gamemode", (int)m_GameMode);
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int Weather = IniFile.GetValueSetI("General", "Weather", (int)m_Weather);
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@ -798,6 +799,7 @@ void cWorld::Stop(void)
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IniFile.SetValueI("Physics", "TNTShrapnelLevel", (int)m_TNTShrapnelLevel);
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IniFile.SetValueB("Mechanics", "CommandBlocksEnabled", m_bCommandBlocksEnabled);
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IniFile.SetValueB("Mechanics", "UseChatPrefixes", m_bUseChatPrefixes);
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IniFile.SetValueB("General", "IsDaylightCycleEnabled", m_IsDaylightCycleEnabled);
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IniFile.SetValueI("General", "Weather", (int)m_Weather);
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IniFile.SetValueI("General", "TimeInTicks", m_TimeOfDay);
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IniFile.WriteFile(m_IniFileName);
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