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Added a default value to WaterSimulator, LavaSimulator and RedstoneSimulator.

This commit is contained in:
Howaner 2014-07-31 18:21:45 +02:00
parent 5a1f9e5044
commit f47765dcbd

View File

@ -3176,7 +3176,7 @@ void cWorld::SetChunkAlwaysTicked(int a_ChunkX, int a_ChunkZ, bool a_AlwaysTicke
cRedstoneSimulator * cWorld::InitializeRedstoneSimulator(cIniFile & a_IniFile)
{
AString SimulatorName = a_IniFile.GetValueSet("Physics", "RedstoneSimulator", "");
AString SimulatorName = a_IniFile.GetValueSet("Physics", "RedstoneSimulator", "incremental");
if (SimulatorName.empty())
{
@ -3210,7 +3210,7 @@ cFluidSimulator * cWorld::InitializeFluidSimulator(cIniFile & a_IniFile, const c
Printf(SimulatorNameKey, "%sSimulator", a_FluidName);
AString SimulatorSectionName;
Printf(SimulatorSectionName, "%sSimulator", a_FluidName);
AString SimulatorName = a_IniFile.GetValueSet("Physics", SimulatorNameKey, "");
AString SimulatorName = a_IniFile.GetValueSet("Physics", SimulatorNameKey, "Vanilla");
if (SimulatorName.empty())
{
LOGWARNING("[Physics] %s not present or empty in %s, using the default of \"Vanilla\".", SimulatorNameKey.c_str(), GetIniFileName().c_str());