1
0

Source files cleanup: WorldStorage-related files in a separate subfolder

git-svn-id: http://mc-server.googlecode.com/svn/trunk@882 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com 2012-09-23 20:22:46 +00:00
parent 881ad8d8db
commit f59f5f5759
10 changed files with 36 additions and 36 deletions

View File

@ -1621,38 +1621,38 @@
</File>
</Filter>
<Filter
Name="World storage"
Name="WorldStorage"
>
<File
RelativePath="..\source\FastNBT.cpp"
RelativePath="..\source\WorldStorage\FastNBT.cpp"
>
</File>
<File
RelativePath="..\source\FastNBT.h"
RelativePath="..\source\WorldStorage\FastNBT.h"
>
</File>
<File
RelativePath="..\source\WorldStorage.cpp"
RelativePath="..\source\WorldStorage\WorldStorage.cpp"
>
</File>
<File
RelativePath="..\source\WorldStorage.h"
RelativePath="..\source\WorldStorage\WorldStorage.h"
>
</File>
<File
RelativePath="..\source\WSSAnvil.cpp"
RelativePath="..\source\WorldStorage\WSSAnvil.cpp"
>
</File>
<File
RelativePath="..\source\WSSAnvil.h"
RelativePath="..\source\WorldStorage\WSSAnvil.h"
>
</File>
<File
RelativePath="..\source\WSSCompact.cpp"
RelativePath="..\source\WorldStorage\WSSCompact.cpp"
>
</File>
<File
RelativePath="..\source\WSSCompact.h"
RelativePath="..\source\WorldStorage\WSSCompact.h"
>
</File>
</Filter>

View File

@ -19,7 +19,7 @@ It directly outputs a string containing the serialized NBT data.
#pragma once
#include "Endianness.h"
#include "../Endianness.h"

View File

@ -5,17 +5,17 @@
#include "Globals.h"
#include "WSSAnvil.h"
#include "cWorld.h"
#include "../cWorld.h"
#include "zlib.h"
#include "BlockID.h"
#include "cChestEntity.h"
#include "cFurnaceEntity.h"
#include "cSignEntity.h"
#include "cNoteEntity.h"
#include "cItem.h"
#include "StringCompression.h"
#include "cEntity.h"
#include "cMakeDir.h"
#include "../BlockID.h"
#include "../cChestEntity.h"
#include "../cFurnaceEntity.h"
#include "../cSignEntity.h"
#include "../cNoteEntity.h"
#include "../cItem.h"
#include "../StringCompression.h"
#include "../cEntity.h"
#include "../cMakeDir.h"
#include "FastNBT.h"

View File

@ -5,15 +5,15 @@
#include "Globals.h"
#include "WSSCompact.h"
#include "cWorld.h"
#include "../cWorld.h"
#include "zlib.h"
#include <json/json.h>
#include "StringCompression.h"
#include "cChestEntity.h"
#include "cSignEntity.h"
#include "cFurnaceEntity.h"
#include "cNoteEntity.h"
#include "BlockID.h"
#include "../StringCompression.h"
#include "../cChestEntity.h"
#include "../cSignEntity.h"
#include "../cFurnaceEntity.h"
#include "../cNoteEntity.h"
#include "../BlockID.h"

View File

@ -12,7 +12,7 @@
#define WSSCOMPACT_H_INCLUDED
#include "WorldStorage.h"
#include "Vector3i.h"
#include "../Vector3i.h"

View File

@ -9,11 +9,11 @@
#include "WorldStorage.h"
#include "WSSCompact.h"
#include "WSSAnvil.h"
#include "cWorld.h"
#include "Generating/ChunkGenerator.h"
#include "cEntity.h"
#include "cBlockEntity.h"
#include "BlockID.h"
#include "../cWorld.h"
#include "../Generating/ChunkGenerator.h"
#include "../cEntity.h"
#include "../cBlockEntity.h"
#include "../BlockID.h"

View File

@ -14,8 +14,8 @@
#ifndef WORLDSTORAGE_H_INCLUDED
#define WORLDSTORAGE_H_INCLUDED
#include "ChunkDef.h"
#include "cIsThread.h"
#include "../ChunkDef.h"
#include "../cIsThread.h"
#include <json/json.h>

View File

@ -12,7 +12,7 @@
#include "cSimulatorManager.h"
#include "MersenneTwister.h"
#include "cChunkMap.h"
#include "WorldStorage.h"
#include "WorldStorage/WorldStorage.h"
#include "Generating/ChunkGenerator.h"
#include "Vector3i.h"
#include "Vector3f.h"