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Source files cleanup: WorldStorage-related files in a separate subfolder

git-svn-id: http://mc-server.googlecode.com/svn/trunk@882 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com 2012-09-23 20:22:46 +00:00
parent 881ad8d8db
commit f59f5f5759
10 changed files with 36 additions and 36 deletions

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@ -1621,38 +1621,38 @@
</File> </File>
</Filter> </Filter>
<Filter <Filter
Name="World storage" Name="WorldStorage"
> >
<File <File
RelativePath="..\source\FastNBT.cpp" RelativePath="..\source\WorldStorage\FastNBT.cpp"
> >
</File> </File>
<File <File
RelativePath="..\source\FastNBT.h" RelativePath="..\source\WorldStorage\FastNBT.h"
> >
</File> </File>
<File <File
RelativePath="..\source\WorldStorage.cpp" RelativePath="..\source\WorldStorage\WorldStorage.cpp"
> >
</File> </File>
<File <File
RelativePath="..\source\WorldStorage.h" RelativePath="..\source\WorldStorage\WorldStorage.h"
> >
</File> </File>
<File <File
RelativePath="..\source\WSSAnvil.cpp" RelativePath="..\source\WorldStorage\WSSAnvil.cpp"
> >
</File> </File>
<File <File
RelativePath="..\source\WSSAnvil.h" RelativePath="..\source\WorldStorage\WSSAnvil.h"
> >
</File> </File>
<File <File
RelativePath="..\source\WSSCompact.cpp" RelativePath="..\source\WorldStorage\WSSCompact.cpp"
> >
</File> </File>
<File <File
RelativePath="..\source\WSSCompact.h" RelativePath="..\source\WorldStorage\WSSCompact.h"
> >
</File> </File>
</Filter> </Filter>

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@ -19,7 +19,7 @@ It directly outputs a string containing the serialized NBT data.
#pragma once #pragma once
#include "Endianness.h" #include "../Endianness.h"

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@ -5,17 +5,17 @@
#include "Globals.h" #include "Globals.h"
#include "WSSAnvil.h" #include "WSSAnvil.h"
#include "cWorld.h" #include "../cWorld.h"
#include "zlib.h" #include "zlib.h"
#include "BlockID.h" #include "../BlockID.h"
#include "cChestEntity.h" #include "../cChestEntity.h"
#include "cFurnaceEntity.h" #include "../cFurnaceEntity.h"
#include "cSignEntity.h" #include "../cSignEntity.h"
#include "cNoteEntity.h" #include "../cNoteEntity.h"
#include "cItem.h" #include "../cItem.h"
#include "StringCompression.h" #include "../StringCompression.h"
#include "cEntity.h" #include "../cEntity.h"
#include "cMakeDir.h" #include "../cMakeDir.h"
#include "FastNBT.h" #include "FastNBT.h"

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@ -5,15 +5,15 @@
#include "Globals.h" #include "Globals.h"
#include "WSSCompact.h" #include "WSSCompact.h"
#include "cWorld.h" #include "../cWorld.h"
#include "zlib.h" #include "zlib.h"
#include <json/json.h> #include <json/json.h>
#include "StringCompression.h" #include "../StringCompression.h"
#include "cChestEntity.h" #include "../cChestEntity.h"
#include "cSignEntity.h" #include "../cSignEntity.h"
#include "cFurnaceEntity.h" #include "../cFurnaceEntity.h"
#include "cNoteEntity.h" #include "../cNoteEntity.h"
#include "BlockID.h" #include "../BlockID.h"

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@ -12,7 +12,7 @@
#define WSSCOMPACT_H_INCLUDED #define WSSCOMPACT_H_INCLUDED
#include "WorldStorage.h" #include "WorldStorage.h"
#include "Vector3i.h" #include "../Vector3i.h"

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@ -9,11 +9,11 @@
#include "WorldStorage.h" #include "WorldStorage.h"
#include "WSSCompact.h" #include "WSSCompact.h"
#include "WSSAnvil.h" #include "WSSAnvil.h"
#include "cWorld.h" #include "../cWorld.h"
#include "Generating/ChunkGenerator.h" #include "../Generating/ChunkGenerator.h"
#include "cEntity.h" #include "../cEntity.h"
#include "cBlockEntity.h" #include "../cBlockEntity.h"
#include "BlockID.h" #include "../BlockID.h"

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@ -14,8 +14,8 @@
#ifndef WORLDSTORAGE_H_INCLUDED #ifndef WORLDSTORAGE_H_INCLUDED
#define WORLDSTORAGE_H_INCLUDED #define WORLDSTORAGE_H_INCLUDED
#include "ChunkDef.h" #include "../ChunkDef.h"
#include "cIsThread.h" #include "../cIsThread.h"
#include <json/json.h> #include <json/json.h>

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@ -12,7 +12,7 @@
#include "cSimulatorManager.h" #include "cSimulatorManager.h"
#include "MersenneTwister.h" #include "MersenneTwister.h"
#include "cChunkMap.h" #include "cChunkMap.h"
#include "WorldStorage.h" #include "WorldStorage/WorldStorage.h"
#include "Generating/ChunkGenerator.h" #include "Generating/ChunkGenerator.h"
#include "Vector3i.h" #include "Vector3i.h"
#include "Vector3f.h" #include "Vector3f.h"