Trees will generate in the new biomes.
Only the generic trees, the special variants haven't yet been implemented.
This commit is contained in:
parent
057821d9b7
commit
f6df5cea87
@ -260,20 +260,57 @@ int cStructGenTrees::GetNumTrees(
|
|||||||
int Add = 0;
|
int Add = 0;
|
||||||
switch (cChunkDef::GetBiome(a_Biomes, x, z))
|
switch (cChunkDef::GetBiome(a_Biomes, x, z))
|
||||||
{
|
{
|
||||||
case biPlains: Add = 1; break;
|
case biOcean: Add = 2; break;
|
||||||
case biExtremeHills: Add = 3; break;
|
case biDesert: Add = 0; break;
|
||||||
case biForest: Add = 30; break;
|
case biPlains: Add = 1; break;
|
||||||
case biTaiga: Add = 30; break;
|
case biExtremeHills: Add = 3; break;
|
||||||
case biSwampland: Add = 8; break;
|
case biForest: Add = 30; break;
|
||||||
case biIcePlains: Add = 1; break;
|
case biTaiga: Add = 30; break;
|
||||||
case biIceMountains: Add = 1; break;
|
case biSwampland: Add = 8; break;
|
||||||
case biMushroomIsland: Add = 3; break;
|
case biIcePlains: Add = 1; break;
|
||||||
case biMushroomShore: Add = 3; break;
|
case biIceMountains: Add = 1; break;
|
||||||
case biForestHills: Add = 20; break;
|
case biMushroomIsland: Add = 3; break;
|
||||||
case biTaigaHills: Add = 20; break;
|
case biMushroomShore: Add = 3; break;
|
||||||
case biExtremeHillsEdge: Add = 5; break;
|
case biForestHills: Add = 20; break;
|
||||||
case biJungle: Add = 120; break;
|
case biTaigaHills: Add = 20; break;
|
||||||
case biJungleHills: Add = 90; break;
|
case biExtremeHillsEdge: Add = 5; break;
|
||||||
|
case biJungle: Add = 120; break;
|
||||||
|
case biJungleHills: Add = 90; break;
|
||||||
|
case biJungleEdge: Add = 90; break;
|
||||||
|
case biBirchForest: Add = 30; break;
|
||||||
|
case biBirchForestHills: Add = 20; break;
|
||||||
|
case biRoofedForest: Add = 50; break;
|
||||||
|
case biColdTaiga: Add = 20; break;
|
||||||
|
case biColdTaigaHills: Add = 15; break;
|
||||||
|
case biMegaTaiga: Add = 30; break;
|
||||||
|
case biMegaTaigaHills: Add = 25; break;
|
||||||
|
case biExtremeHillsPlus: Add = 3; break;
|
||||||
|
case biSavanna: Add = 8; break;
|
||||||
|
case biSavannaPlateau: Add = 12; break;
|
||||||
|
case biMesa: Add = 2; break;
|
||||||
|
case biMesaPlateauF: Add = 8; break;
|
||||||
|
case biMesaPlateau: Add = 8; break;
|
||||||
|
case biSunflowerPlains: Add = 1; break;
|
||||||
|
case biDesertM: Add = 0; break;
|
||||||
|
case biExtremeHillsM: Add = 4; break;
|
||||||
|
case biFlowerForest: Add = 30; break;
|
||||||
|
case biTaigaM: Add = 30; break;
|
||||||
|
case biSwamplandM: Add = 8; break;
|
||||||
|
case biIcePlainsSpikes: Add = 1; break;
|
||||||
|
case biJungleM: Add = 120; break;
|
||||||
|
case biJungleEdgeM: Add = 90; break;
|
||||||
|
case biBirchForestM: Add = 30; break;
|
||||||
|
case biBirchForestHillsM: Add = 20; break;
|
||||||
|
case biRoofedForestM: Add = 40; break;
|
||||||
|
case biColdTaigaM: Add = 30; break;
|
||||||
|
case biMegaSpruceTaiga: Add = 30; break;
|
||||||
|
case biMegaSpruceTaigaHills: Add = 30; break;
|
||||||
|
case biExtremeHillsPlusM: Add = 4; break;
|
||||||
|
case biSavannaM: Add = 8; break;
|
||||||
|
case biSavannaPlateauM: Add = 12; break;
|
||||||
|
case biMesaBryce: Add = 4; break;
|
||||||
|
case biMesaPlateauFM: Add = 12; break;
|
||||||
|
case biMesaPlateauM: Add = 12; break;
|
||||||
}
|
}
|
||||||
NumTrees += Add;
|
NumTrees += Add;
|
||||||
}
|
}
|
||||||
|
@ -161,6 +161,9 @@ void GetTreeImageByBiome(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_No
|
|||||||
case biMushroomIsland:
|
case biMushroomIsland:
|
||||||
case biMushroomShore:
|
case biMushroomShore:
|
||||||
case biForestHills:
|
case biForestHills:
|
||||||
|
case biDeepOcean:
|
||||||
|
case biStoneBeach:
|
||||||
|
case biColdBeach:
|
||||||
{
|
{
|
||||||
// Apple or birch trees:
|
// Apple or birch trees:
|
||||||
if (a_Noise.IntNoise3DInt(a_BlockX, a_BlockY + 16 * a_Seq, a_BlockZ + 16 * a_Seq) < 0x5fffffff)
|
if (a_Noise.IntNoise3DInt(a_BlockX, a_BlockY + 16 * a_Seq, a_BlockZ + 16 * a_Seq) < 0x5fffffff)
|
||||||
@ -193,6 +196,7 @@ void GetTreeImageByBiome(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_No
|
|||||||
|
|
||||||
case biJungle:
|
case biJungle:
|
||||||
case biJungleHills:
|
case biJungleHills:
|
||||||
|
case biJungleEdge:
|
||||||
{
|
{
|
||||||
// Apple bushes, large jungle trees, small jungle trees
|
// Apple bushes, large jungle trees, small jungle trees
|
||||||
if (a_Noise.IntNoise3DInt(a_BlockX, a_BlockY + 16 * a_Seq, a_BlockZ + 16 * a_Seq) < 0x6fffffff)
|
if (a_Noise.IntNoise3DInt(a_BlockX, a_BlockY + 16 * a_Seq, a_BlockZ + 16 * a_Seq) < 0x6fffffff)
|
||||||
@ -203,6 +207,52 @@ void GetTreeImageByBiome(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_No
|
|||||||
{
|
{
|
||||||
GetJungleTreeImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks);
|
GetJungleTreeImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks);
|
||||||
}
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
case biBirchForest:
|
||||||
|
case biBirchForestHills:
|
||||||
|
{
|
||||||
|
GetBirchTreeImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
case biRoofedForest:
|
||||||
|
case biColdTaiga:
|
||||||
|
case biColdTaigaHills:
|
||||||
|
case biMegaTaiga:
|
||||||
|
case biMegaTaigaHills:
|
||||||
|
case biExtremeHillsPlus:
|
||||||
|
case biSavanna:
|
||||||
|
case biSavannaPlateau:
|
||||||
|
case biMesa:
|
||||||
|
case biMesaPlateauF:
|
||||||
|
case biMesaPlateau:
|
||||||
|
case biSunflowerPlains:
|
||||||
|
case biDesertM:
|
||||||
|
case biExtremeHillsM:
|
||||||
|
case biFlowerForest:
|
||||||
|
case biTaigaM:
|
||||||
|
case biSwamplandM:
|
||||||
|
case biIcePlainsSpikes:
|
||||||
|
case biJungleM:
|
||||||
|
case biJungleEdgeM:
|
||||||
|
case biBirchForestM:
|
||||||
|
case biBirchForestHillsM:
|
||||||
|
case biRoofedForestM:
|
||||||
|
case biColdTaigaM:
|
||||||
|
case biMegaSpruceTaiga:
|
||||||
|
case biMegaSpruceTaigaHills:
|
||||||
|
case biExtremeHillsPlusM:
|
||||||
|
case biSavannaM:
|
||||||
|
case biSavannaPlateauM:
|
||||||
|
case biMesaBryce:
|
||||||
|
case biMesaPlateauFM:
|
||||||
|
case biMesaPlateauM:
|
||||||
|
{
|
||||||
|
// TODO: These need their special trees
|
||||||
|
GetBirchTreeImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks);
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user